What Would Make This Video-game Location Dataset More Useful?

I’m building a structured dataset of real-world locations represented in video games.

The current dataset contains close to 3,000 records from more than 380 games.

Two example records look like this:

record_id,game_title,release_year,franchise,primary_genre,location_name,country_iso,latitude,longitude,location_type,setting_status,coordinate_method,verification_level

acw12_0001,Assassin’s Creed,2007.0,assassins_creed,Action Adventure,Jerusalem,IL,31.7683,35.2137,city,real,representative,verified

bra49_0006,2014 FIFA World Cup Brazil,2014.0,fifa_world_cup,Sports,Arena das Dunas,BR,-5.8267,-35.2125,stadium,real,exact,corroborated

The two rows illustrate an important distinction: Arena das Dunas can be represented by an exact point, while Jerusalem is represented by a point that stands for a larger city.

I would appreciate feedback from people who work with public datasets:

  1. Should a public preview include source URLs and evidence, or is it reasonable to keep those in a separate research layer?
  2. Which additional information would make the records easier to validate or reuse?
  3. What kinds of analyses or applications would you personally build with this dataset?

The goal is to improve the data structure and documentation through feedback from people who might actually use it.

Thanks for your feedback 🙂

submitted by /u/Phaser-Duck
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