{"id":13850,"date":"2023-03-21T02:32:40","date_gmt":"2023-03-21T01:32:40","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/how-to-beat-atlantic-city-blackjack-by-michael-hall-1991\/"},"modified":"2023-03-21T02:32:40","modified_gmt":"2023-03-21T01:32:40","slug":"how-to-beat-atlantic-city-blackjack-by-michael-hall-1991","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/how-to-beat-atlantic-city-blackjack-by-michael-hall-1991\/","title":{"rendered":"How To Beat Atlantic City Blackjack, By Michael Hall (1991)"},"content":{"rendered":"<p>                  HOW TO BEAT ATLANTIC CITY BLACKJACK<br \/>\n                      Copyright 1991, Michael Hall<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;-&gt; Part 1: The Basics<br \/>\n                  Part 2: About the Strategy Charts<br \/>\n                  Part 3: Postscript Strategy Charts (LONG)<\/p>\n<p>Help for the novice blackjack player<br \/>\n====================================<br \/>\nThe basic idea of the game is to get a total less than 21 that is<br \/>\nhigher than the dealer OR to not bust (go over 21) when the dealer<br \/>\nbusts. With basic strategy, you reduce the house edge to about -.45% in<br \/>\nAtlantic City (or -.40% where late surrender is offered); it is the<br \/>\n*best* way to play, unless you are counting cards. All hands are dealt<br \/>\nface up in Atlantic City; don&#8217;t touch the cards. A &#8220;soft&#8221; total means<br \/>\nyou have an ace and can use it as 11 without going over 21; hard means<br \/>\nyou aren&#8217;t counting an ace as 11 in your total.<\/p>\n<p>Insurance is a side bet for up to half of your original bet. It can<br \/>\nonly be placed at the start of a round when the dealer has an ace<br \/>\nshowing. A basic strategy player should never take insurance.<br \/>\nInsurance pays 2-1 only if the dealer has blackjack.<\/p>\n<p>With early surrender, you can give up half your bet to avoid playing<br \/>\nyour first two cards; late surrender is the same, except you still<br \/>\nlose you whole bet if the dealer has blackjack. To surrender, just say<br \/>\n&#8220;surrender.&#8221; <\/p>\n<p>Splitting can be done only on your first two cards in Atlantic City.<br \/>\nYou push out a bet equal to your original, the dealer splits the cards<br \/>\napart and deals a card to the first one, which you play normally<br \/>\nexcept that you can&#8217;t resplit, and then the dealer deals a card to the<br \/>\nsecond one, which again you play normally without resplitting.<\/p>\n<p>Doubling can be done on any two cards. You push out a bet equal to<br \/>\nyour original, and you will receive exactly one more card.<\/p>\n<p>Standing versus hitting is the most common and important decision. To<br \/>\nhit you tap the table or draw your fingers towards you. Standing is<br \/>\nindicated by a waving motion parallel to the table.<\/p>\n<p>About Atlantic City<br \/>\n===================<br \/>\nAll Atlantic City casinos use the same rules, except when they get<br \/>\nspecial permission from the Gaming Commission to try something else.<br \/>\nAtlantic City rules are no resplitting, split aces get only one card<br \/>\neach, double down allowed after split, dealer stands on soft 17,<br \/>\nblackjack pays 3 to 2, insurance pays 2 to 1, and 4, 6, or 8 decks<br \/>\nare used, but you will find only 8 decks for less than $25 minimums.<br \/>\nUntil recently the absolute lowest minimums were $5, but now the Taj<br \/>\nMahal offers $3 tables during the day on weekdays. Late surrender was<br \/>\nfound only at the Claridge until recently, when Trump Plaza announced<br \/>\nthat it is offering it too. It is unlikely that early surrender will<br \/>\never be offered again, because the casinos lost so much money when it<br \/>\nwas offered that the Gaming Commission declared a state financial<br \/>\ncrisis (or some such) in order to get rid of it and protect this<br \/>\nsource of New Jersey tax revenue.<\/p>\n<p>Help for the aspiring card counter<br \/>\n==================================<br \/>\nI recommend Stanford Wong&#8217;s book, &#8220;Professional Blackjack&#8221; as a<br \/>\nreference on the High-Low counting system; it is finally out as a<br \/>\npaperback after 9 years of being a hardback. I also recommend Humble&#8217;s<br \/>\n&#8220;The World&#8217;s Best Blackjack Book&#8221;, which focuses on the Hi-Opt I<br \/>\ncounting system but which has lots of general information that any card<br \/>\ncounter should know, though the authors of this book are a little too<br \/>\nparanoid about getting cheated. Hi-Opt I and High-Low counts are very<br \/>\nsimilar, but I feel that High-Low is marginally better for most<br \/>\nplayers. More advanced counts do exist (using more numbers than -1, 0,<br \/>\nand +1), but they offer very little theoretical gain coupled with an<br \/>\nincreased chance for errors. Most professional card counters use<br \/>\nHigh-Low or Hi-Opt I. An additional reference containing useful tables<br \/>\nof information is &#8220;Fundamentals of Blackjack&#8221; by Chambliss &amp; Rogenski.<br \/>\nFor example, they give a table that shows the effects of various rules<br \/>\non basic strategy expectation for 1, 2, 4, 6, or 8 decks.<\/p>\n<p>Here is how you do the High-Low count. Initialize running count to<br \/>\nzero at start. Add one for each 2, 3, 4, 5, or 6 you see and subtract<br \/>\none for each 10 or Ace you see. Divide running count by estimated<br \/>\nnumber of unseen decks to get true count used in the strategy<br \/>\nadjustment table. The strategy adjustment table is just a minor<br \/>\nrefinement; you get most of the benefit of counting from bet size<br \/>\nvariation, and you should do fine if you avoid strategy adjustments at<br \/>\nfirst.<\/p>\n<p>The Kelly Criterion is a betting heuristic that minimizes your chance<br \/>\nof going broke while maximizing your long-run profits, and for<br \/>\nAtlantic City, this heuristic dictates that you should bet<br \/>\napproximately  (TC*0.5 &#8211; 0.5)*.0077*BR, where TC is the True Count and<br \/>\nBR is your BankRoll (i.e., how much money you&#8217;ve got on you.)<\/p>\n<p>On games with large numbers of decks, it is absolutely imperative that<br \/>\nyou abandon the table when the count goes negative. How negative?<br \/>\nThat&#8217;s a personal decision and depends on your betting spread (difference<br \/>\nbetween your lowest bet and your highest), but I would advise leaving<br \/>\neight deckers when the count hits -1.<\/p>\n<p>You should only take insurance if the TC is above +3 (more precisely,<br \/>\n+2.8 for four decks, +3.0 for six decks, and +3.1 for eight decks).<br \/>\nDon&#8217;t be swayed by what cards you have (i.e., don&#8217;t fall into the<br \/>\ninsure-your-blackjack trap); it&#8217;s a side bet, so only the count<br \/>\nmatters.<\/p>\n<p>The maximum edge that most card counters claim to attain in practice<br \/>\nis about 1.5%. In Atlantic City, you will need about a 1-8 spread<br \/>\n(i.e., highest bet is eight times your lowest) to grind out any profit<br \/>\nat all. My simulations show a .5% advantage (ratio of winnings to<br \/>\ntotal amount bet) for a 1-8 betting spread, 7 players, -1 to +10 strategy<br \/>\nadjustments, and abandoning counts of -1 or worse.  If late surrender<br \/>\nis available, the edge improves to .66%.<\/p>\n<p>As far as risk goes, a 500 unit bankroll (e.g. $2500 for $5 minimums)<br \/>\nhas a 81.5% chance of doubling before going broke. If late surrender<br \/>\nis available, this improves to 89.3%.  You are risking quite a bit<br \/>\nto win how much?  0.9 units is the average win per 100 hands; 1.3 units<br \/>\nwith late surrender.  So you could make about $5 an hour or so if you<br \/>\nare willing to have more than a 10% chance of losing $2500 before<br \/>\ndoubling it.<\/p>\n<p>If you want to make money at blackjack, either join a blackjack team or<br \/>\nplay the single or double deckers in Vegas.<\/p>\n<p>                  HOW TO BEAT ATLANTIC CITY BLACKJACK<br \/>\n                      Copyright 1991, Michael Hall<\/p>\n<p>                  Part 1: The Basics<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;-&gt; Part 2: About the Strategy Charts<br \/>\n                  Part 3: Postscript Strategy Charts (LONG)<\/p>\n<p>Description<br \/>\n===========<br \/>\nThis article describes basic and High-Low strategy tables for Atlantic<br \/>\nCity rules with four or more decks. The strategy information was taken<br \/>\nfrom Stanford Wong&#8217;s book, &#8220;Professional Blackjack&#8221;. The tables tell<br \/>\nyou the mathematically best play given a certain circumstance &#8211;<br \/>\nwhether to surrender, split, double-down, hit, or stand.<\/p>\n<p>Rationale<br \/>\n=========<br \/>\nI made these tables for myself, because I was unsatisfied with<br \/>\nany I could find in published books. I am very satisfied with the<br \/>\nresult, so I thought I would share it with y&#8217;all. You may wish to<br \/>\nmodify the tables for your particular situation (different counting<br \/>\nsystem, different casino rules, etc.) If so, you&#8217;ll need to get the<br \/>\ntroff source from me, or else you can use the &#8220;Do Your Own Strategy&#8221;<br \/>\nblank chart that is included.<\/p>\n<p>Caveats<br \/>\n=======<br \/>\nI do not guarantee that these tables are correct. If you find any<br \/>\nmistakes, or have any suggestions, please let me know, and I will<br \/>\nrepost if necessary. Also, note that Wong computed his numbers for 4<br \/>\ndecks, and he assumes 4 decks = 6 decks = 8 decks for purposes of<br \/>\nstrategy adjustments. If anyone has High-Low strategy numbers that have<br \/>\n*proved* to be more accurate for 6 or 8 decks, then let me know.<\/p>\n<p>How to print the tables<br \/>\n=======================<br \/>\nIn a subsequent article, you&#8217;ll find the Postscript gobble-dee-gook<br \/>\nthat hopefully can be understood by your printer. However, it&#8217;s<br \/>\nuuencoded and compressed. Save the article to a file. &#8220;uudecode&#8221;<br \/>\nthe file. &#8220;uncompress&#8221; the resulting file, high-low.ps.Z (&#8220;uudecode&#8221;<br \/>\nand &#8220;uncompress&#8221; are UNIX programs that you hopefully have. There is<br \/>\nno need to strip out the article header before running uudecode. If<br \/>\neverything works, then you should wind up with a file named high-low.ps<br \/>\nthat has &#8220;%!PS-Adobe-1.0&#8221; as its first line.) Send high-low.ps to a<br \/>\nprinter that understands Postscript. (This includes the popular<br \/>\nApple Laserwriter II printer and many others.) There will be a few<br \/>\nsemi-blank pages, because the original text formatter, troff, is<br \/>\nbrain-damaged. What you want are the pages with the tables for<br \/>\n&#8220;High-Low&#8221;, &#8220;Basic Strategy&#8221;, and &#8220;Do Your Own Strategy&#8221;.<\/p>\n<p>How to use the Do Your Own Strategy table<br \/>\n=========================================<br \/>\nUse the Do Your Own Strategy table for memory recall practice or to<br \/>\ndevise a table with a different set of strategy adjustment numbers,<br \/>\nperhaps for a counting system other than High-Low.<\/p>\n<p>How to read the Basic Strategy table<br \/>\n====================================<br \/>\nCross index your hand with the dealer&#8217;s face-up card. If there is an<br \/>\n&#8220;X&#8221;, it means &#8220;yes, do the corresponding decision&#8221; &#8211; conversely,<br \/>\na blank means &#8220;no, *don&#8217;t* do the corresponding decision.&#8221; Read from<br \/>\nthe bottom up. First see if you should surrender (if this option is<br \/>\navailable), then split, then double, then stand. If nothing applies,<br \/>\nthen hit. <\/p>\n<p>For example, suppose you have two 8&#8217;s, and the dealer has a 10<br \/>\nshowing. If you are playing at the Claridge (or Trump Plaza), you<br \/>\nfirst see if you should late surrender, but cross indexing 8-8 with 10<br \/>\nunder late surrender shows that you should not. You then check splitting<br \/>\n&#8211; the table shows that you always split 8&#8217;s, since there are X&#8217;s all the way<br \/>\nacross. However, if you split 8&#8217;s and get another hand of 8&#8217;s, then<br \/>\nyou cannot resplit. You then look up to see if you should double &#8211; of<br \/>\ncourse not &#8211; and then you look up to see if you should stand; 8-8<br \/>\nversus 10 is blank, so you don&#8217;t stand and instead you take a hit.<\/p>\n<p>How to read the High-Low Strategy table<br \/>\n=======================================<br \/>\nCross index as with the basic strategy table. Follow the basic<br \/>\nstrategy, except in these cases:<\/p>\n<p>1) If there is a positive number in the box and the true count is greater<br \/>\n   than it, it means &#8220;override basic strategy, so yes, do the corresponding<br \/>\n   action.&#8221;  <\/p>\n<p>2) If there is a negative number in the box and the true count is lower<br \/>\n   than it means &#8220;override basic strategy, so no, *don&#8217;t* do the corresponding<br \/>\n   action.&#8221;<\/p>\n<p>To conform to the above and to avoid confusion, zeros are noted as<br \/>\npositive or negative. The somewhat counterintuitive use of a &#8220;Stand&#8221;<br \/>\ndecision as opposed to a &#8220;Hit&#8221; decision is again to conform to the<br \/>\nabove and to avoid confusion in the long run.<\/p>\n<p>This all sounds complicated, but it&#8217;s simple once you get used to it.<\/p>\n<p>For example, using the previous example, you would deviate from basic<br \/>\nstrategy and surrender 8-8 against 10 if the running count were<br \/>\npositive (greater than +0). You would always split 8&#8217;s, but you would<br \/>\ndeviate from basic strategy and stand on hard 16 when the running<br \/>\ncount were positive.<\/p>\n<p>How to highlight the High-Low Strategy table<br \/>\n============================================<br \/>\nI highly recommended that you use a highlighting pen to indicate<br \/>\nbasic strategy on the High-Low Strategy tables. Overlay your High-Low<br \/>\nprinted page on top of your Basic Strategy page. Press down so you can<br \/>\nthe X&#8217;s through the High-Low page. Highlight everywhere an X shows<br \/>\nthrough. Note that there is a basic strategy X everywhere there is a<br \/>\nnegative High-Low Strategy number, and there is a basic strategy blank<br \/>\neverywhere there is a positive High-Low Strategy number (this would<br \/>\nnot be true for some ranges of counts larger than -1 to +6.)<\/p>\n<p>Still confused?<br \/>\n===============<br \/>\nYou can send e-mail to hall@rocky.bellcore.com if you have any<br \/>\nquestions on these charts.<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-13850 jlk' href='javascript:void(0)' data-task='like' data-post_id='13850' data-nonce='65e0e39b87' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-13850 lc'>0<\/span><\/a><\/div><\/div> <div class='status-13850 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>HOW TO BEAT ATLANTIC CITY BLACKJACK Copyright 1991, Michael Hall &#8212;&#8212;&#8212;&#8212;&#8212;-&gt; Part 1: The Basics Part 2:&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27],"class_list":["post-13850","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=13850"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13850\/revisions"}],"predecessor-version":[{"id":13851,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13850\/revisions\/13851"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=13850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=13850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=13850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}