{"id":14218,"date":"2023-03-21T03:11:15","date_gmt":"2023-03-21T02:11:15","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/what-is-futureculture-by-andy-hawks-of-mindvox-january-29-1993\/"},"modified":"2023-03-21T03:11:15","modified_gmt":"2023-03-21T02:11:15","slug":"what-is-futureculture-by-andy-hawks-of-mindvox-january-29-1993","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/what-is-futureculture-by-andy-hawks-of-mindvox-january-29-1993\/","title":{"rendered":"What IS Futureculture? By Andy Hawks Of Mindvox (January 29, 1993)"},"content":{"rendered":"<p>From:<br \/>\nSubject: What *IS* FutureCulture<br \/>\nDate: Fri, 29 Jan 93 22:20:53 MST<\/p>\n<p>WHAT *IS* FUTURECULTURE?<br \/>\nA Manifesto on the Here-and-Now Technocultural [R]evolution<\/p>\n<p>by Andy Hawks<br \/>\nahawks@nyx.cs.du.edu<br \/>\nahawks@mindvox.phantom.com<\/p>\n<p>FutureCulture E-List Requests &amp; Info<br \/>\nfuture-request@nyx.cs.du.edu <\/p>\n<p>     You are five years old.  You are lieing on a grassy hill,<br \/>\nblowing bubbles up into a clear field of blue sky.  Bubbles.  Right<br \/>\nnow, as a five year old child, you look at the bubbles, and words pop<br \/>\ninto your head:  &#8220;pretty&#8221;, &#8220;oooooo&#8221;, &#8220;float&#8221;.  To you, the bubbles<br \/>\nare almost like people &#8212; at least somewhat analogous to Bugs Bunny<br \/>\nor a Smurf.  Your wide eyes follow the bubbles as they traipse along<br \/>\nthe gentle prevailing curves of soft winds, turning, rotating,<br \/>\nrevolving endlessly in the air.  A sunray beams its light through one<br \/>\nparticular bubble you have been admiring, and within its midst your<br \/>\neyes become privy to a new world &#8212; a heretofor unknown domain of<br \/>\nchaotic rainbows swirling about along the bubble.  The colors, like a<br \/>\nsentient anthill, work at once individually and synergetically to<br \/>\ngive the bubble it&#8217;s unique flavor, an individual identity among the<br \/>\ncommunity of bubbles.<\/p>\n<p>     As you lay your eyes on the continually morphing rainbows in<br \/>\nthe bubble, admiring how this internal shapeshifting never ceases as<br \/>\nlong as the bubble is &#8220;alive&#8221;, the wind brings forth from nearby<br \/>\nanother bubble.  Now you are focused on two bubbles circling each<br \/>\nother ever closer, probably communicating in some fashion on some<br \/>\nsort of subatomic level.  Now that your eyes know to look for the<br \/>\nchaotic rainbows, you enthusiastically discover them in this second<br \/>\nbubble as well.  The rainbows exist in both bubbles, with only a<br \/>\nthinly veiled invisible wall of air seperating the two.  The rainbows<br \/>\ndo not stop in admiration or wonder to ponder the existence of<br \/>\nanother bubble, they continue on with their duties in the wake of the<br \/>\norbic maelstrom that is the individual bubble.  And suddenly, in the<br \/>\nmesh of an event that seems at once both predetermined and free, the<br \/>\nbubles combine and join forces as one.  If the sun catches the<br \/>\nbubble-morph at the right angle you can still see a wall, where<br \/>\nairspace once existed, within the bubble.  All the while, the chaotic<br \/>\nrainbows have continued of course, and now willingly flow back and<br \/>\nforth between what was once two seperate entities.  The shape of the<br \/>\nbubble-morph is still oddly circular as a whole, with the original<br \/>\nshape of the individual bubble-orbs stil clearly visible.<\/p>\n<p>     The bubble-morph is stil at home among the individual bubbles<br \/>\nand still haphazardly surfs the winds as if nothing had happened.<br \/>\nLow and behold, a third bubble approaches its vicinity.  Same chaotic<br \/>\nrainbows, seemingly no different from any other bubble in the group.<\/p>\n<p>     *POP!*  Quickly this third bubble seemingly self-destructs<br \/>\nwithout any reason, sending a fury of bubble residue out into the<br \/>\nwind.  Some of it lands on a tree, some on the grass, and yet more<br \/>\nlands on the bubble-morph.  As the bubble morph continues to rotate,<br \/>\nrevolve, spin endlessly, the residue makes it&#8217;s way to the<br \/>\ntranslucent crease marking the marriage of two individual bubbles.<br \/>\nAnd, then, it is gone.  Absorbed into the structure of he bubble<br \/>\nmorph, evolving into yet more particles of chaos rainbows.<\/p>\n<p>     More bubbles float by the bubbly-morph.  Some stumble in it&#8217;s<br \/>\nwake and escape it&#8217;s grasp, some pop, some are attracted to it and<br \/>\nbecome yet another aspect of the holistic bubble-creature, still<br \/>\nother bubbles diverge into a completely different spacial area.  If<br \/>\nyou watch long enough, you might even see one portion of the<br \/>\nbubble-morph leave, mutating back into it&#8217;s original state as an<br \/>\nindividual bubble.<\/p>\n<p>     All the while, bubbles are combining into new bubbles, bubbles<br \/>\nare popping, bubbles are floating, rotating, revolving, spinning,<br \/>\nshapeshifting.  Affecting and being affected by each other and other<br \/>\nentities such as the wind, a sharp blade of grass, a flower pedal.<br \/>\nThe chaos rainbows never cease, the bubbles will always exist as long<br \/>\nas you, as the bubble-maker, decide to keep blowing bubbles.<\/p>\n<p>     You are now, let&#8217;s say, 40 years old.  You are sitting on the<br \/>\nsame hill with your five year old child, urging him to discover the<br \/>\nwonders of the bubble world.  Your eyes are not as wide anymore, at<br \/>\nleast not as wide as your child&#8217;s.  But do you still find delight and<br \/>\njoy in the wonders of bubbles?  There is beauty in the bubble world,<br \/>\neven though you may approach it now from the perspective of an<br \/>\naccomplished chemist, or physicst, or artist, or engineer, or<br \/>\ncyberneticist, or 7-11 night manager.  Hopefully, you have not closed<br \/>\nyour eyes to the magic your child sees, the magic you once saw.<\/p>\n<p>     It should be obvious, by now, that bubbles are a metaphor.<br \/>\nWhat do you think the metaphor is?  I would be interested o hear what<br \/>\npeole have to say in this regards.  But, since this text is to be<br \/>\nconfined to the context of futureculture, the bubbles are meant to<br \/>\nrepresent subcultures.  The caotic rainbows represent the people, the<br \/>\nmaterial articles, the ideas, the *memes* that define those<br \/>\nsubcultures.<\/p>\n<p>     Thus, you can see, subcultures combine into cultures or bigger<br \/>\nsubcultures (it&#8217;s all relative), subcultures may self-destruct, they<br \/>\nmay evolve or morph, they may diverge in a seperate direction.  But<br \/>\nwatever the case, there&#8217;s still bubbles because we, as a global<br \/>\nvillage, are like the five year old &#8212; entrenched in the world of<br \/>\nbubbles, looking on with wide-eyes.<\/p>\n<p>     Probably the most important ideas I have related so far are<br \/>\nthat:  1) the process is continuous with an infinite amount of ebb<br \/>\nand flow among and between and through subcultures with an infinite<br \/>\namount of possible outcomes, and 2) when subcultures combine they do<br \/>\nnot lose their original individual identity, and may in fact leave,<br \/>\nthough a synergetic effect exists which is *unrelated* to the amount<br \/>\nof individual bubbles combined to produce the bubble-morph.  The<br \/>\nbubble-morph being, obviously, the combination in some fashion or<br \/>\nanother of seperately defined subcultures.  It is also interesting to<br \/>\nnote that, ultimately, bubbles are &#8220;of the same stuff&#8221; which can be<br \/>\nparalled to individuals in groups on a vast variety of levels.<\/p>\n<p>     Let us now turn to subcultures, let us see what bubbles we have<br \/>\nblown that provide the basic constructs of what we might deem, for a<br \/>\nlack of a better word, FutureCulture.  When I use the word<br \/>\n&#8220;FutureCulture&#8221; I am referring to the FutureCulture E-List.  When I<br \/>\nuse &#8220;futureculture&#8221; I am referring to the culture of the future.  But<br \/>\nit&#8217;s not really the future, it&#8217;s here-and-now, and it&#8217;s in this<br \/>\nwriting.  There are some other words with similar connotations, but<br \/>\nyet the distinctions need to be mentioned, and then applied to<br \/>\neveryday life.  The first word is &#8220;technoculture&#8221;.  Like a<br \/>\ntechnocracy is a government run by scientists or those who create<br \/>\ntechnology, a technoculture is a culture that is fueled by<br \/>\ntechnology.  America is a technoculture.  We would be lost without<br \/>\nour televisions, our cars, our computers, our telephones.<br \/>\nFutureculture, then, is a way of deciphering what tomorrow will look<br \/>\nlike in a technoculture.  Another label to mention is &#8220;new edge&#8221;.<br \/>\nThis is a trendy, shortsighted term that has little relevance to the<br \/>\nperpetual realities of technoculture and futureculture.  New Edge is<br \/>\na here-and-now-gone-tomorrow ideal.  Fairly soon, it won&#8217;t be &#8220;new&#8221;<br \/>\nand increasingly so it is definitely not &#8220;edge&#8221;.  The other misnomre<br \/>\nto mention is &#8220;cyberculture&#8221;.  Cyberculture is probably most closely<br \/>\nassociated with the idea of futureculture, yet cyberculture is often<br \/>\nmis- and over-used.  If you look at the meaning of the word &#8220;cyber&#8221;,<br \/>\nbasically &#8220;information&#8221; in an oversimplified context, it has little<br \/>\nto do with frequently-used notions of cyberculture, specifically a<br \/>\nGibson-esque cyberpunk world as it exists today or in the<br \/>\nnear-future.<\/p>\n<p>     These are my own personal reflections on the world of bubbles,<br \/>\nand these labels and subcultural labels I am using are better thought<br \/>\nof as what I see as the most outstanding reference points to use in<br \/>\nthe context of getting The Basic Idea &#8482; across.  Relative labels<br \/>\nand reference points, no dictatorial lines being drawn here.<\/p>\n<p>     Each mention of a subculture will be followed by a basic<br \/>\nreasoning by a defense in applying the group to the idea of<br \/>\nfutureculture.  The idea of futureculture evolves *from* the<br \/>\nrelationship between different bubbles and buble-morphs.  These core<br \/>\nbubbles and bubble-morphs produce noticeable ideas, trends, and<br \/>\nmaterial objects for example, which are deemed by some relatively<br \/>\nlarge bubble-blower (ie society) to reflect the evolution of society<br \/>\nand world culture.  Simply put, FutureCulture represents an internal<br \/>\nand external effort, both passive and interactive, observational and<br \/>\nparticipatory, to:  discover these trends\/ideas\/objects or at least<br \/>\nbring acknowledgement of their existence to a larger segment of the<br \/>\nglobal populous, provide an interactive forum for the global populous<br \/>\nto discuss such matters and to reflect and refract varying cultures<br \/>\nand subcultures, to then apply this discussion to existing cultures<br \/>\nand subculture to plant the seeds spawning further<br \/>\ntrends\/ideas\/objects.  Thus one can begin to see the infinitely<br \/>\ncyclic nature of the process.  It is a process which you are at<br \/>\nvarying levels of consciousness engaged in every moment you are<br \/>\nalive, by everything you say or do, and every sensory input.  By<br \/>\nproviding the on-line interactive forum of the FutureCulture e-list,<br \/>\nwe as individuals and members of varying subcultures and cultures can<br \/>\nmerge the unconscious acts of participation in culture with a<br \/>\nconscious understanding, to create\/construct\/deconstruct\/destroy and<br \/>\nevolve reality and people&#8217;s lives on an individual and group basis.<br \/>\nBasically, we are analyzing existing culture, we are creating<br \/>\ntomorrow&#8217;s reality, and we are doing it on a here-and-now, globally<br \/>\ninteractive, seemingly real-time forum.<\/p>\n<p>Thus I submit the reference points, the subcultures, the basic<br \/>\nbubbles that are essential to futureculture:<\/p>\n<p>Virtual Culture &#8211; This is probably the easiest to &#8220;define&#8221;.  We can<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;  all say with assurance, that to some degree, in any<br \/>\n                 basic sense of the word, we are all<br \/>\n                 participants and members of Virutal Culture.<br \/>\n                 The essence of Virtual Culture lies in the<br \/>\n                 notion of cyberspace.  In this context I might<br \/>\n                 define cyberspace as that frontier defined by<br \/>\n                 electronic communications towhich georaphy has<br \/>\n                 little or no relevance to being a member of the<br \/>\n                 group.  If you regularly use a phone, modem,<br \/>\n                 fax, or networked computer terminal,<br \/>\n                 videophone, or interactive video, consider<br \/>\n                 yourself part of virtual culture.<\/p>\n<p>     Technology is a key aspect of tomorrow&#8217;s reality.  Technology<br \/>\n     seemingly provides the basis of all constructs we produce.<br \/>\n     Virtual culture, then, is a giant leap forward for humankind in<br \/>\n     terms of the way we approach ourselves as individuals, and the<br \/>\n     nature of how we approach individuals in groups.  Basic<br \/>\n     sociological structures will eventually be realigned to conform<br \/>\n     to this key evolutionary step as technology continues to<br \/>\n     increase exponentially, thus forever expanding the limits of<br \/>\n     virtual culture and therefore potential of all cultures.<br \/>\n     Non-communicative technological forces will be mentioned<br \/>\n     briefly throughout this writing, but the most interesting<br \/>\n     applications of technology increasingly revolve around aspects<br \/>\n     of communication.<\/p>\n<p>Psychedelic Culture &#8211; Arguably begun in the 60&#8217;s, this subculture<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-   revolves around the use and effects of<br \/>\n                     psycho-active drugs, particularly<br \/>\n                     psychedelics like LSD, to mainfest new<br \/>\n                     ideas, new ways of thinking, new ways<br \/>\n                     of approaching reality and<br \/>\n                     consciousness.<\/p>\n<p>     One of the mysteries of modern day society is the nature of the<br \/>\n     mind and consciousness.  Psychedelic culture is vital in<br \/>\n     exploring these areas.  These areas in turn are vital to our<br \/>\n     understanding of who and what we are as humans and the basic<br \/>\n     philosophical questions homan have asked for centuries.<br \/>\n     Recently, psychedelic culture has bubble-morphed with virtual<br \/>\n     culture as seen in the potential exploration of the<br \/>\n     technoligcal advancements of virtual reality as a means of<br \/>\n     &#8220;opening the doors of perception&#8221;.  Here-and-now extrapolations<br \/>\n     are evident in the use of &#8220;mind machines&#8221; as well as the<br \/>\n     resurgance of 60&#8217;s guru Timothy Leary as a spokesperson for<br \/>\n     virtual reality.  And need we mention the unbelievable<br \/>\n     explosive return of LSD acros the US and other parts of the<br \/>\n     world.<\/p>\n<p>Rave Culture &#8211; If you don&#8217;t know what raves are, I will attempt to<br \/>\n&#8212;&#8212;&#8212;&#8212;   explain it, though with a parallel that will disturb<br \/>\n              many ravers (myself included in the group of ravers<br \/>\n              disturbed by the anology).  Aforementioned<br \/>\n              psychedelic culture reached a &#8220;peak&#8221; with the<br \/>\n              community of Woodstock.  Think of rave culture as<br \/>\n              woodstock in the 90&#8217;s, though wih obvious notable<br \/>\n              advancements and progressions:  smaller and more<br \/>\n              specific communities allow for more woodstock-esque<br \/>\n              events to occur more often and produce a higher<br \/>\n              deree of community, the music reflects technology &#8212;<br \/>\n              techno music is the mainstay &#8211; music that may often<br \/>\n              range between 0 and 160bpm that is almost entirely<br \/>\n              created on computers and modern audio technology and<br \/>\n              is an evolutionary mutation of disco music<br \/>\n              generally, and finally, raves are often times<br \/>\n              associated with psychedelic culture in a general<br \/>\n              desire to create one&#8217;s own reality or be part of<br \/>\n              some sort of *gestalt-consciencous* event.  And,<br \/>\n              most importantly, the idea of raves is to have<br \/>\n              fun!!!  We most not overlook outlets of communal<br \/>\n              entertainment in futureculture.  At raves, the vibe<br \/>\n              is generally happy and easy to catch, the people<br \/>\n              generally fun, the music is cutting edge, and, if<br \/>\n              you want, you can further entertain yourself with<br \/>\n              nootropic or other psycho-active substances.<\/p>\n<p>     Basically, raves are the entertainment aspect of the evolving<br \/>\n     futureculture as it stands now.  Undoubtedly raves will<br \/>\n     eventually morph into something else, as this particular side<br \/>\n     of culture rises and falls quickly in proportion with people&#8217;s<br \/>\n     day to day lives.  Raves, as mentioned before, are deeply<br \/>\n     intertwined with technology as well as some aspects of<br \/>\n     psychedelic culture, thus their inclusion in futureculture.<\/p>\n<p>Cyberculture &#8211; This is a difficult culture to explain as it is still<br \/>\n&#8212;&#8212;&#8212;&#8212;   in its infancy, thus it is still comprised of<br \/>\n              aspects of the varying other subcultures.  I will<br \/>\n              do my best to set it apart from other subcultures.<\/p>\n<p>              Cyberculture is a here-and-now reality that grew<br \/>\n              out of the science fiction movement of &#8220;cyberpunk&#8221;.<br \/>\n              Look at the word &#8220;cyberpunk&#8221; &#8212; broken down you<br \/>\n              have &#8220;cyber&#8221; and &#8220;punk&#8221; which roughly translates to<br \/>\n              people using technology and information in ways<br \/>\n              that deviate from the expected norms and mores and<br \/>\n              laws of society.<\/p>\n<p>              Hackers are part of cyberculture.  I will draw more<br \/>\n              criticism by defining a hacker as a &#8220;cyberpunk&#8221; &#8212;<br \/>\n              as previously stated, one who uses information and<br \/>\n              technology in ways that go against the grain of<br \/>\n              norm society.<\/p>\n<p>              Let me put to rest an ageold debate that persists<br \/>\n              among aspiring futureculturists, he said while<br \/>\n              slowly walking backwards to the bomb shelter.<br \/>\n              Hackers originated in the 60s, and basically did<br \/>\n              they same things hackers do now, unly possibly with<br \/>\n              less of a violent nature attached.  Somewhere along<br \/>\n              the line, those hackers gave up their<br \/>\n              antiauthoritarian ideals and merged into mainstream<br \/>\n              society, though they still wanted to be called<br \/>\n              &#8220;hackers&#8221; because they can program a computer in<br \/>\n              nifty ways.  Modern-day hackers came along, the<br \/>\n              WarGames generation, and the connection between<br \/>\n              illegality (antiauthoritarianism rather) and<br \/>\n              hackers resurfaced.  Old hackers got pissed, and<br \/>\n              have done their best to dissociate themselves from<br \/>\n              the genreally-accepted term of modern day hacking.<br \/>\n              This is most clearly seen in their attempt to<br \/>\n              seperate &#8220;hackers&#8221; from &#8220;crackers&#8221; which I won&#8217;t go<br \/>\n              into because old hackers don&#8217;t realise that<br \/>\n              cracking is still hacking in the original true<br \/>\n              sense &#8212; it does take skill and requires privied<br \/>\n              information.<\/p>\n<p>              Hackers nowadays, post-Wargames hackers at least,<br \/>\n              have as their motto &#8220;information wants to be free&#8221;<br \/>\n              and thus that is their goal in hacking or, more<br \/>\n              appropriately, being a cyberpunk.<\/p>\n<p>              Cyberculture, at its roots, appropriates (samples)<br \/>\n              heavily from other subcultures.  This could be<br \/>\n              easily guessed because of the inclusion of the<br \/>\n              prefix &#8220;cyber&#8221;, referring to information.  In this<br \/>\n              context I would like to see usage of the term<br \/>\n              cyberculture return back to its roots &#8212; the idea<br \/>\n              of an information culture.  That is, a culture<br \/>\n              where information is an important commodity, if not<br \/>\n              the most vital commodity.  Information is an<br \/>\n              important commodity in modern global culture, as<br \/>\n              witnessed by the power and popularity and<br \/>\n              prominence of CNN and Mtv in our society.  When<br \/>\n              people talk about an information society, they are<br \/>\n              actually talking about cyberculture, and they are<br \/>\n              actually talking about a soon-to-be historical<br \/>\n              shift in society that is currently in it&#8217;s infancy.<br \/>\n              Contributions to this shift will be seen in the<br \/>\n              wake of the ISDN (Integrated Services Digital<br \/>\n              Network) and other such technologies as they become<br \/>\n              more readily available and approachable to the<br \/>\n              mainstream.<\/p>\n<p>              We might say then, that cyberpunks (hackers, not<br \/>\n              just computer hackers either) provide the deviant<br \/>\n              portion of an existing cyberculture.  Cyberculture<br \/>\n              should *NOT* be confused with technoculture, new edge,<br \/>\n              or futureculture, all of which will be put in the<br \/>\n              proper context later.<\/p>\n<p>     As I have said, cyberculture is in its infancy.  We really<br \/>\n     *don&#8217;t* live in an information society, because economics, not<br \/>\n     infomics or infonomics if you will, is the underlying thread<br \/>\n     that holds our society together.  However, this may be<br \/>\n     beginning to change, as witness in our reliance on economic<br \/>\n     credit systems (your credit is just information, which can be<br \/>\n     hacked) as well as on a political scale the intertwining of<br \/>\n     political, media, and international-conglomerate businesses as<br \/>\n     the definite powerhouses.  At the turn of the century, it was<br \/>\n     basically just political forces.  Post-WW-II, as postindustrial<br \/>\n     society developed, it became politics + business which<br \/>\n     continues to this day, but now media (information power) is a<br \/>\n     substantial force in the global power game.<\/p>\n<p>     Rudy Rucker, prominent writer and scientist, is credited with<br \/>\n     the outstanding motto of cyberculture as a whole &#8212; &#8220;How fast<br \/>\n     are you?  How dense?&#8221;  The phrase should be examined in the<br \/>\n     context of information processing, individuals dealing wth a<br \/>\n     world that is transforming and morphing from economics-based to<br \/>\n     infonomics-based.<\/p>\n<p>Industrial Culture &#8211; This is a misnomre, actually, since we<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;   realistically live in a postindustrial<br \/>\n                    society.  At any rate, industrial culture is<br \/>\n                    most noted for a musical movement.<br \/>\n                    Industrial music is highly technological,<br \/>\n                    though it has a definite rebellious spirit<br \/>\n                    that can easily be likened o the punk<br \/>\n                    movement of the late 70&#8217;s.  Thus, industrial<br \/>\n                    musicians could easily be considered<br \/>\n                    cyberpunks, and sometimes are.<\/p>\n<p>                    Industrial culture also consists of other<br \/>\n                    types of performance art other than music.<br \/>\n                    One notable inclusion is Survival Research<br \/>\n                    Laboratories, which builds robots, and<br \/>\n                    usually does strange things with them like<br \/>\n                    putting it inside a rabbit carcus and having<br \/>\n                    the rabbit carcuss walk around and fall into<br \/>\n                    an acid bath.  Again, very cyberpunk.<\/p>\n<p>                    These postmodern industrialists are easily<br \/>\n                    seen as a byproduct of postindustrial<br \/>\n                    ziabatsus arising out of the sleek, slick,<br \/>\n                    greed-filled 80s and their never-ceasing<br \/>\n                    propagation, as seen in the motivations of an<br \/>\n                    indivudal like Michael Milken or a zaibatsu<br \/>\n                    like Sony.<\/p>\n<p>     Again, technology is prominent in this subculture and by now<br \/>\n     you are probably beginning to see the extent of the overlap<br \/>\n     that occurs among these subcultures.  The further you go, the<br \/>\n     more indescribable as individual entities they become, thus the<br \/>\n     need for a meta-subculture or meta-culture that encompasses the<br \/>\n     important attributes.  From here on out, then, the focus will<br \/>\n     shift to smaller or more humanities-oriented topics.<\/p>\n<p>PostModernism &#8211; Postmodern art and philosophy arises out of the<br \/>\n&#8212;&#8212;&#8212;&#8212;-   here-and-now state of our world as it has evolved<br \/>\n               and changed, using WW-II as a reference point to<br \/>\n               seperate modernism and postmodernism.  In the<br \/>\n               postmodern world, technology is prominent (tv,<br \/>\n               radio, computer).  Information is important (se<br \/>\n               cybcerculture).  Ideas are easily constructed and<br \/>\n               deconstructed.  Communication is more readily<br \/>\n               accessible and is an artform in itself, witness<br \/>\n               the popularity of appropriation (sampling) as seen<br \/>\n               in industrial and hip-hop culture as well as the<br \/>\n               works of writer Kathy Acker.  Politically,<br \/>\n               postmodernism acceps the reality of a<br \/>\n               postindustrial world moving towards an<br \/>\n               information-based world.<\/p>\n<p>     Postmodernism is a tricky subject, and a parallel between<br \/>\n     mentioning postmodernism can be drawn to the use of the word<br \/>\n     &#8220;shaman&#8221; in psychedelic culture &#8211; overused, often misinformed,<br \/>\n     often appropriated without true understanding.  Postmodernism<br \/>\n     has been around for some time now and stands on its own, thus<br \/>\n     it is difficult to incorporate it in this context. We must at<br \/>\n     least, however, acknowledge the fact that the threads of<br \/>\n     postmodernism reality provide the basis for the evolving<br \/>\n     futureculture, technoculture, and cyberculture.<\/p>\n<p>Street Culture &#8211; Primarily Afro-Centric because of the racism and<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8211;   general inequality that exists in America<br \/>\n                (specifically), the motto of street culture is<br \/>\n                given to us by William Gibson:  &#8220;the street<br \/>\n                finds uses for itself&#8221;.  Thus, Street Culture can<br \/>\n                often be considered D.I.Y. (Do It Yourself) culture.<br \/>\n                Hip-Hop (Rap) music is a prime example of this.<br \/>\n                Kids create singles in their basement (which is<br \/>\n                also the case with rave music and industrial<br \/>\n                music) and then market it themselves, or, better<br \/>\n                yet, market *themselves*.  Street fashion is<br \/>\n                equally D.I.Y. &#8212; small, sometimes local labels<br \/>\n                that use postmodernism elements like<br \/>\n                appropriation, also a key elemnt in street music.<br \/>\n                For example, as I write this I am wearing a shirt<br \/>\n                by a group called 26 Red.  On the back, the shirt<br \/>\n                has a picture of Charlie Tuna with the words<br \/>\n                &#8220;Human Safe&#8221;.  This is copywright infringement,<br \/>\n                but it is also appropriation and a realization of<br \/>\n                the realities of pop culture and not being afraid<br \/>\n                to apply them.  Graffiti is street culture art,<br \/>\n                as well.<\/p>\n<p>     Street Culture is a product of a key shift in our postmodern<br \/>\n     world, which could best be stated as a movement towards<br \/>\n     individualization and specialization, hence the importance of<br \/>\n     D.I.Y. aspects in futureculture.  You can&#8217;t wait for someone to<br \/>\n     produce something to appease you, appease yourself instead.<br \/>\n     Create your own art, your own clothes, your own music, your own<br \/>\n     reality, your own manifesto, whatever&#8230;..Action is a *vital*<br \/>\n     element in all of this.<\/p>\n<p>Fringe Science &#8211; The idea of hyperreality is very important in this<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8211;   conglomeration of cultures.  Hyperreality might<br \/>\n                best be explained by looking at the realities of<br \/>\n                the world that brought Rudy Rucker to make the<br \/>\n                aforementioned statement &#8220;how fast are you?  how<br \/>\n                dense?&#8221;  Our world is now moving very fast, and<br \/>\n                is very dense.  There is so much out there, that<br \/>\n                people have come up with new ways of looking at<br \/>\n                Why Things Are &#8482; &#8212; new explanations for new<br \/>\n                realities.  Cellular automata, chaos theory,<br \/>\n                singularity, maybe even quantum theory.  Time,<br \/>\n                space, dimensions, reality, consciousness, life,<br \/>\n                cybernetics, intellignece, artificial life,<br \/>\n                subatomic realities, genetic mutations &#8212; these<br \/>\n                are a few of the fringe scientist&#8217;s avorite<br \/>\n                things.<\/p>\n<p>     A lot of Fringe Science is an outgrowth of people involved to<br \/>\n     some degree with psychedelic culture.  That aspect, combined<br \/>\n     with the fact that fringe science is &#8220;fringe&#8221; makes it less<br \/>\n     valid to some minds.  However, these scientists are the<br \/>\n     post-Einstiens and should be loked at in that perspective.<\/p>\n<p>     Technology is readily being accepted as a foundation of<br \/>\nhumankind, and that belief continues to gain prominence in a world<br \/>\ntechnology increases exponentially.  Witness the idea of an<br \/>\ninformation society &#8212; that could not occur in a world where<br \/>\ntechnology and the desire to Make Something New &#8482; plays second<br \/>\nfiddle.  Technology in our world is rapidly surging us upward, to a<br \/>\npoint where we are not even knowing What&#8217;s Going On &#8482;.  Witness<br \/>\nthe out-and-out FEAR of people accepting the TRUTH that is outlined<br \/>\nin this writing, witness the fear of computers, the fear of hackers,<br \/>\nthe fear of evolution, the fear of genetic engineering&#8230;  Those of<br \/>\nus who are out there now LIVING this reality that&#8217;s supposed to be<br \/>\nfor the *future* have one thing in common &#8211; a DESIRE to explore the<br \/>\nunknown, to alter our realities, to alter ourselves and our lives,<br \/>\nand to alter our real lives ourselves.  Simply said, we are morphing.<br \/>\n Constantly.  On an individual, cultural, and global societal level.<br \/>\nConstantly.  On a multitude of levels.  Constantly.<\/p>\n<p>     We live in a world full of infinite potential.  Reality is what<br \/>\nwe make it.  This may sound like I&#8217;m speaking a small fringe special<br \/>\ninterest grop, but that is not the case.  I am speaking to every<br \/>\nliving individual human being, especially those privelaged enough to<br \/>\nlive in a postmodern postindustrial world filled with art and<br \/>\ntechnology, money and information, pop culture and subcultures.<\/p>\n<p>     The future is now.  That phrase is overused a lot, but in this<br \/>\ncontext I mean that our visions of the future, what we have written<br \/>\nabout, fantasized about, our hopes and dreams of what will be &#8212; the<br \/>\nseed of those realities exists NOW.<\/p>\n<p>     In the linear flow of history, we found ourselves at an<br \/>\nimportant nexus in which linear seems much too confining when we live<br \/>\nin a technoculture that seems poised to greet an exponential model of<br \/>\ntime with open arms.  Here-and-now and tomorrow we are creating New<br \/>\nforums of communication, New philosophical schools, New art, New<br \/>\npolitics, New technologies, New realities.<\/p>\n<p>     In comprehending and dealing with these New realities, it is<br \/>\nimportant that we reshape our mindstyles NOW to adjust to constant an<br \/>\nconsistent fast and dense change.  It is no longer enough to say<br \/>\n&#8220;change is the only constant&#8221;.<\/p>\n<p>     We must try and keep as open a mind as possible:  keep all<br \/>\ndoors of perception open, prejudices of *any* sort will not meld (and<br \/>\nI don&#8217;t mean prejudices only in the physical sense, of course &#8212; I<br \/>\nmean in the mindstyle sense, the &#8220;faith&#8221; sense, the action sense,<br \/>\netc.).  An open mind, open to all ideas, all experiences, all people,<br \/>\nall communications, allows for a completely new transreal way of<br \/>\nlooking at ourselves, our world, our realities.  In that transreal<br \/>\nmindstyle we should constantly look and redefine ourselves and our<br \/>\nworld if it is necessary.  For example, we, as a technoculture, need<br \/>\nto transcribe *everything* we can via some means, whether it be via<br \/>\ncomputer netowkr, video or audio tape, pencil, etc.  Everything from<br \/>\nthe most individual moments to the most important global occurances.<br \/>\nIt&#8217;s not enough that we have I-Witness videos and America&#8217;s Funniest<br \/>\nPeople and then CNN.  Everything that&#8217;s important and meaningful to<br \/>\nyou and your life, record it in some fashion or another.  This<br \/>\nrecording allows you not only to better future generations by way of<br \/>\nsharing the past, but it allows you the potential of looking at<br \/>\nyourself in different lights, different angles (both literally and<br \/>\nfiguratively depending on the means of recording).<\/p>\n<p>     We should continue to develop the means and resources to<br \/>\nfurther the specialization and individualization of interactive<br \/>\ntechnologies and interactive communication forums.  Basically, this<br \/>\nis just the idea that the more say each individual has in their<br \/>\nreality, the better.  It ultimately promotes democracy and stronger<br \/>\ncommunities.  For example, presidential candidate Ross Perot<br \/>\nmentioned &#8220;Electronic Town Halls&#8221;, the Internet is a prime example of<br \/>\nspecialization and individualization and interactivity, and more<br \/>\nspecialized newspapers and magazines, etc., are also a good idea.<\/p>\n<p>     Relative to a previously mentioned idea, we need to be more<br \/>\nopen to change on every level, not only within our own personal<br \/>\nlives, but in small groups, subcultures, and societies.  We need to<br \/>\nbe able to deal with the exponential growth of communications in the<br \/>\nworld, and to do that we are being forced to change a lot of<br \/>\ndeeply-set ideals about the nature of communities, organizations,<br \/>\netc.  For example, dealing with this change might include saying<br \/>\n&#8220;Hey, we live in a system of representative government created 300<br \/>\nyears ago when travel was difficult and communication very slow.<br \/>\nFairly soon we&#8217;ll live in a world where everyone has some means of<br \/>\ninteractive electronic communication in their home, whether it be<br \/>\ntelephone or interactive-television or computer-network.  On the<br \/>\nbasis of travel and communication, therefor, is representative<br \/>\ngovernment still a necessity?&#8221;.  On a more realisitc level, we must<br \/>\nown up to the fact that in a constantly changing envionment,<br \/>\ntradition for the sake of tradiition is futile and luaghable.  If the<br \/>\ntradition does not serve well the current environment and has no<br \/>\npurpose, it should quickly be thrown out and changed.  This idea<br \/>\noperates on every level, from dealing wih the national deficit, to<br \/>\nhow you arrange your desk at work, to the nature of power structures<br \/>\nthat govern the masses.<\/p>\n<p>     These are not radical ideas, they are just an acknowledgment of<br \/>\nnecessary changes in how we live our day to day lives, how we operate<br \/>\non every level, from the individual all the way to the individual<br \/>\nplanet.<\/p>\n<p>&#8212; <\/p>\n<p>    ahawks@nyx.cs.du.edu\t        FutureCulture:  In\/f0rmation<br \/>\n    ahawks@mindvox.phantom.com\t\tfuture-request@nyx.cs.du.edu<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-14218 jlk' href='javascript:void(0)' data-task='like' data-post_id='14218' data-nonce='72e055e984' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-14218 lc'>0<\/span><\/a><\/div><\/div> <div class='status-14218 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>From: Subject: What *IS* FutureCulture Date: Fri, 29 Jan 93 22:20:53 MST WHAT *IS* FUTURECULTURE? A Manifesto&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27,56],"class_list":["post-14218","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","tag-futureculture","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/14218","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=14218"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/14218\/revisions"}],"predecessor-version":[{"id":14219,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/14218\/revisions\/14219"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=14218"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=14218"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=14218"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}