{"id":13812,"date":"2023-03-21T02:28:05","date_gmt":"2023-03-21T01:28:05","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/the-game-of-y-with-cool-ascii-illustration\/"},"modified":"2023-03-21T02:28:05","modified_gmt":"2023-03-21T01:28:05","slug":"the-game-of-y-with-cool-ascii-illustration","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/the-game-of-y-with-cool-ascii-illustration\/","title":{"rendered":"The Game Of Y, With Cool ASCII Illustration"},"content":{"rendered":"<p>Newsgroups: rec.games.abstract<br \/>\nFrom: rrognlie@netcom.com (Richard Rognlie)<br \/>\nSubject: Re: The Game of Y: rules\/info ?<br \/>\nDate: Tue, 13 Dec 1994 23:27:31 GMT<\/p>\n<p>: I am interested in learning more about the game<br \/>\n: I saw this reviewed in games magazine 12\/94.<\/p>\n<p>The game is played on a roughly triangular board that looks something<br \/>\nlike the following:<br \/>\n     ____<br \/>\n    \/    ____<br \/>\n   \/   __\/    __<br \/>\n   __\/  __     ____<br \/>\n   \/       ____\/    __<br \/>\n  \/   \/   __\/    __     ____<br \/>\n     __\/  __     ____\/    __<br \/>\n  \/   \/       ____\/    __     __<br \/>\n  __\/   \/   __\/    __     ____\/  __<br \/>\n  \/     __\/  __     ____\/         __<br \/>\n \/   \/   \/       ____\/         ____\/  __<br \/>\n    __\/   \/   __\/         ____\/<br \/>\n \/   \/     __\/  __   ____\/         __   __<br \/>\n __\/   \/   \/       __\/         ____\/  __\/  __<br \/>\n \/     __\/   \/     \/       ____\/<br \/>\n\/   \/   \/     ____\/    ____\/         __   __   __<br \/>\n   __\/    __\/    ____\/         ____\/  __\/  __\/  __<br \/>\n\/   \/      \/      \/         ____\/<br \/>\n__\/    __\/    __\/      ____\/    __   __   __   __   __<br \/>\n\/      \/      \/        \/        \/  __\/  __\/  __\/  __\/<br \/>\n   __\/    __\/    ____\/      __\/<br \/>\n\/   \/      \/      \/          \/      __\/   __\/   __\/   __\/   \/<br \/>\n__\/    __\/    __\/      ____\/    __\/  __\/  __\/  __\/  __\/<br \/>\n\/      \/      \/        \/    ____\/     \/     \/     \/     \/<br \/>\n   __\/    __\/    ____\/     \/    ____\/   __\/   __\/   __\/<br \/>\n\/   \/      \/  ____\/    ____\/     \/    __\/  __\/  __\/<br \/>\n      __\/   \/        \/    ____\/     \/     \/     \/<br \/>\n __\/   \/          __\/     \/    ____\/   __\/   __\/<br \/>\n \/        __\/   __\/  ____\/     \/    __\/  __\/<br \/>\n    __\/   \/  __\/     \/    ____\/     \/     \/<br \/>\n \/   \/          ____\/     \/    ____\/   __\/<br \/>\n       __\/   __\/    ____\/     \/    __\/<br \/>\n  __\/   \/  __\/     __\/    ____\/   __\/<br \/>\n  \/          ____\/     __\/    __\/<br \/>\n     __\/   __\/    ____\/     __\/<br \/>\n  \/   \/  __\/     __\/    ____\/<br \/>\n          ____\/     __\/<br \/>\n   __\/   __\/    ____\/<br \/>\n   \/  __\/     __\/<br \/>\n        ____\/<br \/>\n    ____\/             <\/p>\n<p>Players take turns placing stones of their colour (one player is white,<br \/>\nthe other black) on the board, trying to connect the 3 sides of the board<br \/>\nwith a single set of fully connected stones.  The stones are placed on<br \/>\nthe intersection points on the lines.  A corner counts as being part of both<br \/>\nsides.<\/p>\n<p>Richard<br \/>\n&#8212;<br \/>\n  \/\/\/  | Richard Rognlie \/ Sr. Computer Analyst \/ PRC Inc. \/ McLean, VA<br \/>\n \/     | E-Mail: rrognlie@netcom.com *or* rognlie_richard@prc.com<br \/>\n   \/ \/ \/ | Phone:  (Home) (703) 361-4764   (Office) (703) 556-2458<br \/>\n  \/\/\/  |                                 (Fax)    (703) 556-1174<\/p>\n<p>From: wft@math.canterbury.ac.nz (Bill Taylor)<br \/>\nNewsgroups: rec.games.abstract<br \/>\nSubject: Re: The Game of Y: rules\/info ?<br \/>\nDate: 14 Dec 1994 02:07:00 GMT<\/p>\n<p>rrognlie@netcom.com (Richard Rognlie) writes:<br \/>\n&gt; The game is played on a roughly triangular board that looks something<br \/>\n&gt; like the following:<\/p>\n<p>[Exellent ascii board, program-drawn by Dan Hoey; snipped]<\/p>\n<p>&gt; Players take turns placing stones of their colour (one player is white,<br \/>\n&gt; the other black) on the board, trying to connect the 3 sides of the board<br \/>\n&gt; with a single set of fully connected stones. <\/p>\n<p>And don&#8217;t forget the variant invented by Dan Hoey &amp; myself, &#8220;Projective Y&#8221;:-<br \/>\nplayed on the same board, but with diametrically opposite edge points<br \/>\nidentified, (i.e. a board on a projective plane), the winner being the<br \/>\nfirst to make a closed loop which is non-contractible-to-a-point.<\/p>\n<p>This is one of the more abstract of abstract games around; it should appeal to<br \/>\nmathematicians in particular.    J.H.Conway should have invented it!<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n              Bill Taylor              wft@math.canterbury.ac.nz<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n   I&#8217;m not one of the main actors in the computing world, just a bit player.<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Newsgroups: rec.games.abstract<br \/>\nFrom: rrognlie@netcom.com (Richard Rognlie)<br \/>\nSubject: Re: The Game of Y: rules\/info ?<br \/>\nDate: Fri, 16 Dec 1994 12:42:06 GMT<\/p>\n<p>: Why was the board shaped like that, rather than a straight hexagonal<br \/>\n: lattice?<\/p>\n<p>There are 3 points which have only 5 connection points (rather than the<br \/>\nnormal 6).  That forces the curved shape.  It also reduces the 1st player<br \/>\nadvantage a little (in theory).  I still opt for 1 move equalization (e.g.,<br \/>\nplayer A moves.  Player B has option of accepting player A&#8217;s move as his<br \/>\nown, or making his own move.  Play continues.)<br \/>\n&#8212;<br \/>\n  \/\/\/  | Richard Rognlie \/ Sr. Computer Analyst \/ PRC Inc. \/ McLean, VA<br \/>\n \/     | E-Mail: rrognlie@netcom.com *or* rognlie_richard@prc.com<br \/>\n   \/ \/ \/ | Phone:  (Home) (703) 361-4764   (Office) (703) 556-2458<br \/>\n  \/\/\/  |                                 (Fax)    (703) 556-1174<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-13812 jlk' href='javascript:void(0)' data-task='like' data-post_id='13812' data-nonce='715e311f58' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-13812 lc'>0<\/span><\/a><\/div><\/div> <div class='status-13812 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>Newsgroups: rec.games.abstract From: rrognlie@netcom.com (Richard Rognlie) Subject: Re: The Game of Y: rules\/info ? Date: Tue, 13&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27],"class_list":["post-13812","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13812","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=13812"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13812\/revisions"}],"predecessor-version":[{"id":13813,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13812\/revisions\/13813"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=13812"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=13812"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=13812"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}