{"id":13762,"date":"2023-03-21T02:23:56","date_gmt":"2023-03-21T01:23:56","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/art-in-the-age-of-digital-dissemination-class-essays-by-brad-brace-1993\/"},"modified":"2023-03-21T02:23:56","modified_gmt":"2023-03-21T01:23:56","slug":"art-in-the-age-of-digital-dissemination-class-essays-by-brad-brace-1993","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/art-in-the-age-of-digital-dissemination-class-essays-by-brad-brace-1993\/","title":{"rendered":"Art In The Age Of Digital Dissemination Class Essays By Brad Brace (1993)"},"content":{"rendered":"<p>ART IN THE AGE OF DIGITAL DISSEMINATION<br \/>\nCLASS ESSAYS from a Fine Arts Course<br \/>\ntaught at the University of Victoria, B.C., Canada<br \/>\nby Brad Brace, 1993<\/p>\n<p>Contact: lgammon@nero.uvic.ca<br \/>\nor, Brad Brace, 503-230-1197<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\n&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>This Fine Arts course was the first &#8220;art &amp; technology&#8221; course<br \/>\ntaught at the University of Victoria. The students involved were<br \/>\nfrom a variety of disciplines (although, primarily visual arts<br \/>\nstudents) and had for the most part, little or no previous<br \/>\nexposure to computers. The Computer Lab at the University has, an<br \/>\narray of imperious nerds intent on empire-building, 10 networked<br \/>\nSun workstations, a few slow Macintoshes, two flatbed scanners,<br \/>\none PC and some basic pagelayout and photo manipulation software<br \/>\nprimarily for the Macintoshes, basic sound\/midi equipment, and a<br \/>\ngrumpy creative-writing professor who regularly shuffles down the<br \/>\nhall to the faculty-lounge to wash out his teapot. This was<br \/>\nenough equipment to provide glimpses of creative possibilities; I<br \/>\nsuspect that enough enthusiasm has been generated to warrant the<br \/>\npurchase of additional equipment and software, and to have this<br \/>\ncourse offered on a regular basis. A printing press would also be<br \/>\na nice adjunct to the existing traditional visual art<br \/>\ndepartments. I have also offered to design and build a virtual<br \/>\ntext-based reality (MOO) for the Fine Arts Department.<\/p>\n<p>     Although characterized as a &#8220;studio course&#8221; I felt it more<br \/>\nappropriate to discuss the larger issues involving technology and<br \/>\ncontemporary culture and minimize the importance of a through<br \/>\n&#8220;knowledge&#8221; of specific software. This was accomplished with<br \/>\nhandouts and discussions of pertinent articles, screenings of<br \/>\nappropriate films, and contemporary music. Particular attention<br \/>\nwas given to networks and interconnectivity in general and of<br \/>\ncourse, the Internet. Although this was an introductory course,<br \/>\nthe exposure to the various resources available through the<br \/>\nInternet encouraged a phenomenally rapid grasp of both digital<br \/>\ndissemination and the (Unix) operating system.<\/p>\n<p>                    &#8212;&#8212;&#8212;&#8211;<\/p>\n<p>     Course Description: &#8220;A flirtatious romp lightly over the<br \/>\nglittering periphery of digital technology. Has art and the avant<br \/>\ngarde disappeared from view, gradually leaking into an<br \/>\nall-pervasive generalized aestheticism? Could it be that<br \/>\nsomething that might have once been called art is alive and<br \/>\nflourishing between connected networkers&#8230; unbeknownst to<br \/>\nimplausible and incestuous art institutions? Are there really<br \/>\nstill artists around who think they&#8217;re making art? Are computer<br \/>\nsystems virtually enacting the penultimate hierarchy, enforcing<br \/>\noppressive political privilege; or are they the new democratic,<br \/>\nmeans of representation? Has the critical art press stood still<br \/>\nunder a deluge of new cultural publications? Have we *all* become<br \/>\nartist? These questions and more&#8230;!<\/p>\n<p>     &#8220;An introduction and collaborative overview and analysis of<br \/>\nfairly recent, mid-range, cultural tools and their implied<br \/>\nfunctions.<\/p>\n<p>     &#8220;Students are encouraged to attend all classes and optimize<br \/>\ntheir uses of the equipment while exploring various venues<br \/>\nthroughout the reserved studio time following the class each<br \/>\nmorning. Other facilities on and off-campus will also be<br \/>\nutilized.<\/p>\n<p>     &#8220;A reminder that an informal essay of three to four thousand<br \/>\nwords is required for this course. It should be &#8220;brimming with<br \/>\noriginal insight and speculation on contemporary culture and<br \/>\ntechnology.&#8221; It may be informal in that it employs creative<br \/>\nwriting techniques (contemporary structures, verse, quotations,<br \/>\ndialogue, illustrations, etc.). It may make reference to<br \/>\ncontemporary media, including the materials\/sources shown in<br \/>\nclass.<\/p>\n<p>     &#8220;Also required, is an electronic-portfolio of visual and<br \/>\naudio art projects. This should demonstrate some degree of<br \/>\nfamiliarity of software and resources covered in the lab. It need<br \/>\nnot be an extensive or necessarily cohesive body of work. It<br \/>\nshould be strongly suggestive of a developing approach to<br \/>\ntechnological media.&#8221;<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>ESSAYS:<\/p>\n<p>The Dematerialization of Art, Life, and Real Estate.<\/p>\n<p>&#8220;The highest problem of any art is to cause by appearance the<br \/>\nillusion of a higher reality.&#8221; &#8211; Goethe   Although Goethe&#8217;s exact<br \/>\nmeaning is open to interpretation the computer appears to be a<br \/>\ntool ready to meet the spirit of his objectives.  At least in the<br \/>\nminds of many electronic artists.  The computer, particularly<br \/>\ndraws the attention of artists today because it epitomizes<br \/>\ncurrent technological development and offers the greatest<br \/>\npotential for exploring new creative places.  If we somehow feel<br \/>\nlimited by our imagination, the demands of the marketplace, or<br \/>\ncurrent art theory, the computer is one element that somehow<br \/>\nsuggests unlimited potential.  For those who consider themselves<br \/>\nto be Renaissance men and women the computer is a godsend.<br \/>\n In addition to being a production tool the computer is a window<br \/>\non and an interface to the rest of the electronically connected<br \/>\nworld.  The computer as production tool switches modes and<br \/>\nbecomes a link to countless other artists and resource people<br \/>\nthroughout the world.  It only takes a little thought to consider<br \/>\nthe possibilities of combining these activities. <\/p>\n<p>Analyzing the computer as a creative tool is similar to<br \/>\nconsidering fire as a system to cook one&#8217;s dinner.  It can<br \/>\ncertainly do that but it has some other dimensions and<br \/>\npossibilities.  Understanding the realm of the computer and its<br \/>\ncompanion data highways is pertinent to its effective use.  What<br \/>\ncontext does art occupy when it uses electronic space?  What new<br \/>\ncreative possibilities does it present, what are its<br \/>\nlimitations..  audience..  temporal qualities.. style..<br \/>\ncontrol&#8230; access..  money..  appropriation..  credibility..?  Is<br \/>\nthere a new underlying language used to create and read<br \/>\nart-cyberart.  Can traditional art fit into the cyberworld?  Can<br \/>\nVenus de Milo be digitized and stored on to a hard drive and<br \/>\nstill be a credible work of art?  <\/p>\n<p>The computer as creative tool dematerializes the process of<br \/>\nproduction.  A painter might personally mix gallons of paint,<br \/>\nspend hours making canvases, wait for paint to dry, spill paint<br \/>\non his clothes or make a small rip in his canvas.  None of this<br \/>\nis a factor or even a possibility when the image maker uses Adobe<br \/>\nIllustrator.  Is any of this an influencing factor in creating<br \/>\nculturally significant images.  Can these qualities be duplicated<br \/>\nand available in another set of pull-down menus?<br \/>\nThe materiality of art has always been a significant dimension,<br \/>\nnot only of its final form but in influencing the creative<br \/>\nprocess.  Subtleties expressed by Russian sable and bamboo from<br \/>\nthe Mediterranean will present a challenge to future programmers.<br \/>\nCan computers replicate the interaction between traditional<br \/>\ntools, natural materials, and chance occurrence?  The future of<br \/>\nmedia such as metal-plate etching and lithography may be<br \/>\nperpetuated because of their distinctiveness or they may simply<br \/>\nbecome an archaic mode to be mimicked by a graphics program.<br \/>\nHowever, computers can give us some interesting interpretations<br \/>\nof materials.  Swiftly moving granite-bodied humanoids,<br \/>\nleopard-skinned fish, and chromed-metal mountains may constitute<br \/>\nkitsch imagery but they prove that the computer does genuinely<br \/>\nextend the dynamic range of expression. <\/p>\n<p>The lack of materiality in creating art is perhaps secondary to<br \/>\nthe non-existence of the completed art work.  Although the<br \/>\nfinished piece may reside in digital form as a description in<br \/>\ncomputer code it can only take physical form by another process<br \/>\nof creation, usually mechanical.  This re-creation requires an<br \/>\ninterpretation of the original and removes the artist from the<br \/>\nfinal completed piece.  Psychologically it places him\/her in the<br \/>\ncategory of being a symbolic language worker and analogous to<br \/>\nbeing a data entry clerk. This method of production mirrors other<br \/>\nmass produced consumer products and merchandise from the music<br \/>\nand entertainment industry.  Questions of authenticity,<br \/>\nprovenance, place and uniqueness all affect the value and purpose<br \/>\nof computer generated art work.  So..  can computers be used to<br \/>\ncreate high art?  <\/p>\n<p>Conversely, artists can now extend their domain greatly.  Most<br \/>\nsignificantly, they can jump the fences of the traditional<br \/>\ncultural gate keepers.  Since most establishment galleries have a<br \/>\nfocused audience, limited budgets, and aesthetic agendas the<br \/>\nopportunities for new or alternative works are limited.  Informal<br \/>\nelectronic galleries can post computer files with minimal cost<br \/>\nand provide many more times the exposure of individual galleries.<br \/>\nAlthough some electronic galleries will probably develop their<br \/>\nown gate-keeping qualities the diversity and the large number of<br \/>\ncomputer installations will probably always provide unique<br \/>\nopportunities for new and non-mainstream art to find an audience. <\/p>\n<p>Artists that create work for the realm of computers and networks<br \/>\nwill find interesting discussions regarding copyright, access,<br \/>\nfile standards, reproduction rights, appropriation, modification,<br \/>\nand methods of electronic payment.<\/p>\n<p>New display systems will continue to be developed for outputting<br \/>\ncomputer files.  Since more and more programs are incorporating<br \/>\n3D functions the interest in VVDs (volume visualization displays)<br \/>\nis growing.  Since the promises of holography and Star Trek to<br \/>\nbring live, full motion, 3D images into our living room has not<br \/>\nmaterialized, computer controlled optical-mechanical systems are<br \/>\nbeing developed.  &#8220;Holographic displays show some long-term<br \/>\npotential but they can not be generated in real time.  Their<br \/>\nfield of view is fundamentally limited, and these displays<br \/>\ntypically change their characteristics with the angle from which<br \/>\nthey are viewed.&#8221; As an alternative, Texas Instruments has<br \/>\nproduced its Omniview device that allows the display of volumes<br \/>\nin volumetric space.<br \/>\nUntil recently, 3D images have only been displayed on two<br \/>\ndimensional CRTs and have required the inclusion of standard<br \/>\nperspective cues such as shadows, texture gradients, and relative<br \/>\nsize comparisons.  Stereo 3D systems have relied on the use of<br \/>\nspecial glasses to simulate surface depth but could not allow<br \/>\nmovement around a three dimensional object.  VVD displays use a<br \/>\nrotating disk that fills the display volume, creating a surface<br \/>\npoint at any location in a half-round ball space.  Then by using<br \/>\nlaser beams directed by X, Y, &amp; Z computer controllers, images<br \/>\ncan be projected to any point in the volume.  The concept is<br \/>\nsimilar to the pictures drawn at laser shows but here 3 beams are<br \/>\nused.<br \/>\nA 36 inch diameter version has been built but a 10 foot diameter<br \/>\nmodel is feasible.  A viewer can circle the display sphere and<br \/>\nsee a three dimensional object from all directions while it moves<br \/>\nin real time.  The display&#8217;s resolution can be changed to any<br \/>\ndesired value by redirecting the scanning system to overlap<br \/>\npoints.  VVD resolution is expressed in voxels (vo lume  pi<br \/>\nxels).  Early prototypes had 12,000 voxels, while current models<br \/>\ndisplay 70,000.  Three lasers of different colours can provide a<br \/>\nthree-colour image or they can be mixed to provide a full colour<br \/>\npalette.  Presently, VVD systems require powerful computers to<br \/>\ncalculate 3D display data.  Originally developed for the U.S.<br \/>\nDepartment of Defense this technology&#8217;s future will probably be<br \/>\nmore applicable to non military purposes.<br \/>\nProposed applications include air traffic control visualization.<br \/>\nAir traffic controllers could look into the sphere and see the<br \/>\nexact location, continuous movement and distance relationship<br \/>\nbetween circling airplanes.  Pointing to a plane with a laser<br \/>\nbeam would bring up its information on the computer screen.<br \/>\nOther uses include medical diagnosis, weather pattern analysis,<br \/>\nand remote control of space station docking.  Visual artists<br \/>\ncould use this system to pre visualize sculpture projects, for<br \/>\nchoreography and to output 3D animation sequences.  <\/p>\n<p>The use of more conventional output devices will increase to<br \/>\nmaterialize images and objects designed in the abstract world of<br \/>\nthe computer.  CNC (Computer Numerical Control) equipment<br \/>\ndesigned for the metal production industry and XY plotters can be<br \/>\nused to cut out images in wood, vinyl, metal, or fabric.  Three<br \/>\ndimensional milling machines can materialize objects for<br \/>\nsculpture and 3D animation.<br \/>\nExisting 3D works and artifacts can be digitized, stored, and<br \/>\nrecreated in many different locations.  Unlimited serial editions<br \/>\nof 3D work could become more popular.<br \/>\nThe production of two dimensional works, including print<br \/>\npublishing have created a need for the service bureau that<br \/>\nspecializes in outputting files for the artist and publisher.<br \/>\nFuture service bureaus will expand their systems to cover video,<br \/>\n3D media, and large-scale 2D imaging.  Since specialized<br \/>\nequipment is required to materialize creative ideas, the artist<br \/>\nwill more often be forced to conceive and work on his ideas in<br \/>\nthe realm of the abstract.  In many cases the artist will only<br \/>\nsee the final completion of his work after sending the files to<br \/>\nthe &#8220;Service Bureau&#8221;. <\/p>\n<p>The total extent of cyberspace integration is still to be<br \/>\ndetermined.  Presently thousands of computers are connected<br \/>\nthrough various networks such as the Internet, private commercial<br \/>\nsystems, open commercial systems, and hacker systems like<br \/>\nFidoNet.  Although most are platform independent there are still<br \/>\nfairly narrow constraints on the type of data exchanged.  There<br \/>\nare parallel communications systems like land telemetry networks<br \/>\nthat monitor geological conditions, traffic movement, electrical<br \/>\npower transmission, radar information and satellites that handle<br \/>\ntelecommunications and video signals.<br \/>\nAs more and more communications move away from the analog to the<br \/>\ndigital world as high definition television is soon expected to<br \/>\ndo the more integration of signals will occur.  It is interesting<br \/>\nto consider that a computer could order extra oxygen supplies<br \/>\nfrom Missouri when its sensors determine a high level of air<br \/>\npollution in Los Angeles.  Or that stock market futures price of<br \/>\ngrain would change after a computer analyzed infrared images of<br \/>\nworld crops.<br \/>\nArtists might consider interactive works that are affected by<br \/>\nnatural forces, commercial activity, or combinations of<br \/>\nconditions sensed by cyberlinks.  <\/p>\n<p>The networks will become a great source of ideas, feedback, and<br \/>\nwill present opportunities for collaboration.  Art created for a<br \/>\nworld culture will need more than an North American perspective.<br \/>\nA description of a Russian created program El-Fish states that<br \/>\n&#8220;Russian programmers couldn&#8217;t write successful accounting<br \/>\nprograms because they don&#8217;t know about western business<br \/>\nculture&#8230;but their culture developed sensibilities that combined<br \/>\nbeauty and non-utility&#8221;.  Artistic teams from different parts of<br \/>\nthe world can co-operate to create the best cultural products for<br \/>\na world audience. <\/p>\n<p>As the digital bit becomes the standard building block for all<br \/>\ninformation we will have greater interchangablity and<br \/>\ninterconnectivity.  Nicholas Negroponte states that  &#8220;all<br \/>\ninformation providers will be in a common business &#8211; the bit<br \/>\nradiation business &#8211; not radio, TV, magazines or newspapers&#8221;.<br \/>\nAdvantages include being able to quickly construct many specific<br \/>\nversions of a production and the non-material storage of<br \/>\nproducts.  Large numbers of books no longer have to auditioned<br \/>\nbecause of the advent of print-on-demand printing systems.  Many<br \/>\nconstructed realities will possibly only exist in digital form.  <\/p>\n<p>Unfortunately we may also develop creative techniques in one<br \/>\ndigital medium and simply apply them to others, maybe<br \/>\ninappropriately.  A music sequencer program allows you to<br \/>\nQuantize while a photo manipulation program allows you to<br \/>\nEqualize.  They both use a common root technique of normalizing<br \/>\nbut specific digital manipulation concepts might not have<br \/>\nuniversal application.  However, is there expanded creativity in<br \/>\ndoing musical things to pictures and visa versa? <\/p>\n<p>The enthusiasm for the digital domain does have some detractors.<br \/>\nAnalog constructions do have specific qualities that are<br \/>\naesthetically pleasing.  They might not be able to be justified<br \/>\ntechnically but certain nuances inherent in analog<br \/>\ninterpretations are artistically valid.  Chemical imaging systems<br \/>\nstill create movies that are more pleasing to the eye.  Tube<br \/>\namplifiers create a unique sound that can&#8217;t really be duplicated<br \/>\nby digital sound.  As in other transitions we will loose some<br \/>\nimportant characteristics and abilities when we adopt new<br \/>\ntechnologies.  <\/p>\n<p>The cyberworld and computer created information obviously have<br \/>\ntheir own language.  Marshal McLuhan was convinced that the<br \/>\nmedium is really the message.  Although content is significant<br \/>\nwhen evaluating a short term experience, the inherent qualities<br \/>\nof a medium are really what constitutes the overall message.  TV<br \/>\nreally communicates passivity and mass conformity.  The message<br \/>\nof cyberspace is still being considered.  The technical language<br \/>\nof the cyberspace system is still in a tyrannical realm of linear<br \/>\ntext.  Totally unforgiving of errors in letters &amp; case it exerts<br \/>\na blind totalitarian control over the mechanics or structure of<br \/>\nthe system.  However, the highly defined structure of the system<br \/>\nopens an anarchic realm of interrelationships and interactions of<br \/>\npossibilities.<br \/>\nPerhaps the key distinguishing characteristic of the cyberworld<br \/>\nis interactively.  Users of the Internet are able to make more<br \/>\nconscious choices about the information they receive, they can<br \/>\ngather data into their own local electronic spheres, and they can<br \/>\ninteract with other users &amp; information providers.  We can assume<br \/>\nthat one message from cyberspace is activity rather than<br \/>\npassivity. Coach potato mode will not work with a cyberspace<br \/>\nscreen.  <\/p>\n<p>Art has generally catered to the passive viewer.  Although modern<br \/>\nart has incorporated participatory elements and some interactive<br \/>\nschemes most of the ideas are expressed in a one-way<br \/>\ncommunications mode.  Art galleries create interaction or choice<br \/>\nby having patrons physically move from one location or art work<br \/>\nto another. In most cases the cyberart will be presented to the<br \/>\nviewer at his\/her location.  Instead of a nail on a wall, the<br \/>\ncomputer will be a much more sophisticated display system.  The<br \/>\ndigital nature of art will allow the viewer, if he so desires, to<br \/>\nalter the artist s work, to appropriate it or to simply reject it<br \/>\nby destroying the electronic file. <\/p>\n<p>The visual style of cyberart often follows the myriad of choices<br \/>\nthe system provides.  A complex system creates complex imagery.<br \/>\nInteractive CD s offer menu screens with dozens of preview<br \/>\nimages. Text is supported by images.  Images are augmented with<br \/>\ntext.  Sound is added to business communications and moving image<br \/>\nsegments like QuickTime files are attached to technical reports.<br \/>\nIdeas are expressed through layering several modes of expression.<br \/>\nPedagogical theory has always supported multi-modal<br \/>\ncommunications and now we have the technology to accomplish it.<br \/>\nIn addition to painting, photography or sculpture, media such as<br \/>\nMacroMind Director, Hypercard,  electronic games, CD-I, 3D0 and<br \/>\nvirtual reality systems may be relevant choices for artists.  The<br \/>\nfuture expression of ideas will require a layered, multi-modal<br \/>\nstrategy that elaborates and gives the user choices and the<br \/>\nopportunity to participate.  Simple two-dimensional images may<br \/>\nhave difficulty finding a place in cyberspace.  <\/p>\n<p>The plastic arts have referred to traditional sources for their<br \/>\ntheory and inspiration.  Modernism embraced Marxism while Post<br \/>\nModernism welcomes Neitzche back.  The cyberpunks have created<br \/>\ntheir own set of philosophers, all of which are found in the<br \/>\nScience Fiction section of the library.  Asimov, Pohl, Arthur C.<br \/>\nClark and Robert Heinlein are some.  &#8220;If Marvin Minsky had his<br \/>\nway, there would always be a visiting science fiction writer in<br \/>\nresidence at the Media Lab.&#8221;  Will the artist who chooses to work<br \/>\nin the Cybersphere have to pay closer attention to science<br \/>\nfiction to better understand its roots?  Can Marx and Azimov<br \/>\nco-exist?<\/p>\n<p>How involved should artists become in the technology of the<br \/>\ncyberspace?  In the past many artists have been content to have a<br \/>\ntechnician organize the technical processes of art production.<br \/>\nAlthough the artist may not have had the technical skill to<br \/>\ncomplete the task he usually understood the process as it related<br \/>\nto his artistic needs.  However, to participate in the cyberspace<br \/>\ncommunity it may demand a greater level of technical commitment.<br \/>\nAlan Kay pointed out that the computer is not a medium but rather<br \/>\na meta-medium.  In other words, with a computer you can create<br \/>\nmedia.<br \/>\nArtists have previously been in the habit of simply adopting the<br \/>\nmaterials and tools created by engineers and the industrial<br \/>\nproduction system.  MIT&#8217;s MediaMoo is a good example of a<br \/>\ncyberspace reality that is being created through technical<br \/>\nknowledge, interest from a wide range of &#8220;characters&#8221;, social<br \/>\ninteraction, and some artistry.  Future virtual realities will<br \/>\nrequire equal amounts artistic and technical input.  It will be<br \/>\nmost effective if artists can express their artistry through a<br \/>\nstrong understanding of technology.  In fact, artists will be<br \/>\nexcluded from many potential interesting environments if they do<br \/>\nnot develop the technical skills to communicate in the new<br \/>\nelectronic world.<\/p>\n<p>Jaron Lanier says that we can use &#8220;post-symbolic&#8221; communication<br \/>\nto create shared realities.   A virtual reality system will<br \/>\ncreate a beach when we say: &#8220;Let&#8217;s go for a swim&#8221;.  Instead of<br \/>\nusing symbols to describe the beach, we create an electronic<br \/>\nversion of a real beach.<br \/>\nSymbolism, which is the key to semiotic interpretations of our<br \/>\nculture may find new roles in visual communication.  Whenever we<br \/>\nuse a system that constructs new realities,  then the established<br \/>\ncultural symbols or icons, which are short cuts to perception,<br \/>\nmay become pass or boring.  Any reference to past cultural<br \/>\nsymbols would immediately signify fantasy.  Artists will have to<br \/>\nlook past much of our visual and semiotic heritage to construct<br \/>\ncredible virtual worlds.<\/p>\n<p>Computers, networks, and the machines that they exchange<br \/>\ninformation with are multiplying at an incredible rate.  They are<br \/>\nconstructing a new set of possibilities and destroying others.<br \/>\nThe traditional artist who is interested in entering the<br \/>\ncyberworld will have to make many changes.  The creative<br \/>\nenvironment is abstract and dematerialized. Your ideas will be<br \/>\nneatly reconstructed into uniform bits ready to be radiated<br \/>\nthroughout the system.<br \/>\nAlthough you will have many opportunities to distribute your work<br \/>\naround the world it will not receive the hallowed treatment<br \/>\nreserved for gallery exhibitions.  It will compete freely with<br \/>\ncountless images, interactive programs, video, digitized audio,<br \/>\ngames, and people. <\/p>\n<p>You will start to read science fiction.  You will try to find the<br \/>\nbest service bureau to make hard copies your photos, graphics,<br \/>\nand sculpture projects. You will find creative partners in<br \/>\nEthiopia.<\/p>\n<p>You will take up computer programming so that you can create new<br \/>\nreal estate in a Florida MOO.  You will drop sculpting and take<br \/>\nup MacroMind Director.  You will forget about cultural symbols<br \/>\nand icons.  You will save hard for a VVD display system.  You<br \/>\nwill not need expensive real estate because you can watch your<br \/>\nvirtual reality beach. <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Chapter One &#8211; Media and Advertising<\/p>\n<p> What is the role of technology in the media? The media has<br \/>\ntraditionally been a way of conveying events ( political,<br \/>\nentertainment,  human interest ) to the public at large. The<br \/>\nmedia is in the information business and relies heavily on<br \/>\ntechnology to transmit information from one place to another.<br \/>\nToday, we tend to think of technology with a sort of  high &#8211; tech<br \/>\nthis is so modern day  attitude. That technology is the wave of<br \/>\nthe future is evident but it is important to recognize that<br \/>\ntechnology is also a part of our past, and understand the<br \/>\nrelationships between past technology with that of today.<br \/>\nTechnology was the wave of the future thousands of years ago,<br \/>\ntechnology is like another word for progress, synonymous with<br \/>\nadvancement or moving forward in time, technology is the newest<br \/>\nand the latest and is a habitual quest of mankind to increase<br \/>\nhis\/her capabilities in his\/her environment. Domestication of<br \/>\ncrops was technology, what about fire &#8211; the greatest invention of<br \/>\nall? Technology has always been a driving force in the history of<br \/>\nthe human race and with technology a desire for communication is<br \/>\nalso deeply rooted in our collective heritage. People have made<br \/>\nillustrations and created writing systems to communicate and<br \/>\ndocument their histories. Language was also created for smoother<br \/>\ncommunication and has become increasingly complex. As the world<br \/>\nhas increased so has it s level of communication. The media as we<br \/>\nknow it largely developed in the wake of modern technology.<br \/>\nBefore radio, telegraphs, planes and trains, the world relayed<br \/>\nevents to other parts of the world through human travellers and<br \/>\nby letter which would have gone by carriage or boat. With the<br \/>\nradio, events of significance (for whatever reason) could be<br \/>\nbroadcast worldwide within a few short hours. With the invention<br \/>\nof planes came aerial warfare and the real possibility that a<br \/>\ncountry thousands of miles away had the practical means of<br \/>\ninvasion and conquest of your own homeland. Enter: the media.<br \/>\nPeople then and now relied on the media, the radio, the telegraph<br \/>\nand later their television to receive information they now<br \/>\nconsidered critical to their existence. Out of newspaper<br \/>\nadvertising developed radio and later T.V. commercials &#8211; the<br \/>\npoint at which media and advertising became inexplicably and<br \/>\nforever linked in popular culture. So where does that leave the<br \/>\nmedia in the modern world? Should the media have to maintain a<br \/>\nmoral responsibility to the public? What are the attitudes of the<br \/>\npublic to the media? How many people are unaware of the biases<br \/>\nand often self &#8211; serving motives that are prevalent in media or<br \/>\nnewsgroups today? The resources that the media have been able to<br \/>\nutilize in the twentieth century have changed the face of<br \/>\nadvertising indefinitely, and unfortunately deception is<br \/>\nunavoidable.At this point in time many people are still unaware<br \/>\nof the resources available to the media and because of this<br \/>\nwidespread ignorance are oblivious to the manipulation of their<br \/>\nminds and psyche by powerful mega-bucks-money-hungry<br \/>\nmanufacturers and corporations. An excellent example of this<br \/>\nmindless manipulation in advertising where technology has been<br \/>\nutilized would be photo &#8211; manipulation or perhaps plastic<br \/>\nsurgery. Combined, the use of these two areas in conjunction with<br \/>\nadvertising are one the leading contributors in the continuing<br \/>\nlack of self &#8211; esteem of women in North America. The widespread<br \/>\nimage of the idealized woman is often created through technology<br \/>\n: elaborate and painstaking make -up, photo manipulation through<br \/>\nlighting, airbrushing, touch ups, varied films and high contrast<br \/>\nfilters; these can all be used to create a false image &#8211; one<br \/>\nwhich is unfortunately high sought after and is in most cases<br \/>\nunattainable. The cause of this disastrous situation cannot be<br \/>\nblamed on the high &#8211; tech features that are available in present<br \/>\nday, aerial warfare cannot be blamed on the invention of planes.<br \/>\nPeople so often place the blame of an unfortunate situation on<br \/>\ntechnology because it is crucial to the existence of the<br \/>\nsituation  &#8211; the situation is dependant on the invention; it is<br \/>\nhuman nature that develops and determines the course an<br \/>\nadvancement in technology will take.  <\/p>\n<p>Chapter Two &#8211; Interconnectedness<\/p>\n<p> As technology increases, communication also increases and with<br \/>\nthese increases follows a sense of interconnection. Connectedness<br \/>\nshould be the opposite of isolation, but they are, in some ways<br \/>\nvery closely related. I will show this relationship as it exists<br \/>\nin a narrative; a day in the life of a fictitious character &#8211; Mr.<br \/>\nTypaLot. <\/p>\n<p>          A Day in the Life of Mr. Typalot<br \/>\n                   by b. bigelow<\/p>\n<p>   Mr. Typalot lives in the suburbs of Vancouver, in Delta, B.C.<br \/>\nHe lives in nice home in a prestigious area with his wife and 2.2<br \/>\nchildren. He works in the city, and has to commute each today. He<br \/>\nleaves his house at 7:40 every morning to make the commute to<br \/>\nVancouver. He takes his briefcase (laptop computer inside), his<br \/>\ncellular phone, and a mug of fresh, automatic-machine-made<br \/>\ncoffee. His commute though lengthy, goes quickly because he<br \/>\nspends much of his time talking on the phone (usually to other<br \/>\ncolleagues also on their way to work).Mr. Typalot is perhaps a<br \/>\nresearcher, an advertising executive, or maybe a systems analyst.<br \/>\nHe types a lot, mostly into his Unix at work, his laptop, or at<br \/>\nhis Macintosh in his den at home. When he isn t typing, he is<br \/>\ntalking, sometimes on a telephone, sometimes not. Mr. Typalot<br \/>\ncommunicates with people all over the world everyday via. e &#8211;<br \/>\nmail, fax, phone and answering machines, and through virtual<br \/>\nreality set-ups such as MediaMOO. He develops all kinds of<br \/>\nrelationships with people in the course of his day, but he is<br \/>\nalso everyday increasing his relationship with inaminate devices.<br \/>\nIt can not be avoided, in his relationship building with other<br \/>\npeople it is necessary for him to interact with machines &#8211; it is<br \/>\na necessity of his success in the workplace. Mr. Typalot is<br \/>\nisolated in a indirect way everyday. Each day for several hours<br \/>\nhe is deprived of any sensory stimulation that is not available<br \/>\nto him through his terminal or workstation. Mr, Typalot is<br \/>\nexperiencing sensory isolation.<br \/>\n The narrative of Mr. Typalot is a generic example of what many<br \/>\npeople in the workplace experience. Mr. Typalot is perhaps more<br \/>\nextreme than the  norm  but as communications in technology<br \/>\nadvance, more and more people will have workdays that fit this<br \/>\ndescription. This type of connectedness or advanced communication<br \/>\nhas ups as well as downs &#8211; the downside involves a lack of<br \/>\ndirect, or face-to-face contact, and a loss of the more human<br \/>\nside or traditional interaction between people. On the up side,<br \/>\nis the opportunity to engage in a virtual reality experience; to<br \/>\nparticipate in a highly imaginative and creative realm which I<br \/>\ncould only previously describe as becoming deeply involved with a<br \/>\nvery intensely written novel. These text based virtual realities,<br \/>\nsuch as MediaMoo are highly creative and intellectually<br \/>\nstimulating &#8211; as well as fun. They can be a good alternative to<br \/>\ntraditional reading because the player can actually participate<br \/>\nand contribute to the  story . Virtual Realities might ce<br \/>\nbeneficial in educating children and adults &#8211; making learning<br \/>\nenjoyable and interesting. They might also contribute to a higher<br \/>\nself esteem in children\/teenagers as they maintain some type of<br \/>\ncontrol, responsibility, and exercise their ability to produce.<br \/>\nOn the other hand, V.R.s could be less than beneficial to some<br \/>\nindividuals as they might become more drawn into the V.R. than<br \/>\nmight be perceived as healthy. I sometimes envision a situation<br \/>\nsimilar to the Dungeon and Dragon scenario where in several cases<br \/>\nthe individuals involved with the game had a difficult time<br \/>\ndistinguishing between real life and  fantasy . The bottom line<br \/>\nis that each individual is different and will react to virtual<br \/>\nrealities in their own way; that a few select cases cannot<br \/>\ndetermine the outcome of thousands of others. <\/p>\n<p>Chapter Two &#8211; Interconnectiveness<\/p>\n<p>Part Two &#8211; The Role of Technology in the Lives of Special Needs<br \/>\nPeople.<\/p>\n<p> Technology can go along way in contributing to the quality of<br \/>\nlifestyle in the lives of those with special needs.  For the<br \/>\ndeaf, the computer can be a fabulous way of communicating and<br \/>\nreaching out to others. Autistic people who at times may have<br \/>\ndifficulty interacting with other people often are very skilled,<br \/>\nand enjoy working at  a computer workstation. People confined to<br \/>\na wheelchair  have many more career opportunities than ever<br \/>\nbefore thanks to the computer and  a continuing growth of more<br \/>\nsophisticated software. In the instance of a brother of a friend<br \/>\nmine ( we ll call him Jim), the computer has literally been his<br \/>\nsalvation. After a severe car accident, Jim lost the movement of<br \/>\nboth legs &#8211; he will be confined to a wheelchair for the rest of<br \/>\nhis life.  Jim comes from a family of artists and before his<br \/>\naccident he was  a working artist painting in a traditional<br \/>\nsense. Now Jim works with computer graphics &#8211; doing freelance and<br \/>\ncontract work. New software has made it easier, and more<br \/>\nconvenient for people like Jim to continue working.  There are<br \/>\nmany fields to work in , ie. research, data entry, etc. In the<br \/>\ncase of special needs children &#8211; those with learning disabilities<br \/>\nor the developmentally delayed; a constant stimulus is one of the<br \/>\nmost important factors in the mental ( and physical) development.<br \/>\nTraditionally, this constant stimulus has been provided by<br \/>\nsupport workers, but lack of funding ( gov t and private) often<br \/>\nleads to special needs children  not receiving the one on one<br \/>\nstimulus they need and deserve. While the computer might not be<br \/>\nconsidered an adequate substitute for human stimulus, it would<br \/>\nstill be better than nothing and would probably make a positive<br \/>\ncontribution to the development of the child. Children are drawn<br \/>\nto computers &#8211; to the bright colors, movement and sound emote<br \/>\nfrom them. Unlike television, computers can be more interactive<br \/>\nand will encourage and prompt a child to participate. I don t<br \/>\nknow where computer stimulus will lead, but certainly it is<br \/>\nbetter for the intellectual growth &#8211; and even motor skills than<br \/>\nmost of the programs children watch on T.V. The same can be<br \/>\napplied to special needs adults, for while these individuals are<br \/>\nin the body of an adult,  often  their intellectual development<br \/>\nhasn t caught up &#8211; has been delayed in some way and stimulus and<br \/>\nprompts are still essential to their intellectual growth.  <\/p>\n<p>Chapter Three &#8211; Technology and Tradition<\/p>\n<p>Part One: Technology and Tradition<\/p>\n<p> The increases in technology have made communicating in the<br \/>\ntwentieth century easier and more convenient than ever before.<br \/>\nElectronic mail, faxes, cellular phones and virtual realities<br \/>\ndrastically reduce the amount of time it takes to get a<br \/>\nmessage\/or important documents to an individual. Electronic mail<br \/>\ntakes away the envelope, the stamp and the whole structure of the<br \/>\ntraditional mail system. There is no pick, transporting the<br \/>\nletter to a sortation plant and sorting of the letter before the<br \/>\neventual delivery ( of which won,t be in the recipient s hands<br \/>\nuntil he\/she gets home from work,etc. E -mail is practical, but<br \/>\nwill eventually eliminate a characteristic of the weekday as many<br \/>\npeople experience it. Coming home to an unexpected card or letter<br \/>\nis a pleasant surprise which would be virtually eliminated in an<br \/>\nelectronic mail system. Letters or cards would probably be<br \/>\nreceived at work in the course of the day, and would be on a<br \/>\nscreen &#8211; not paper. Paper cards,invitations etc. might still be<br \/>\nsent out (perhaps by private,entrepreunial companies) as a sort<br \/>\nof novelty or maybe on a special occasion. What about wedding<br \/>\ninvitations and gold embossed papers? How could one put a wedding<br \/>\ninvitation into a photo album if the invitation was on the<br \/>\nscreen? ( I guess you could always print out a copy). These small<br \/>\ncharacteristics of everyday life will probably in the future be<br \/>\naltered to fit into a world where modern technology has spread<br \/>\ninto every aspect of our existence. Are there areas that the<br \/>\nnotions of convenience and practicality should not enter into?<br \/>\nAreas of our lives that are considered sacred and should be<br \/>\nprotected and preserved from the invasion of the driving force<br \/>\ncalled technology?<\/p>\n<p>Chapter Three &#8211; Technology and Tradition<\/p>\n<p>Part Two: Technology in the Home.<\/p>\n<p>  Technology has always affected the home. The Refrigator,<br \/>\nelectronic oven, and electrical lighting are a far cry from a gas<br \/>\nlamp illuminated kitchen and a wood burning stove.<br \/>\n The washer and dryer, disposable diapers and running water have<br \/>\nfreed up plenty of time for more enjoyable pursuits like going<br \/>\nfor walks or visiting friends but in many instances just<br \/>\nlistening to the radio or watching television. We are surrounded<br \/>\nby technology always &#8211; modern techno conveniences such as the<br \/>\ntelephone (portable,cellular, or other) the microwave, toasters,<br \/>\ncoffee makers, VCRS and camcorders. The computer will have more<br \/>\nimpact in the home than any other techno convenience since the<br \/>\ntelevision.( or Nintendo). The computer will contribute both to<br \/>\nthe organization and the entertainment\/leisure activities in the<br \/>\nhome -catapulting into a nucleic role which the household could<br \/>\nquite possibly revolve around in the future. Through the computer<br \/>\na family, individual, etc. could have access to more information<br \/>\nthan they could ever hope to tread upon &#8211; never mind absorption.<br \/>\nMiscellaneous tasks and activities such as going out to get a<br \/>\nnewspaper, borrow a book from the library,get a video or play<br \/>\narcade games could be fulfilled by simply sitting in front of<br \/>\nkeyboard and screen. It is hard to predict what the outcome of<br \/>\ndiscontinuing traditional activity might be &#8211; or if it will<br \/>\nhappen at all. The potential is real and the outcome might be<br \/>\ndisastrous.  Even a general recognmition by society to admit and<br \/>\nunderstand this;that the computer in the home and workplace is<br \/>\npotentially harmful to our continued existence, might go a long<br \/>\nway in preserving whatever integrity we have left.<\/p>\n<p>Chapter Four &#8211; Art and Architecture: The Role of Technology<\/p>\n<p>  There is a big difference between computer generated art and<br \/>\nart that exists solely in the computer. Computer generated art<br \/>\ncan still be accessed in the traditional way, it can hang on your<br \/>\nwalls  at home &#8211; it can be displayed in a gallery or reproduced<br \/>\nin a book.In this way the art is not dependant on the computer<br \/>\nfor it&#8217;s existence &#8211; it can retain an identity seperate from the<br \/>\ncomputer. In these instances the computer is like a tool the<br \/>\nartist has used to create his\/her work, just like a camera, or a<br \/>\ntablesaw. With art that exists solely within the computer, the<br \/>\nimages can only be viewed via the computer and nowhere else. It<br \/>\nis a permanent attachment to the piece and it is therefore an<br \/>\nintegral element of the work itself. This type of art is<br \/>\ndifferent from traditional art or even independant computer<br \/>\ngenerated art because it&#8217;s focus or motives are related to<br \/>\ncommunications in a different way &#8211; an area of communications<br \/>\nwhich is void of the physical and tangible.This difficult concept<br \/>\nof relaying ideas and information can be thought of as a large<br \/>\nbase of information, compiled of the thoughts and interests of<br \/>\nthousands of people.<\/p>\n<p>  What is the role of the artist within this base of information,<br \/>\nand how will the role of the artist change as a result of<br \/>\ntechnology? Who is the artist? The artist is foremost a designer;<br \/>\na person who conceives ideas and then attempts to communicate<br \/>\nthose ideas  (sometimes to themselves and sometimes to others)by<br \/>\nrepresenting the ideas in a physical expression. What the<br \/>\nexpression will be depends on the the designer. If the designer<br \/>\nis a musician the expression might be a musical score, if the<br \/>\ndesigner is  an architect than probably a building plan. There<br \/>\nare several advantages to working within a large information base<br \/>\nthat over a 100 000 000 million people have access to ( ie. the<br \/>\nInternet).The exposure is tremendous and the opportunity to make<br \/>\ncontacts and to to relay ideas is anyone&#8217;s speculation.  The<br \/>\nelectronic art gallery is to the artist today what television<br \/>\nwould have been to the actor who was previously only viewed in<br \/>\nlive theater. In presenting to the masses through an electronic<br \/>\nnetwork an expression of an idea the artist is able to convey and<br \/>\ncommunicate thoughts on a widespread level &#8211; but to what level of<br \/>\nefficiency? Is something lost in the philosophy if the artist is<br \/>\nable to communicate the the idea to a broad audience but only in<br \/>\ngeneral terms? Is it better to communicate a fuller understanding<br \/>\nof a concept to a limited people instead of a general idea to<br \/>\nthousands? This question can only be answered by the individual &#8211;<br \/>\neach artist having their personal agenda which dictates their<br \/>\nactions and motivates their work.<\/p>\n<p>  It is up to us, the designers and artists to determine and<br \/>\nshape our changing role along with the advancement of technology.<br \/>\nWhat else can we do? We are forced to go with the flow and<br \/>\nutilize technology to prevent our obsolescence. Technology and<br \/>\njob displacement go hand in hand and the artist and designer are<br \/>\nnot an exception. With more and more sophisticated software many<br \/>\nkinds of work in the design industry could easily be sifted out<br \/>\nin the future. Graphic artists, architects, industrial designers<br \/>\ncould in all like likelihood be eliminated in future society.<br \/>\nThink of past tradesmen (tradesperson) who no longer have a place<br \/>\nin the world due to technological advancement and new invention?<br \/>\nHow many shoemakers have you met recently? The shoemaker was a<br \/>\ntradesman &#8211; a designer of a kind and is a scarcity in modern day.<br \/>\nOf course the machine made\/pre-fab shoes can never match the<br \/>\nquality of a leather shoe cut and measured specifically to the<br \/>\nindividual&#8217;s foot. One of a kind shoes- each with their own<br \/>\nidentity;  a product and design from start to finish of the<br \/>\nindividual designer and his\/her original vision. The fact is if<br \/>\nit is good enough, if it will get the job done (at least<br \/>\nsatisfactorally) then it will be accepted by the masses;leaving<br \/>\nlittle room for the creativity and ingenuity of the individual<br \/>\ndesigner. A balance needs to be struck between designer and<br \/>\ncomputer &#8211; a blance where the computer is a tool for the designer<br \/>\nand not the designer itself. Architects and draftspeople now have<br \/>\nthe unique advantage of being able to conjure up their changing<br \/>\nvisions quicker than they could possible recreate an intricate<br \/>\ndrawing by hand.These quickly redrawn views however, only remain<br \/>\nan advantage to the architect etc. if the designer is still the<br \/>\nmotivating factor behind the design and is the major contributor<br \/>\nto the end result.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>                         Preinventing the Wheel<\/p>\n<p>     Have you had enough of magazine articles and other essays<br \/>\nwhose titles play on the word &#8220;virtual?&#8221; Articles with names like<br \/>\n&#8220;Virtual Virtuoso&#8221; or &#8221; Virtually now&#8221; or &#8220;Virtigo.&#8221; I thought as<br \/>\nmuch. Virtual reality is getting very tired, and it doesn&#8217;t even<br \/>\nexist yet. It has been able to avoid fading out of public view<br \/>\nfor this long because of its&#8217; name, which sounds sufficiently<br \/>\nofficial, and at the same time vague enough to allow its&#8217; use in<br \/>\ncontext with anything one thinks is neat-o. In the forties, there<br \/>\nwas a similar craze for things whose existence was in question,<br \/>\nand it also had a misleading name that made people sound clever.<br \/>\nThat name is Existentialism, and before it became popular, it<br \/>\nactually meant something. But it was only taken seriously after a<br \/>\ncouple hundred people who hadn&#8217;t bothered to find out its&#8217;<br \/>\nmeaning were put in situations where they had to pretend that<br \/>\nthey had- hey, presto- 200 false definitions! This confusion is<br \/>\nhappening to virtual reality, only not so romantically as it did<br \/>\nin post-war France. A few months ago I had dinner with a good<br \/>\nfriend. As we ate he asked me to explain to him what the whole<br \/>\ndeal on virtual reality is and I told him, more or less, that it<br \/>\nis the idea of general purpose simulation, and went on to explain<br \/>\nthat simulators of this sort need detectors to sense body motions<br \/>\nor speech, devices to stimulate our senses of sight, hearing,<br \/>\ntouch, etc., and a computer to connect everything and vary the<br \/>\ninteraction according to programs. Then I felt obliged to rehash<br \/>\nthe monologue about the many possibilities of the potential<br \/>\nmedium, and did, but my friend, who is an Economics major, just<br \/>\nlaughed, &#8220;Is that all it is, a glorified video-game?! You<br \/>\nactually study that kind of stuff at school? I heard all this<br \/>\ntalk on how important it is!&#8221; He had been impressed by the<br \/>\nvirtual Paul Reveres, the virtual exaggerators, the virtual<br \/>\nnewspaper columns with titles like this. It is truly a pity that<br \/>\nthe term &#8216;virtual reality&#8217; isn&#8217;t used sparingly, and that &#8216;the<br \/>\nstudy of simulation&#8217; or some like phrase doesn&#8217;t get all the<br \/>\nattention. Simulators already exist. Because of all this hype,<br \/>\nvirtual reality is being made to sound a lot more important than<br \/>\nit is. Virtual reality is being treated like some radical new<br \/>\nscience. Ad agencies are cashing in on its&#8217; commerciality and<br \/>\nconfusing the general population with the meaning of the term.<br \/>\nFans of virtual reality are trying to convince people that its&#8217;<br \/>\ndawn is ridiculously near and thus that its&#8217; study is pertinent.<br \/>\nOther virtual reality enthusiasts are preaching that virtual<br \/>\nreality is &#8220;the way&#8221; and will end racial inequality and give the<br \/>\nrepressed a voice. Just as preposterously, academics are solemnly<br \/>\nwarning that virtual reality will create a nation of violent<br \/>\nthugs. Others warn of &#8220;virtual-reality addictions,&#8221; seriously;<br \/>\n&#8220;virtual-reality addictions.&#8221; It is sad that a promising<br \/>\ntechnology has been taken over before it has even reached a<br \/>\nconcrete stage, by a bunch of clowns.<br \/>\n     The driving forces behind virtual reality have been around<br \/>\nfor all of human history so why is it considered such a radical<br \/>\nconcept? When flight simulation programs started appearing a few<br \/>\nyears ago for home computers, a lot of folks bought them (after<br \/>\nall, they were pretty neat) but few sat around yakking about how<br \/>\nthose programs were &#8220;interactive&#8221; as though the word were a drop<br \/>\nfrom the fountain of profundity. Hell, even a pinball machine is<br \/>\ninteractive. What about &#8220;Choose Your Own Adventure&#8221; books, the<br \/>\nbooks that let kids make a decision by picking one of two pages<br \/>\nevery so often? What kind of novelty is there in trying to fake<br \/>\nthe world around us: We started with cave paintings, then<br \/>\nsophisticated paints until we had realistic oils, then the still<br \/>\nphotographic camera, the record player, motion pictures, talkies<br \/>\nand what could be more virtual than telephones; the technology<br \/>\nwhich Bell invented to allow an entire nation of people to<br \/>\nconsider talking to banana-shaped objects on street corners a<br \/>\nnormal part of life. Theatre is a form of virtual reality as<br \/>\nwell. Some like to think that the V.R. will &#8220;enlarge our minds&#8221;<br \/>\nby making us more imaginative. As though we haven&#8217;t now any<br \/>\nactivities requiring imagination. V.R. is not the first; it is an<br \/>\nelement of many games, from Chess through to Scruples. Of all the<br \/>\nthings V.R. could be compared to, it is strange that one hears of<br \/>\nthe similarities of V.R. and the telephone less often than V.R.<br \/>\nand narcotics. This is the kind of talk that makes V.R. out to be<br \/>\nlarger than life. There is a difference between drug-use and<br \/>\nany-old-thing that happens to be bizarre and illogical. That is<br \/>\nwhy we as a species have been spared an addiction to the writings<br \/>\nof Marshall Macluan. V.R. is not a new concept.<br \/>\n     Virtual reality is also kept well in the public eye by<br \/>\nadvertising firms. These firms are resourceful enough to have<br \/>\nfound a word associated with V.R. to advertise services or<br \/>\nproducts in a manner that will make them sound as though they are<br \/>\non the cutting edge of technology, regardless of the truth. I<br \/>\nhave already mentioned the word they use. The word is<br \/>\n&#8220;interactive&#8221; and it is plastered on everything from phone-sex,<br \/>\nto standard phone-in talk shows, to magazines and automobiles and<br \/>\nchildren&#8217;s toys. It is generally assumed that inter-active is<br \/>\nentertaining but who of us really wants to leave our couch to<br \/>\nphone a television station half way through a program. People<br \/>\nwatch television to relax. The same goes for reading, listening<br \/>\nto music and looking at pictures. Being interactive isn&#8217;t all<br \/>\nthat thrilling. One spends all one&#8217;s life in an interactive<br \/>\nworld. A lot of it even bores one. Being inter-active is not<br \/>\nnecessarily being virtual. It would be kind if advertising<br \/>\nagencies would not try to convince us otherwise. No, we will have<br \/>\nto wait a few years for real reality-simulators.<br \/>\n     How many years? &#8220;In the near future,&#8221; is the standard<br \/>\nphrase. How near? The people who vigilantly claim that V.R. will<br \/>\nbe perfected in the next ten years are generally the same people<br \/>\nwho talk a lot about terra-forming Mars and making it habitable.<br \/>\nHowever true it may be that all geniuses are dreamers, it is not<br \/>\ntrue that all dreamers are geniuses. Some are only poor,<br \/>\nmisguided Dr. Who fans. Let&#8217;s just say it takes thirty years to<br \/>\ndevelop a graphics system that can display at 24 fps, with<br \/>\nphotographic resolution, a stereoscopic alterable landscape-<br \/>\nwhich would take an insane amount of memory. We&#8217;ll also say that<br \/>\nby that time we&#8217;ll have the capability to transmit at real time<br \/>\nthe colossal amount of data needed to hook a V.R. machine up to a<br \/>\nnetwork. Then we&#8217;ll assume (this is more reasonable) that we&#8217;ll<br \/>\nhave a perfectly light-weight, comfortable bodysuit that won&#8217;t<br \/>\nmake one look like a scuba-diver wearing a bicycle helmet. Hey,<br \/>\nthey won&#8217;t be available to everyone. They won&#8217;t come cheap. It<br \/>\nwill take a long while for virtual reality systems to made<br \/>\ncompatible. It will be a while for a decent net to cover the<br \/>\nglobe. But let&#8217;s say that it will take around 50 years for V.R.<br \/>\nmachines to become common household items. As loose as any figure<br \/>\nbased on unprovable guesses must be, 50 years seems like a<br \/>\nreasonable number. What is all the excitement about then? No<br \/>\ncurrent virtual reality- type products, from war games to<br \/>\nvideo-games, come near to giving a convincingly real feeling.<br \/>\nJust because virtual reality may be right around the corner<br \/>\ndoesn&#8217;t mean we&#8217;ll see it next year. It&#8217;s quite possible that<br \/>\nhalf of us will be dead by the time virtual reality amounts to<br \/>\nsomething.<br \/>\n     Some people in these times hold the opinion that V.R. will<br \/>\nbe a great social instrument. Sure, after Nintendo rolls a few<br \/>\ntens of thousands of Virtualboys off the assembly line everything<br \/>\nwill be jolly. No more wars, no more intolerance. Neo-Nazi<br \/>\nSkinheads will plug in and suddenly turn into nice, decent<br \/>\nfellows and fall to their knees to beg forgiveness from the<br \/>\nminority groups they have been terrorizing an hour before. The<br \/>\nidea is that since people would have the ability to conceal their<br \/>\nidentity while using a net we would all be tolerant and<br \/>\nunderstanding. This would be a compelling argument were it not<br \/>\nfor the telephone which already allows us this service.If V.R.<br \/>\nevolves in a similar manner, it will end up with individuals<br \/>\nchoosing only to contact close friends. And I know that&#8217;s not<br \/>\nwhat the V.R. enthusiasts want. And I know they want it to be a<br \/>\nwild and crazy medium. But there are a lot of folks in the world.<br \/>\nBusiness people, for example, would get use out of V.R. by using<br \/>\nit for long-distance conferences or perhaps for models of<br \/>\nproducts, or real estate. They would not find it useful to<br \/>\npretend to be a Virtual-prawn on the Cyberspace-Oceanfloor<br \/>\nNetwork. People could do a lot of things on V.R. networks, not<br \/>\nall of them brotherly. Thanks to V.R. it would be a lot easier<br \/>\nfor racist people to form world-wide organizations.. they could<br \/>\ncongregate daily if they chose. It is just about as likely that<br \/>\nV.R. will correct the world&#8217;s problems as it is that a crumpet<br \/>\nwill corrupt a swinging mallet. On the other hand V.R. will not<br \/>\nspell a return to the dark ages.<br \/>\n     The idea is that someday children will be weaned on V. R.<br \/>\nsets. They will get used to regularly lopping off virtual heads<br \/>\nand so, when they grow older, they&#8217;ll be conditioned, see, and<br \/>\nthey&#8217;ll go nuts and they&#8217;ll lop off real peoples heads. No matter<br \/>\nhow much you show people that there is no evidence to support the<br \/>\nclaim that there is a correlation between violence in the media<br \/>\nand violence in real life they just don&#8217;t learn. For once and for<br \/>\nall, violence in the media is a good thing because it teaches<br \/>\nchildren to distinguish between fact and fiction. And so long as<br \/>\nit remains possible to tell when you are &#8220;virtual&#8221; and when you<br \/>\nare real there is no problem. We will never create V.R. so<br \/>\neffective that it is exactly the same as real life, we will<br \/>\nalways be able to notice something unrealistic about it, perhaps<br \/>\nthe way things sound, maybe the quality of light, it would<br \/>\ncertainly be virtually impossible to convincingly eat virtual<br \/>\nfood or have a perfect sense of touch.<br \/>\n     The most ridiculous overestimation of V.R. is that the whole<br \/>\nworld will become obsessed with V.R. and abandon the outside<br \/>\nworld forever. This is very poetic but unfortunately there are a<br \/>\ncouple little problems with this theory. Like, for example,<br \/>\neating. Or will V.R. be so amazing that people just won&#8217;t get<br \/>\nhungry. Oh, there is also some difficulty in respect to paying<br \/>\nthe hydro bill when you spend all of your time in V.R. and<br \/>\ntherefore have no time to work. Most people for V.R. or against<br \/>\nV.R. tend to wildly exaggerate the importance of V.R. Remember<br \/>\nthe stories there used to be about computers? The only people who<br \/>\nwill ever be addicted to Virtual Reality already are, those are<br \/>\nthe people like Commander Rick on Prisoners of Gravity, the kind<br \/>\nof fools who write poetry about &#8220;cyberspace.&#8221;<br \/>\n     Virtual reality does have a lot of potential; to take up<br \/>\nwhere the telephone leaves off, to amuse and entertain, to<br \/>\ndesign, and a whole lot more. What is annoying is to see history<br \/>\nendlessly rehashing itself. People have always exaggerated with<br \/>\nnew inventions from film to space travel. It is ludicrous that<br \/>\nvirtual reality is treated as such a unique, modern concept. It<br \/>\nhas roots in the trend in Western culture since the Dark ages of<br \/>\nmore and more realistic art and it has roots in the production of<br \/>\nvarious modern simulators. It is ridiculous the way ad agencies<br \/>\nthrough around the term &#8220;interactive,&#8221; in order to confuse people<br \/>\ninto associating it with virtual reality. It is ridiculous that<br \/>\nvirtual reality is being talked about this much when it probably<br \/>\nwon&#8217;t take off until another half century. It is ridiculous to<br \/>\nattribute spectacular moral consequences to virtual reality,<br \/>\neither good or terrible. It is particularly silly to predict<br \/>\nslaves to entertainment when no such preposterous phenomena has<br \/>\never existed before. It is a field too easy to romanticize. It is<br \/>\neasy to think of all the possibilities, and easier to forget that<br \/>\nmost of them will never be realized. Virtual reality is already a<br \/>\nfashion statement, an advertising ploy, a moral issue, and a<br \/>\nconstant subject in magazines. With all the attention one would<br \/>\nthink we were reinventing the wheel. <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>             Notes on the use of the computer in art.<br \/>\n             by D. Venables<\/p>\n<p>      The computer is a tool, a fancy tool, but just a tool.  In<br \/>\nthe hands of a person who makes art, it can be used to make<br \/>\nart&#8230;the REAL kind of art.  The pencil is a tool, a simple tool,<br \/>\nbut just a tool.  In the hands of a person who makes art, it can<br \/>\nbe used to make art&#8230;the REAL kind of art.  Perhaps if the<br \/>\nmajority of the computer art we see is pretty dismal, it is<br \/>\nbecause the tool has not yet found the right hands.<\/p>\n<p>      Contemporary culture and the place technology has in it.<br \/>\nA loaded statement.  Contemporary culture &#8220;is&#8221; technology.  At<br \/>\nleast in our privileged neck of the woods.  Taking this course<br \/>\nhas been akin to the experience of buying a Volkswagen and then<br \/>\nnoticing them wherever you go.  I now see the use of computer<br \/>\nsystems where I was once blind to them, in every facet of our<br \/>\nlives.  A technology this pervasive must surely be adopted by the<br \/>\nartists among us.  The  avant-garde will never die.  The<br \/>\navant-garde will continually rear its unusual head where it&#8217;s<br \/>\nleast expected.  It is the evidence of evolution, the flower on<br \/>\nthe plant of science.<\/p>\n<p>(Even as late as dadaism, Marcel Duchamp noticed the relation of<br \/>\nthe avant-garde to the practice of the consumer-that the product<br \/>\nof the avant-garde was to have the same characteristics of<br \/>\nplanned obsolescence\/mass production as the products of mass<br \/>\nconsumption while simultaneously allowing the producer\/artist to<br \/>\nregister shock at being reduced to a machine.)  Discussed in<br \/>\nManfredo Tafuri, Architecture and Utopia: Design and Capitalist<br \/>\nDevelopment (Cambridge, Mass.: MIT Press, 1976).<\/p>\n<p>    Maybe notes on what art is (I guess we have to have some kind<br \/>\nof a definition before we can tell if computers can be a part of<br \/>\nit) would be in order.  A discretionary and biased viewpoint<br \/>\nfollows.<\/p>\n<p>     After spending the last couple of years focusing entirely on<br \/>\nphotography, I came into this course, wide-open, and ready for<br \/>\nnew ideas, primed by a lecture by photographer Jeff Wall, who<br \/>\nshowed a  selection of his older work and also a couple of his<br \/>\nnew pieces, done via computer graphics.  This fired my<br \/>\nimagination.  Little did I know at the time that Jeff was in the<br \/>\nhabit of traveling to Los Angeles and renting the computer lab<br \/>\nthere in Hollywood which has all the heavy artillery used in huge<br \/>\nspecial effects productions.   The pieces he produced were of<br \/>\nhigh quality due to the level of the technology he was using,<br \/>\nalthough the work he had done could have been accomplished<br \/>\nthrough traditional photographic technique.  <\/p>\n<p>     Using &#8220;mind bicycles&#8221;  for photography is advantageous in<br \/>\nthat the cost to the environment is considerably less, ie. the<br \/>\nchemicals poured down the sink (and forgotten in a frenzy of<br \/>\nphotographic creativity)   make their way into the rivers,<br \/>\noceans, air, animals and eventually back to us in some form or<br \/>\nanother (perhaps while walking on the shore at midnight the<br \/>\nphosphorescence will suddenly, strangely, have you thinking of<br \/>\nCalvin Kline models).  The immediate health of the artist is<br \/>\nthreatened less during computer use than during the photographic<br \/>\nprocess as well.  It is cleaner to use than almost any other art<br \/>\nmaterial or tool.<\/p>\n<p>     Thinking that a two month course was plenty of time in which<br \/>\nto master the art of photo-manipulation, I gaily traipsed into<br \/>\nclass to  make some art. <\/p>\n<p>DEBBIES DEFINITION OF  ART <\/p>\n<p>    One of my definitions of  art  is, art as a verb&#8230; the act<br \/>\nof doing it.  After the doing part is done, what s left is a<br \/>\nfossil, a mere artifact of the real thing which is art.  The<br \/>\nart-things sitting in galleries, on walls, piled up in basements<br \/>\nare records and interesting as records of the metamorphosis and<br \/>\nworking out of a thought or feeling. <\/p>\n<p>     Art is sometimes thought of as a didactic, instructive sort<br \/>\nof exercise; or, conversely purely decorative.  These types of<br \/>\nart to me  are dead,  they leave no-where for the viewer to<br \/>\nexercise his or her own thought processes. <\/p>\n<p>      The viewer is assumed to be in one of two states, with it<br \/>\nor not with it.  In it or out of it.  Hip or square.  If privy to<br \/>\nthe current presumed cutting edge theme being presented by this<br \/>\ninstructive art, the viewer can nod sagely and agree; if not<br \/>\nconnected to the same stream of thought, there is  room for<br \/>\ninstruction.  This is claustrophobic and limiting, it stagnates<br \/>\nand is retentive.  <\/p>\n<p>     At this point I have a sneaking suspicion that much of the<br \/>\nart making using computer technology  is of this sort, a parading<br \/>\nof technique, a bragging and telling how the look of reality can<br \/>\nbe changed.  This has a tendency to dazzle and dictate a certain<br \/>\nlook ,  this kind of rigid template is an open invitation to the<br \/>\navant-garde, the art pirates, the art-hacker.<\/p>\n<p> &#8220;The stimuli of the modern world, sounds and sights are<br \/>\nreproduced and distributed through endless systems of linear<br \/>\ntechnology.  (The more intimate senses were long ago excluded<br \/>\nfrom this order.)  Stereo and video are recorded onto tape, that<br \/>\nopaque blackish substance that symbolizes the intransigent,<br \/>\nincomprehensible linear time of this universe.  Computers and<br \/>\nrecord players use flat disks whose spiral roadways reflect the<br \/>\ncircularity of their contents.  All visual and aural<br \/>\ninformation\u00a5speech over the telephone, the television picture,<br \/>\ncomputer data\u00a5is encoded into lines of electronic information.<br \/>\nThe linear becomes language.  The arcane discipline of electronic<br \/>\ncirculation now guards the gates of the senses.<br \/>\n     The proliferation of the computer is the development that<br \/>\nmost insures the closure of this system.. In the computer, we see<br \/>\nphysically affirmed, as if by an independent source, all the<br \/>\nassumptions of linear thought.  Conversely, the computer ignores<br \/>\nall utterances not made according to the rules of its own linear<br \/>\ncode.  With the advent of private computer use, the computer<br \/>\nbecomes an oracle of instruction in the structures of the linear.<br \/>\nIt gives instruction in how t write and how to conduct<br \/>\nbusiness\u00a5but according to its own linear rules.  It is even<br \/>\ndeployed to indoctrinate children into the ways of the linear.<br \/>\nFurther, as greater and greater amounts of society s information<br \/>\n(both financial and intellectual) are stored in computers, even<br \/>\nthe reluctant are coerced into dealing with the computer and its<br \/>\npattern of thought.&#8221;   <\/p>\n<p>Peter Halley,   On Line  New Observations, no. 35 (1985).<br \/>\nBlasted Allegories; 1987. The New Museum of Contemporary Art and<br \/>\nMassachusetts Institute of Technology.<\/p>\n<p>     Virtual reality moves art and art making into a realm of<br \/>\nendless possibility.  Freed from the confines of a small screen,<br \/>\nthis new dimension, for me is so broad it is almost impossible to<br \/>\nspeak of. Sculpture you can crawl into, ride, even travel through<br \/>\nfor what seems like miles, interactive installations.  Perhaps<br \/>\nthis is the new direction in art we were waiting for.  This will<br \/>\ninfluence, and enrich the traditional art practices as well as<br \/>\nconsumerism in society&#8211;art and consumerism&#8211;a well known couple<br \/>\nabout town.<\/p>\n<p>     The credibility of  that which is seen on a screen  (which,<br \/>\nto most people is accepted as the truth) can be used to<br \/>\nmanipulate and fool the viewer.   This is not a bad thing, a<br \/>\ntouch of healthy suspicion would be a welcome attribute in the<br \/>\ngeneral public. <\/p>\n<p>PIMPING THE REALITY PRINCIPLE -MONDO MAG (1993)<br \/>\n Angry, disillusioned and media-savvy, the newly discovered<br \/>\ntwenty-something generation is shaping up to a very hard sell.<br \/>\n\u00a5Debra Goldman, ADWEEK<br \/>\n Belief in advertising is not like breathing.  It doesn t come<br \/>\nnaturally; it must be taught.<br \/>\n\u00a5Edwin L. Artzt, Proctor &amp; Gamble CEO<br \/>\n It s got to be real.<br \/>\n\u00a5Levi s 501 jeans, advertisement<\/p>\n<p>And then there is the ephemeral, the part of art that comes when<br \/>\nyou least expect it.  <\/p>\n<p> Some things we plan.<br \/>\n  We sit and we invent<br \/>\n  and we plot and cook up<br \/>\n  Others are works of inspiration<br \/>\n  Of poetry<\/p>\n<p>  And it was this genius hand<br \/>\n  That pushed me up the hotel stairs<br \/>\n  To say my last good-bye. <\/p>\n<p>     ((DEBBIES ASIDE: (private thoughts on the act of communal<br \/>\nart on three screens at a time)<\/p>\n<p>     Although its hard for me to communicate verbally vocally,<br \/>\neasier if writing<\/p>\n<p>     taking turns&#8211; quick repartee isn t my bag.<\/p>\n<p> interesting to communicate well, more efficient felt like we<br \/>\nwere in touch-))<br \/>\n      &#8230;.huh?&#8230;..<\/p>\n<p>    On a more practical note, the strongest impression I&#8217; m left<br \/>\nwith from taking this course is the feeling of entry into the<br \/>\nrest of the world.<\/p>\n<p>  Especially here in Victoria, I&#8217;ve felt isolated, and<br \/>\nincreasingly so the longer I m here and the more time I spend at<br \/>\nschool.  In the past I ve always been able to take off for jaunts<br \/>\ninto the states, around Canada or Mexico, but in the last few<br \/>\nyears I have lead an increasingly parochial life.  It was a thing<br \/>\nI feared right from the first when I moved here, and then it came<br \/>\ntrue.<br \/>\nI&#8217; m sure this sense of isolation is not my very own domain,<br \/>\nisolation is a major theme of our society at this point and it is<br \/>\nmy belief that technology in all its myriad forms has contributed<br \/>\nto this.  The ability to lead a completely vicarious life,<br \/>\ncontaining excitement beyond the potential of most people, is<br \/>\navailable to anyone with a television, VCR, six-pack and a couple<br \/>\nof joints.<br \/>\n(oh ya, a video..fantasy of choice) <\/p>\n<p>     This isolation is endemic.  The T.V. screen which lives in<br \/>\nalmost every home is a constant friend, requiring no effort,<br \/>\nseemingly giving companionship and in reality taking away the<br \/>\nability to enjoy real personal contact.  As well, a study has<br \/>\nshown persons who watch a  &#8220;normal&#8221;  amount of television suffer<br \/>\nfrom lack of REM sleep time, in other words, they don&#8217;t dream.<br \/>\nDreaming is a necessary part of a healthy life and the loss of<br \/>\nthis ability must have a severe, though perhaps subtle effect on<br \/>\nthe person.  <\/p>\n<p>      In contrast with my first thoughts of the  virtual meeting<br \/>\nplaces  as making yet another barrier between people, (much like<br \/>\ntelevision, probably because they re both boxes that plug into<br \/>\nthe wall), I see them now as a link, a possible tool for fusion,<br \/>\nalthough far from perfect, especially in that it precludes a vast<br \/>\namount of people from becoming part of this new community for<br \/>\neconomic reasons.  I would like to think that with the growing<br \/>\navailability of the Internet, email and other network<br \/>\ncommunication systems, the unity that is created by the exchange<br \/>\nof thoughts and feelings will provide a humanitarian spring-board<br \/>\nand with the growing communication between people all over the<br \/>\nworld (I can hear music surging in the background&#8230;I d like to<br \/>\nbuy the world a coke&#8230;lalala) perhaps a true global<br \/>\nconsciousness will arise.  Or the consciousness already in place<br \/>\nwill become more compassionate through increased knowledge and<br \/>\nfamiliarity.  Art will fit in there (does already), a picture is<br \/>\nworth a thousand words&#8230;and takes up a lot more space&#8230;<\/p>\n<p>     The ability to have free, almost immediate communication<br \/>\nwith people who are far away is extremely satisfying.   <\/p>\n<p>     The level playing field of electronic communication on<br \/>\nInternet is    seductive.  I, and most people, don&#8217;t  reveal<br \/>\ngender, age, race, social standing while having these exchanges<br \/>\nand it is not necessary.  This has got to be a good thing.  <\/p>\n<p>     The  downside  of this connection is the potentially<br \/>\nintrusive nature of the electronic net, a net we could all be<br \/>\ncaught in like little smelts with credit cards,  Until the end of<br \/>\nthe World explored both these aspects fully, the connection kept<br \/>\npeople in close contact if they so desired and made it very hard<br \/>\nto hide.<\/p>\n<p>     Back to my personal story.  A testimonial.  Dredged in<br \/>\nisolation (and I mean dredging in the culinary sense, the way<br \/>\nyour mother used to dredge chicken pieces in flour and spices<br \/>\nbefore frying) I of course turned to the television and began one<br \/>\nof those marathon, epic debaucheries of avoidance.  Well, I was<br \/>\ndragged from my reverie of watching the passive screen to the<br \/>\nmore engaging activity of watching the computer screen, ah&#8230;.a<br \/>\nscreen that talks back.  I m not exaggerating when I say I miss<br \/>\nthe computer room during the weekends. <\/p>\n<p>    For me, with my limited resources, the computer works best<br \/>\nfor communication purposes, text, at this point is the medium of<br \/>\nchoice.<\/p>\n<p>    Computer art is verbal art right now.  Making traditional art<br \/>\nis, to me, usually a pretty solitary activity.  It is also a<br \/>\nphysical one, I enjoy the feel of the materials, the smell, being<br \/>\nable to hold the art, move it around.  Because I use my senses,<br \/>\nit is sensual.  Because it is sensual, there is also a realm of<br \/>\nsexuality. The move from three dimensional art to trying to make<br \/>\nsomething that I could call art, on a screen, that I couldn t<br \/>\ntouch or change the shape of unless I kept within the limited<br \/>\ndimensions, was frustrating to say the least.  Perhaps, now that<br \/>\nthe form is not so foreign to me and I have a real desire to see<br \/>\nwhat I can do with this thing, and more time; I ll be able to<br \/>\nexplore the visual aspects more fully.  This is only the<br \/>\nbeginning.<\/p>\n<p>  There is no conclusion.  My world has been made larger.  I have<br \/>\nbarely experienced an introduction to this new art tool.  I m<br \/>\nhooked. <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>*****************************************************************<br \/>\n***************<br \/>\n(These are the incoherant rantings of a young man driven over the<br \/>\nedge by a<br \/>\n word processing program. Please proceed with caution.)<br \/>\n*****************************************************************<br \/>\n***************<\/p>\n<p>     WordPerfect ate my essay, and my brain<\/p>\n<p>     Neil Barman<br \/>\n     9106988<br \/>\n     FA345<br \/>\n     Brad Brace<br \/>\n     June 18, 1993<\/p>\n<p>     The last time I spent a serious duration in front of a<br \/>\ncomputer was in grade six. I was twelve years old and the<br \/>\nelementary school I attended had purchased four Apple II&#8217;s. With<br \/>\nso few computers at their disposal they were forced to choose an<br \/>\nelite group of students who would be privileged enough have<br \/>\naccess to the new technology. I was chosen to be among the<br \/>\n&#8220;lucky&#8221; ones.<br \/>\n     We set out with task of learning Basic. I quickly learned<br \/>\nhow to write a program that would spew an annoying pattern of<br \/>\nnumbers<br \/>\ndown the screen. I also learned how to do math equations on the<br \/>\ncomputer, but I already had a calculator that made quick work of<br \/>\nthose and fit in my pocket too. We were given almost no guidance<br \/>\nmainly due to the fact that there was none to be given. Nobody<br \/>\nreally knew very much about computers, with a few exceptions.<br \/>\n     Two young brainiacs named Adrian Evans and David Burridge<br \/>\nknew what they were doing. They had computers at home, the very<br \/>\nsame ones that were at school. They wrote cute little programs<br \/>\nthat would do this or that. Programs so inconsequential I can&#8217;t<br \/>\neven remember them now. But they knew how to do it. They also<br \/>\nmade it their business to remind me that I did not know what I<br \/>\nwas doing. They would talk computer lingo and laugh at how<br \/>\nperplexed I would get. They would point and whisper and giggle as<br \/>\nI would try to explain to the teacher why I was so confused. I<br \/>\nhad no clue why we were doing what we were doing. I was given no<br \/>\nassistance in that department. The &#8220;computer education&#8221; program<br \/>\ncontinued and I continued to be bewildered.<br \/>\n     Basically Adrian and David were geeks flaunting their<br \/>\ncomputer literacy. I knew that and I tried not to let their<br \/>\nintimidation get to me. It did in any case. I opted out of the<br \/>\ncomputing program. I figured they were far more trouble than they<br \/>\nwere worth. I avoided them like the plague.<br \/>\n     Ten years later, I have decided to re-acquaint myself with<br \/>\nthe machine called computer. A class called &#8220;Art and Technology:<br \/>\nArt  in the Age of Digital Reproduction&#8221; seemed like it would be<br \/>\na good start since I already have a pretty good grasp of the art<br \/>\npart.  Combining art with computer technology sounded like a<br \/>\nfascinating progression. Since I make art, I was curious as to<br \/>\nhow I could use computers in my art-making process. As it turns<br \/>\nout, the software  that is available right now is of almost no<br \/>\nuse to me. While it can be enjoyable and amusing to manipulate<br \/>\nphotographs and paint on electronic canvases, it still seems like<br \/>\nit&#8217;s more trouble than it&#8217;s worth. I have been told, however,<br \/>\nthat these boxes come in handy.<br \/>\n     The work that I am doing at present, which is mostly<br \/>\nphotography, has too much basis in reality. It is about the way<br \/>\nwe live. It is about the way we build and develop the areas where<br \/>\nwe live and how we make those places  as ours. It is about many<br \/>\naspects of being a person. I have not found a way for the<br \/>\nsoftware to provide me with any assistance. I work with other<br \/>\npeoples&#8217; senses of self and creativity. While someone is probably<br \/>\nwriting a program that will simulate these things, I&#8217;m not<br \/>\ninterested. I thrive on interaction with real people, they never<br \/>\ncease to amaze me.<br \/>\n     While computer software itself has not provided me with<br \/>\ninspiration, the Internet has. At first what felt like a mystical<br \/>\nsociety of computers around the globe is now a different<br \/>\ndimension of worldly consciousness. Quantum mechanics is busy<br \/>\ntrying to prove the existence of alternate dimensions; I&#8217;ve been<br \/>\nexploring one for the last eight weeks. It is the dimension of<br \/>\ninformation and communication.<br \/>\n     It seemed like an incredibly difficult task at first, much<br \/>\nlike learning Basic when I was in grade six. This time however<br \/>\nthere were no computer geeks around to hamper the learning<br \/>\nprocess. I was all on my own. With only a guide book to chart my<br \/>\ncourse I have been able to &#8220;go&#8221; all around the world. I have<br \/>\ngained access to a seemingly endless supply of information. Text<br \/>\nis definitely the most powerful medium here. I have found other<br \/>\nforms of information, sound and images for example, but text is<br \/>\nthe only one that has been able to feed me satisfactorily in this<br \/>\ndimension. Text has given me the knowledge to explore further.<br \/>\nWith more exploration comes more text, comes more knowledge&#8230;<br \/>\nThis may not seem like a breakthrough discovery to most, but it<br \/>\nwas to me. The text not only pushes me in new directions around<br \/>\nthe Internet, it has charged my imagination. I am fascinated with<br \/>\nthe possibilities of this new dimension.<br \/>\n     I have been able to converse with people all over the world.<\/p>\n<p>The very same people I would love to interact with in person but<br \/>\nam unable to because of distance. Connectivity over the Net has<br \/>\nbeen the next best thing I suppose, but it is a far cry from the<br \/>\nreal interaction that fuels my art. I have found it intriguing to<br \/>\nno end but it hasn&#8217;t given me anything. Yet. I expect that<br \/>\ncommunication on the Internet will be very much like regular<br \/>\nsocial interactions people have nowadays. You go to places you<br \/>\nlike. You avoid other places. You meet many people. You keep in<br \/>\ntouch with a few. Friendships grow and you learn from each other.<br \/>\nThe thing that has been somewhat of a shock has been the<br \/>\nrelearning,  from scratch, of all things dealing with social<br \/>\ninteraction. You must relearn the processes of travel and<br \/>\nconversation. There is no bus route for the Internet and you<br \/>\ncan&#8217;t laugh out loud.<br \/>\n     The arena of the MOO seems to provide a bridge between<br \/>\nreality and Jaron Lanier&#8217;s vision of VR and communication as one.<br \/>\nThough they are only text-based at the moment they are headed in<br \/>\nthe right direction. Their possibilities for character<br \/>\ninteraction extend only as far as they can be programmed. In<br \/>\naddition to this, if you want to see how you interact with<br \/>\nanother character, you must visualize it in your head. The same<br \/>\ngoes for sounds and smells. The ideal vision of VR has all<br \/>\nsensory inputs virtualized. I would probably be an excellent<br \/>\nguinea pig for a perfectionistic VR developer. You see, I suffer<br \/>\n(or , as I like to think, am privileged to suffer) from a<br \/>\ncondition I call hyper-awareness. Anything and everything my five<br \/>\nsenses can take in they do. This  is usually a pleasing<br \/>\nsubstitute for the drugs I&#8217;ve never done though overloads do<br \/>\nhappen. It can make driving a little difficult. I find the Moo&#8217;s<br \/>\nacceptable, but not enough to tweak my senses, which enjoy<br \/>\nreality far too much.<br \/>\n     On the flipside of that argument is that Moo&#8217;s, in<br \/>\nparticular MediaMOO at MIT, have provided me with some<br \/>\ninteresting insights into how people develop and personalize<br \/>\ntheir own space when it can be absolutely any space at all. You<br \/>\ncan make anything and set it so it can be manipulated in any way<br \/>\nyou choose. Most of the stuff I&#8217;ve &#8220;seen&#8221; has been pretty<br \/>\nimaginative. The major limitation of creating your own<br \/>\nenvironment in a MOO is that other characters can only perceive<br \/>\nit one way, the way you describe it. Something is lost when you<br \/>\nare not able to explore a locale with your five senses. It is<br \/>\nsomething that is not actually a sensory input. It is more of a<br \/>\nfeeling you get about the person whose space you are in. The<br \/>\nsterility of the MOO keeps you from feeling this. It is pretty<br \/>\ndifficult to get in a position in the MOO where you feel<br \/>\ngenuinely uncomfortable. It&#8217;s a feeling like this that makes you<br \/>\nact truly human. Without it, and others, social interaction feels<br \/>\na bit too artificial. With all this talk about feeling I<br \/>\nbeginning to think that I&#8217;m missing the point.<br \/>\n      If you&#8217;ve noticed traces of pessimism, sarcasm, and<br \/>\ncynicism, you&#8217;re probably reading this properly. These natural<br \/>\ncharacteristics of my personality, coupled with my desire for<br \/>\nreal experiences and my general dislike of things convenient,<br \/>\nleave me still wondering the same thing I wanted know in grade<br \/>\nsix: what is all the hype about?<br \/>\n     It seems that almost every household has a computer. I am<br \/>\nconstantly hearing how you must be computer literate in order to<br \/>\nsucceed get a job nowadays. Many people are storing all their<br \/>\nvital information on disk. Even in this class, so many people<br \/>\nappear to be engrossed with learning how to use the available<br \/>\nsoftware.  It seems awfully limiting. Am I missing something? Is<br \/>\nthere something advantageous about having your job, your home,<br \/>\nyour self, hang in the magnetic balance?<br \/>\n     Computer-dependant people have perhaps conveniently<br \/>\nforgotten that computers need electricity. Again, not a<br \/>\nmonumental revelation, but few seem to acknowledge this fact.  It<br \/>\nmakes me think of one of the  many power failures that used to<br \/>\noccur during summer rainstorms as when I was younger. People<br \/>\nwould gather at some spot on the street, sheltered by umbrellas,<br \/>\nand chat. My mother once told one of the neighbour kids that<br \/>\nsince the power h ad gone out we&#8217;d have to watch television in<br \/>\nthe dark. He bought it. People are just as gullible when it comes<br \/>\nto computers. Computers also &#8220;crash&#8221; (a mysterious phenomenon<br \/>\nthat I have been reminded of thrice during the writing if this<br \/>\nessay). Rarely does anybody have a solution, let alone an<br \/>\nexplanation for this. I can&#8217;t understand how people can rely so<br \/>\nmuch on such fragile pieces of equipment.<br \/>\n     After so much griping about these annoying boxes I&#8217;d better<br \/>\nreveal my admiration of them. As I have already stated, I think<br \/>\nthe ability to communicate with them is invaluable. Having a<br \/>\ncomputer in every household for that reason alone would be worth<br \/>\nit. Anyone has the capability to access almost anything from<br \/>\nanywhere. Those are pretty huge parameters that have never been<br \/>\nwithin our reach before. People talk of a restructuring of the<br \/>\nInternet whereby more restrictions would be in place.<br \/>\nUnfortunately, due to human nature, we will probably work to<br \/>\njustify a situation like that. Greed will more likely than not<br \/>\ndrive people to lock up information, with access for a price.<br \/>\nHackers will continue to hack  but the stakes will be higher. The<br \/>\nauthorities will crack down harder on those who are caught. Those<br \/>\nin the upper echelons of government know that information is<br \/>\npower, and they&#8217;re not about to give it up that easily. The EFF<br \/>\nwill hopefully grow and continue to prosper.<br \/>\n     I have been amazed by what computers can do. My aspirations<br \/>\nfor putting out my own publication will be realized shortly.<br \/>\nWhile you&#8217;d never be able to tell by the appearance of this piece<br \/>\nof writing, I am eager to tap the dynamics of the realm of<br \/>\ndesktop publishing. Even more than I imagined, I will be able to<br \/>\ndistribute it world-wide if I so choose. I will be able to design<br \/>\nmy own home, with plans ready to hand to the builders. These are<br \/>\nthings I had not imagined possible before. I don&#8217;t suppose Adrian<br \/>\nand David would be too impressed. So what.<br \/>\n     I have been feeling quite uncomfortable trying to come up<br \/>\nwith &#8220;original insight and speculation on contemporary culture<br \/>\nand technology.&#8221; I have such little experience with this field<br \/>\nthat any attempts to theorize so far have ended up with<br \/>\ntechnologically aware people either stating that it&#8217;s been done<br \/>\nor questioning why I would want do such a ridiculous thing. It<br \/>\nhas made me feel like I&#8217;m too creative to be working on a<br \/>\ncomputer. Either that or I&#8217;m being too demanding. I don&#8217;t have<br \/>\nthe technical know-how to recognize which it is yet.<br \/>\n     This planet definitely needs more communication. The<br \/>\nInternet has made it so that you reach around the world, but not<br \/>\neverywhere.<br \/>\nAs far as I know of there are no connections to the third world.<br \/>\nFor the most part the technology is only available to big<br \/>\nbusinesses and universities. According to Molly, a character in<br \/>\nMediaMOO, that would mean that this kind of technology is limited<br \/>\nto an elitist group of people with enough money to gain access to<br \/>\nthe resources. The uneducated, unwashed masses are deprived of<br \/>\nthe opportunity to be connected. I can believe it. We are going<br \/>\nto have to find a way to hook up the rest of the world. Without<br \/>\nit, the third world might slip further into the information void.<br \/>\n     &#8220;I have found computers provide a pretty good workout for<br \/>\nthe modern mind. The possibilities of computing have been able to<br \/>\nstretch the imagination of some. Never before would you have been<br \/>\nable to manipulate a photograph or a rendered 3D object in the<br \/>\nways you can now. You can publish yourself. While it is still<br \/>\nsomewhat expensive to accomplish these things, it is no longer<br \/>\nabsolute impossible. With the added potential of computers you<br \/>\ncan let your imagination explore larger expanses. Getting things<br \/>\ndone is now only a matter of learning how to do it, and even that<br \/>\nis easier than ever!&#8221;<br \/>\n     &#8230;<br \/>\n     I still don&#8217;t buy it.<br \/>\n     Reality is far too valuable for me to give up. I love my<br \/>\ncat. I love Italian food. I love my Polaroid camera. I like to<br \/>\nfeel fear. I drive my car fast any chance I get. I have almost<br \/>\ndrowned in snow. Standing on the edge of the roof of my apartment<br \/>\ngives me a rush. There is no virtual adrenalin. I play basketball<br \/>\non the weekend with a bunch of very large guys who hit hard.<br \/>\nBruising is an essential part of being alive.<br \/>\n     I have memories of growing up. Barbecues in the back yard.<br \/>\nRiding my bike up and down the block. Neighbours. Getting chased<br \/>\nby the bully. Going on vacation. Swimming at the local pool.<br \/>\nStuffed animals. I don&#8217;t think virtual sentiment would cut it.<br \/>\nThe terrible feeling inside when you smoke your first cigarette.<br \/>\n     The experiences of my life have shaped me and will continue<br \/>\nto do so forever. I can&#8217;t help but get the feeling that<br \/>\ntechnology is being shoved down our throats. I thought this time<br \/>\nI might be able to keep myself from gagging on it but i haven&#8217;t<br \/>\nbeen successful so far. AT&amp;T is trying to convince me that I<br \/>\nwon&#8217;t need a road map anymore. Their advancements will get me to<br \/>\nmy destination quickly, safely, and efficiently, and when I get<br \/>\nthere I can call my wife over a video-phone. They&#8217;re trying to<br \/>\nmake physical distances non-existent by transporting my presence<br \/>\naround through a sterilizing filter. I&#8217;ll pass on it, thanks. It<br \/>\nall just seems too safe.<\/p>\n<p>     I have not been able to make up my mind for the last seven<br \/>\npages. I have reacquainted myself with the best technology<br \/>\navailable to me. I have explored more of the Internet than most<br \/>\npeople I know. I have learned how to do many things with these<br \/>\nfancy boxes. I know what I can do. I still want to know why. At<br \/>\nleast this time I am able to make an informed choice about my<br \/>\nfuture in computing. It is very likely that six months from now<br \/>\nmy opinion will have changed. Nobody is going to know anyway.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>by:  James Nobel        <\/p>\n<p>INTRODUCTION<\/p>\n<p>Since the beginning of mankind, inventions were the fundamental<br \/>\nbackbone of progression into what laid ahead.  The telephone and<br \/>\ntelevision are among the most influential inventions that<br \/>\npropelled mankind into boundless territories.  Here,<br \/>\ncommunication is the intangible force that governs the world s<br \/>\nfate, we now live in.  If it wasn t for the telephone and<br \/>\npresident Kennedy s tactics we wouldn t be here: the Cuban crisis<br \/>\nwould have been a reality.  Now, considering this critical event<br \/>\nthat would have seriously dictated the future of civilization,<br \/>\nhow else will technology affect us?  Our lives will be changed<br \/>\nfor the better or the worse by technologically advanced tools and<br \/>\nmultimedia; in conjunction, the future of our society and culture<br \/>\nwill adjust and adapt as we progress into what may be the<br \/>\ninformation age  or the  post-industrial age.   A passage by Kurt<br \/>\nYonnegut captures the very essence of what we are to expect with<br \/>\nregard to technological advancements:<\/p>\n<p> . . . the First Industrial Revolution devalued muscle work, then<br \/>\nthe second one devalued routine mental work. . .    <\/p>\n<p> Do you suppose there ll be a Third Industrial Revolution? <\/p>\n<p> A third one? What would that be like? <\/p>\n<p> I don t know exactly.  The first and second ones must have been<br \/>\nsort of inconceivable at one time. <\/p>\n<p> . . . I guess the third one s been going on for some time, if<br \/>\nyou mean thinking machines.  That would be the third revolution,<br \/>\nI guess &#8211; machines that devaluate human thinking. <\/p>\n<p>(Smart, opening page)<\/p>\n<p>Although this passage makes reference to artificial intelligence,<br \/>\nit gives us an idea of how fast technology is progressing and the<br \/>\nramifications of such progression.  Can you image  machines that<br \/>\ndevaluate human thinking?   Our imagination would lead us to many<br \/>\npredictions on future society and culture.  Essentially,<br \/>\ntechnology is the impetus for the fate of our future.  In order<br \/>\nto instigate some thought and provide some insight, this essay<br \/>\nwill reveal the potential capabilities of contemporary technology<br \/>\nand the effects it will have on modern society and culture.  <\/p>\n<p>MODERN SOCIETY<\/p>\n<p>Communication and information are virtually the vital blood and<br \/>\nheartbeat keeping society alive and healthy.  Because of<br \/>\ntechnological improvement, the way in which we communicate has<br \/>\nbecome diverse and complex (Multimedia), diverting from<br \/>\nconventional forms.  New technology provides capabilities to be<br \/>\ndone differently, efficiently, and more conveniently.  In<br \/>\nessence, convenience and efficiency are the driving force for<br \/>\nmodern technology, without them civilization would remain<br \/>\nstagnant or dormant, which ever way you look at it.  If not for<br \/>\nconvenience, cellular phones would be obsolete and there would be<br \/>\nno drive for the invention of a wristwatch sized pagers.  If not<br \/>\nfor efficiency there would be no need for software programs such<br \/>\nas CADs and the digital form of communication, Email.<br \/>\nConvenience and efficiency complement each other, and together<br \/>\nare the essential ingredients for technological growth.<\/p>\n<p>With respect to the affects of technology on society,  we have<br \/>\nexperienced what has already happened and the many researches<br \/>\nthat had been done.  Consequently, there could be a trend that<br \/>\nwill provide invaluable clues to the future.  Eventually we are<br \/>\nand will be affected by modern technology and notice changes in<br \/>\nour education system, government, profession, and business.  New<br \/>\ninformation and communications technologies are spreading rapidly<br \/>\nthroughout the world at an increasing pace.  Someday, we will be<br \/>\nable to remain in one central location and complete all daily<br \/>\ntasks without coming in physical contact with another person.<br \/>\nSports and leisure activities will be the only factor motivating<br \/>\nthe movement of our body.  People may turn into a bunch of couch<br \/>\npotatoes taking for granted the convenience of what technology<br \/>\nhas to offer: already, interactive TV programs are enabling one<br \/>\nto order pizza from a simple command on a remote control.<br \/>\nAdditionally, information is as easy to access as searching for a<br \/>\nbook in a library, may be even easier.  There are databases<br \/>\neverywhere that can be accessed by the public.  For example,<br \/>\nthere is a BC computer guide listing programs and services<br \/>\noffered by the provincial government.  The convenience of<br \/>\nacquiring information by means of information highways precludes<br \/>\nthe hassles of fiddling through a phone book and calling place<br \/>\nafter place to access your target.  Moreover, telecommunication<br \/>\nis augmenting the elimination of office as the workplace.  People<br \/>\nwill be able to conduct daily work activities without leaving the<br \/>\nhome.  Consequently, the environment we live in may benefit from<br \/>\nless air pollution caused by excessive automobile exhaust and<br \/>\npopulation of the city core.  Economically, the decreased demand<br \/>\nfor downtown office space will drive the rent\/lease prices down,<br \/>\nthus, permitting affordable prices for people wishing to live in<br \/>\nthe downtown area.  To conclude, there seems to be many<br \/>\nadvantages of convenience, however, may be in the future this<br \/>\nworld we live on will be inhabited by slothful but highly<br \/>\nintelligent human beings.  <\/p>\n<p>Currently, information is without question equivalent to power<br \/>\nthat can be shared freely by all.  Some people acquire<br \/>\ninformation which is related to the struggle for the competitive<br \/>\nedge, especially in business.  Professions will fight for the<br \/>\nvaluable commodity (information) that will keep them ahead of the<br \/>\nrest of the pact.  An academic researcher needs information to<br \/>\nsolve problems and create theories that will undoubtedly keep<br \/>\nhim\/herself ahead of the field in his\/her discipline.  Even<br \/>\nartists, fashion designers will be affected.  By the nature of<br \/>\ntheir industry, replication is rampant, to a certain degree, and<br \/>\nwill burgeon if information is easily accessible.  If that s the<br \/>\ncase artists will lose their authenticity, however, due to<br \/>\nserendipity and creativity, they may gain new ideas and designs<br \/>\nto enhance their respective disciplines.<\/p>\n<p>Presently we can access and deliver information millions of miles<br \/>\naway on the other side of the world.  This was unfathomable years<br \/>\nago, but in the age of the INTERNET information is going to be<br \/>\nthe blood allowing the body of society to function smoothly.<br \/>\nWithout this communication network we may be thrown back into the<br \/>\ndays of civilization where mediums facilitating communication<br \/>\nwere non-existent.  Information and communication will be so<br \/>\nimmense that society may form into a single entity, a global<br \/>\ncommunity.  Although this is a broad view there may be a<br \/>\nrudimentary integration of a global society.  For instance,<br \/>\nautomatic translation of different languages for users of the<br \/>\nINTERNET.  A Canadian researcher communicating in English may<br \/>\ndeliver messages instantaneously translated into Chinese for a<br \/>\nChinese scientist. <\/p>\n<p>In the INERNET era, information highways are the driving force<br \/>\neliminating the need for paper as medium for communication.<br \/>\nDigitized text reinforces and supports the move for a paperless<br \/>\nenvironment.  Digital text is eternal and immortal, stored in<br \/>\nelectronic facilities, whereas paper is mortal and indefinite<br \/>\nwith a simple force of a hand or water.  Without a doubt, the<br \/>\nstrengths of information highways as communication mediums will<br \/>\nput smiles on the members and proponents of the environment<br \/>\nmovement.  Consequently, typing will become a mandatory<br \/>\nprerequisite implemented in our education system.  That is until<br \/>\nthoughts can be entered into a computer through voice activation.<br \/>\nUnfortunately (or to some &#8211; fortunately), the paperless<br \/>\nenvironment is presently not a reality and will take years for it<br \/>\nto become a part of society.  Despite the exponential growth of<br \/>\nthe INTERNET and computers entering more homes,  not every man<br \/>\nand women has access to computers and this communication medium.<br \/>\nAdditionally the 100% safeguard of computer storage is not<br \/>\nguaranteed (because of computer viruses and the like), thus<br \/>\nfurthering the acceptance of a paperless environment.  With<br \/>\nregard to mail,  the Email system will definitely flourish.<br \/>\nSending messages so easily and quickly will make writing letters<br \/>\nmore enjoyable.  May be future post offices will integrate the<br \/>\nEmail system in their organization.  Individual booths will have<br \/>\nvoice or hand activated input devices that delivers any where and<br \/>\nplace in the world at a cost comparable to a postage stamp.<br \/>\nWhere ever the Email system will be located, the<br \/>\ntelecommunications industry will probably be the main and most<br \/>\nimportant industry of the future.  This industry will provide<br \/>\njobs, compensating for the lost occupations that were replaced by<br \/>\ncomputers and robotics. <\/p>\n<p>In the education system today, computers are becoming more<br \/>\nprevalent.  Children are using it at a younger age, starting in<br \/>\nelementary schools.  By this integration of digital technology<br \/>\ninto our schools, children might grow lacking interpersonal<br \/>\nskills and a social life.  This statement is generalized, but<br \/>\nDarwin s theory of evolution may support the truth.  As years<br \/>\npass by children will lose touch of reality.  Communicating<br \/>\nthrough the INTERNET with someone without physical contact will<br \/>\ndeprive them of the experiences and feeling from conversing with<br \/>\na person face-to-face.  Additionally, the large world we live on<br \/>\nwill be mentally visualized as a small world, more intense than<br \/>\nwe currently imagine.  Conversely, there are a lot of positive<br \/>\noutcomes from modern technology in schools.  The INTERNET will<br \/>\nfacilitate and enhance knowledge, and provoke healthy<br \/>\nimagination.  If children read text sent to them through the<br \/>\nINTERNET, imagination will flourish as they try to grasp the<br \/>\nmeaning of the text and the person they are communicating with.<\/p>\n<p>In medicine and academic research, information technology can be<br \/>\nvery beneficial and advantageous.  Researchers can congregate via<br \/>\ncomputer networks (such as MediaMoo or other MUDs) facilitating<br \/>\nthe possibilities of cures for the earth s illnesses and human<br \/>\ndiseases.  With the use of computers and network, doctors and<br \/>\nresearchers will be able to work together and tackle the world s<br \/>\nproblems.  Moreover, sociologists can record, observe, and study<br \/>\ndialogue from players in a text form of Virtual Reality<br \/>\n(communication networks), allowing the fabrication of invaluable<br \/>\nconclusions and theories.  For biologists, computers can produce<br \/>\nartificial life.  Computer generated living beings live and<br \/>\nreproduce much like their biological counterparts.  This<br \/>\nbreakthrough will most definitely impact further studies into<br \/>\nreproduction of, for example, micro organisms that are the<br \/>\nfoundation for living forms.  Simulating biological growth can<br \/>\ngive scientists the observational advantage without the lengthy<br \/>\ntask of observing the real life growth stages.<\/p>\n<p>The all too familiar human occupation loss from computer<br \/>\ncapabilities is more pervasive as the years go by.  We have<br \/>\nalready experienced the impact of Robotics in the work place and<br \/>\ndue to the growth of the INTERNET and VIRTUAL REALITY computer<br \/>\nsubstitutable occupations will be diminishing.  Operators and<br \/>\ninformation servers are the unfortunate victims of this<br \/>\ntechnological take-over.  Conversely, new occupations may result<br \/>\nfrom such take-overs.  Additionally, because of advanced<br \/>\nsoftwares and artificial intelligence, modern architects (for<br \/>\nexample) have evolved from its true origin.  Now the most<br \/>\nstrenuous part of their job is to problem solve and design while<br \/>\nthe once arduous task of utilizing their drafting and drawing<br \/>\nskills are now obsolete.  CADs and the more advanced programs<br \/>\nhave most definitely made an impact in this industry, whether its<br \/>\npositive or negative.  Researcher have predicted that in the<br \/>\nfuture occupations will all be replaced or affected by computers,<br \/>\nexcept for artists, writers, and lawyers.  Well, that statement<br \/>\ncan now be modified to ALL professions will either be replaced or<br \/>\naffected by technological advancements.  Artists facing digital<br \/>\nreproduction of their artwork may encounter appreciation in their<br \/>\nwork, to a certain degree.  Greater exposure and dissemination of<br \/>\ntheir artwork will frankly improve advertisement of their<br \/>\noriginal work, thus creating greater demand and marketability.<br \/>\nThis of course is not applicable to every artwork; nevertheless,<br \/>\nit will impact every artist, especially the well-known or<br \/>\navant-gardes of the art world.  Additionally, writers and lawyers<br \/>\nwill inevitably be affected by the immense amount of information<br \/>\nfloating around in the vast array of networks.  A lawyer may win<br \/>\na case solely because of information he gathered as evidence that<br \/>\nwas diligently extracted from a database in another city or<br \/>\ncountry. <\/p>\n<p>A technological breakthrough that will literally change and rock<br \/>\ncontemporary society is VIRTUAL REALITY (VR).  If this technology<br \/>\nhad photo images in 3D and normal motion speed, there is<br \/>\npractically nothing it can t do.  Presently, among others, it is<br \/>\nused in medicine, military, education, training, entertainment,<br \/>\nand research.  The potential for VR is enormous.  While donning a<br \/>\nmask and wearing a sensitized glove (who knows what other<br \/>\nattachment will be available) one may accomplish tasks before<br \/>\nphysically impossible.  Essentially, the use of this technology<br \/>\nis without limits.  One can think of many ways of concocting a<br \/>\npurpose or objective for VR: simulating warfare for fighter<br \/>\npilots and soldiers is one assignment VR has accomplished.  The<br \/>\nmore interesting capabilities of VR is what it will be able to<br \/>\ndo, not what it has done.  Imagine communicating with a friend on<br \/>\nthe other side of the world as though he\/she was there in front<br \/>\nof you.  Images and sounds just like the  real  thing will fool<br \/>\nthe mind and give humans the ability to do almost anything<br \/>\nwithout the presence of physical contact.  A fencer under VR will<br \/>\nvisualize a stab wound (hypothetically speaking) without sensing<br \/>\nphysical pain throughout his\/her body.  Slam dunking like Michael<br \/>\nJordan without even leaving the ground.  Unfortunately there is a<br \/>\ndark side to VR and that is of satisfying our minds.  It could be<br \/>\naddictive, comparable to psychedelic drugs that fool our minds in<br \/>\naccomplishing impossible feats.  The illusions of the VR may have<br \/>\npsychological effects that may be comparable to the<br \/>\nhallucinogenic narcotics available in the market.  People will<br \/>\nlive and breath this artificial world of the VR.  The effects<br \/>\ncould be detrimental but for its present use the VR is beneficial<br \/>\nto society as it trains, educates, facilitates.  Additionally, VR<br \/>\ncan assist advertising and marketing tactics.  Business can use<br \/>\nthis medium to introduce new products which will attract<br \/>\ncustomers, and enable penetration and acquisition of a<br \/>\nsubstantial market.  This would most definitely be a competitive<br \/>\nadvantage for the user.<\/p>\n<p>VR may direct the future of a city s infrastructure.  For<br \/>\nexample, VR could someday be seen in shopping malls.<br \/>\nMerchandising stores will be the size of a information center<br \/>\nbooth with VR equipment and attachments.  Inside the VR world<br \/>\nwould be a store salesperson or assistant.  One will be able to<br \/>\nvirtually shop inside a digitally reproduced environment of a<br \/>\nstore.  Prior to entering this digital store, the size of ones<br \/>\nbody will be programmed to enable one to virtually try on a piece<br \/>\nof desired clothing.  Then, ones appearance will be viewed in a<br \/>\nvirtual mirror.  When one chooses to buy an item he\/she will<br \/>\npurchase it by conventional means, and receive it where it was<br \/>\nstored in a compact department behind the storefront (booth).  If<br \/>\nVR is used along these lines, society will benefit with fewer use<br \/>\nfor land and space.  May be the environment can be saved from<br \/>\nthis idea (if it hasn t already been thought of).  With<br \/>\nincreasing population, the infrastructure of a city would be<br \/>\nmaximized to civilian comforts without building outwards,<br \/>\npossibly destroying the environment and pristine wilderness<br \/>\nareas.  Basically, land and space will be used more efficiently<br \/>\nand effectively, and materials would not be wasted.  <\/p>\n<p>Along with the advanced technological capabilities of VR and<br \/>\nother instruments, the political system may change drastically,<br \/>\nfor the better or worse.  With the acceptance of the INTERNET in<br \/>\nthe Clinton administration, citizens will be able to voice their<br \/>\nopinions, feelings, and ideas about contemporary issues and<br \/>\nproblems.  This will enable the Clinton administration to view<br \/>\nthe  whole  picture of a controversial issue which provides the<br \/>\ncreation of quality decisions.  On the contrary , countries under<br \/>\na fascist government will experience greater control and order by<br \/>\nthe dictator.  With current and future information technology,<br \/>\ndictators will be able to monitor and record the lives of the<br \/>\npeople.  May be George Orwell s fictitious character  Big Brother<br \/>\nwill become reality.  Some believe this character already exists.<\/p>\n<p>MODERN CULTURE<\/p>\n<p>Society is built on many blocks, and no block is more celebrated<br \/>\nthan that of culture.  Culture is what distinguishes us from<br \/>\npeople of other nations, and because of escalating growth of<br \/>\nglobal interconnection different cultures will  be subject to<br \/>\nintegration.  Although a lengthy process, the transition is<br \/>\nexemplified in the global economic system: European Economic<br \/>\nCommunity (EEC) and the imminent North American Free Trade<br \/>\nAgreement (NAFTA) are just  simple examples of the movement<br \/>\ntowards global integration (hereinafter global integration is the<br \/>\ncohesion of information from all the countries of the world).  In<br \/>\nthe age where technology is fostering the construction of a<br \/>\nglobal village, how is the arts (the groundwork of culture) and<br \/>\nthe artists going to be affected?  Currently, how have they been<br \/>\naffected?<\/p>\n<p>Integration of the arts, which comprise of the theatrical,<br \/>\nmusical, and visual arts, are happening already.  Technology has<br \/>\nenabled people of different cultures and languages to communicate<br \/>\nwith each other.  Words in Japanese is currently translated into<br \/>\nEnglish in the matter of seconds by the tap of a finger.  Voice<br \/>\nactivated language translation already exists, furthering the<br \/>\npossibilities of global integration.  Considering global<br \/>\nintegration, what will be the dominant culture adapted by all?<br \/>\nA trend that seems to be occurring rapidly gives rise to an<br \/>\nanswer:  the country with contemporary  technology and culture<br \/>\nthat will attract others.  An example is the youth culture in<br \/>\nJapan and many other Asian countries who are riding the wave of<br \/>\nthe American youth culture.  They listen to the same music;<br \/>\nadmire the same visual artists, musicians, actors\/actresses, and<br \/>\nathletes; play the same sports (except for SUMO); and, eat the<br \/>\nsame food as the Americans, all possible because of the<br \/>\ntechnological multimedia available to them.  The powerful<br \/>\nAmericans not only influence its immediate neighbors but also<br \/>\noverseas countries.<\/p>\n<p>As technology develops, so does the arts.  Amid the presence of<br \/>\nthe INTERNET, artwork will be dispersed all over the world for<br \/>\nviewing by anyone who possesses the necessary instruments.  As<br \/>\ndeliverance and receipt of artwork becomes easier, the downsides<br \/>\nof replication (as already mentioned) are likely to be more<br \/>\nprevalent.  On the contrary, greater dissemination will enable<br \/>\nthe invention of new ideas and thoughts from a compilation,<br \/>\nacquired through various computer networks.  A simple example is<br \/>\nnative art.  Due to the vast amount of information available,<br \/>\nnative artists have produced new styles and forms of art through<br \/>\ngenerations.  A native artwork is printed with colors never used<br \/>\nin traditional forms.  Technique and use of tools for carving<br \/>\nwood and metal have enhanced and elevated native artwork.<br \/>\nPresently, native art is internationally recognized and cherished<br \/>\nby many.  The ideas may have been brought about independently,<br \/>\nhowever, the probability of acquiring new materials and<br \/>\ntechniques from outside sources are immense.  Additionally,<br \/>\ncontemporary artists benefit from information that can, through<br \/>\nhuman ingenuity, create new techniques, skills, and forms of art.<\/p>\n<p>Manipulation and digital production of visual artwork provides<br \/>\nefficient and convenient processes of creating art.  Art<br \/>\nconnoisseurs and enthusiasts may repudiate the nature and<br \/>\noriginality of digitally produced artwork.  This view is<br \/>\nreinforced by W. Benjamin:<\/p>\n<p> With the advent of process forms of reproduction, technique of<br \/>\nenlargement and slow motion begin to reveal aspects and images of<br \/>\nthe original which escape unaided or  natural  vision.  In<br \/>\naddition such processes of reproduction transform the contexts of<br \/>\nappreciation, reception and  use  of the original through the<br \/>\nprovision of  copies  which enter spaces and situations beyond<br \/>\nthe reach of the original.   (Smart, p.112)<\/p>\n<p>Additionally, he argues that  such developments have interfered<br \/>\nwith the<br \/>\n authenticity  of the object and that  in the age of mechanical<br \/>\nreproduction. . . . the aura of the work of art withers.  (Smart,<br \/>\np.112).  Nevertheless, the few that may support this view must<br \/>\nrealize the evolution of the mediums of visual communication.<br \/>\nArt was produced and expressed on wood and stone in the days of<br \/>\nthe Neanderthal and Cro-magnon man; then, artwork was expressed<br \/>\non paper; consequently, photography replaced the artistic<br \/>\nfunctions of the hand; currently, artistic expression is found on<br \/>\nthe computer screen.  If one accepts this view, digitally<br \/>\ncontrived artwork will be considered an authentic and unique form<br \/>\nof art. <\/p>\n<p>Amid the controversies on the amalgamation of artwork and<br \/>\ntechnology, artists (the creators and founders of cultural<br \/>\ncharacteristics) face extinction (in reality &#8212; layoffs or fewer<br \/>\njobs).  With the softwares (i.e. MacDraw) available in the<br \/>\nmarket, artists are overwhelmed by the capabilities and functions<br \/>\nof computer assisted production of design and music.  The<br \/>\nefficiency of these software packages are creating the<br \/>\nelimination of artist and their conventional skills and<br \/>\ntechniques.  Artists of the 90s and the future will probably need<br \/>\ncomputer literacy and utilization techniques as replacement for<br \/>\ntheir original skills (of using chalk, paint, pen, etc.).  If<br \/>\nthis is the case, who is the real\/true artist the computer or<br \/>\nperson?  In light of what may happen to artists,  art may be<br \/>\nnegatively affected by mass production and dissemination.  A<br \/>\npiece of artwork may devalue in the mind of a viewer because of<br \/>\noverexposure.  Much like the people who get sick and tired of the<br \/>\nsame music played on a particular radio station: our minds simply<br \/>\nturn off when their is repetition.  By the year 2010, the term<br \/>\noriginal piece of artwork  may signify the  original  millionth<br \/>\npiece of artwork.   <\/p>\n<p>CONCLUSION<\/p>\n<p>Currently the effects of technology is apparent to all of us;<br \/>\nhowever, in the age where full-blown cyberculture is not far off<br \/>\nin the future, we face a great deal of uncertainty and<br \/>\nvulnerability from what technology will offer.  We could be<br \/>\nliving beings existing mentally only in a digital environment<br \/>\n(i.e. in a MediaMoo).  More frightening, we are unsure about the<br \/>\nactual capabilities of technology in the future.  Imagine what it<br \/>\nwould be like to live on a world where communication is<br \/>\naccomplished through wires connected to the brains of<br \/>\nparticipating individuals from a central computing unit.  Wim<br \/>\nWender s film,  Until The End of the World  gave us a visual<br \/>\ninterpretation of the physical instruments necessary for entering<br \/>\ndigital information directly into the human brain; this would<br \/>\nenable the phenomenon of telepathy into a virtual reality.  The<br \/>\nuse for this fictitious instrument would be endless (e.g.<br \/>\neyesight for the blind) and the consequences would  probably turn<br \/>\ncontemporary society and culture five hundred and forty degrees.<br \/>\nAdditionally, it would either astonish or  scare the shit out of<br \/>\nmodern man and woman.   <\/p>\n<p>We can predict the ramification of technology on the future of<br \/>\nour society and culture, however, those prediction will never be<br \/>\nknown to actually occur.  Our future is like a biological entity,<br \/>\nno empirical data or past trends can forecast what is the fate of<br \/>\nmankind.  Not only do we as individuals live,  so does the<br \/>\nsociety and culture.  We are the blood cells that circulate<br \/>\nthrough the veins of society and culture.  Technology is the<br \/>\nmedicine or illness that will permeate the body of society and<br \/>\nculture.  The effects will not truly be known until the blood<br \/>\ncells (people) accept the medication (technology) or reject the<br \/>\nillness (technology).  Currently, the capabilities of  medication<br \/>\n(e.g. LSD in the 60s) and illness (AIDS in the 90s) are without<br \/>\nboundaries.  Analogous to technology, the mind altering drug of<br \/>\nLSD and the killer disease of AIDS are flourishing, capable of<br \/>\ninfluencing the fate of the mankind.  If technology didn t<br \/>\nprogress, history would not exist and time would not advance into<br \/>\nthe next minute or day.  The stagnant environment would not yield<br \/>\nany unusual events or occurrences.  However, reality is the<br \/>\nadvancement of time and technology.  The future effects of<br \/>\ntechnology on society and culture will never be know, but we can<br \/>\nonly theorize, visualize, and imagine.<\/p>\n<p>WORKS CITED<\/p>\n<p>Smart, Barry.  MODERN CONDITIONS, POSTMODERN CONTROVERSIES,<br \/>\n          Routledge, London, 1992.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>  TECHNOLOGY<\/p>\n<p>     The effects of modern technology on contempory culture and<br \/>\nsociety are far-reaching and have irrevocably changed the way in<br \/>\nwhich we view ourselves, and the world around us.  Technology has<br \/>\nprofoundly affected us psychologically, socially, physically, and<br \/>\nemotionally.  It has influenced the way in which we interact with<br \/>\neach other and with computers, and has drastically changed the<br \/>\nway in which we continue to develop.  Gradually, we have come to<br \/>\nsee the world as an entire global community that is linked<br \/>\nthrough computers and other communication systems.  Because of<br \/>\ntechnological advances it is now as easy to exchange ideas with<br \/>\nsomeone in China as it is with the person next door.  Advances<br \/>\nhave also been made in the computer programs that deal<br \/>\nspecifically with visual art and design.  One can also see the<br \/>\nadvances made in fields like Cybernetics, Virtual reality, and<br \/>\nartificial intelligence.  Yet these advances are not without<br \/>\ndrawbacks; for, the human factor tends to be left out of the<br \/>\nequation and makes information exchange impersonal and isolating.<br \/>\nThe technological progression that has occurred in the last one<br \/>\nhundred years has far outstripped the advances made in the<br \/>\nprevious one thousand years and with each new development<br \/>\nhundreds of possibilities arise for further advancement.<\/p>\n<p>     The technological breakthroughs made in the last twenty<br \/>\nyears have affected us immeasurably.  Within the framework of<br \/>\ncommunication systems alone, the socialization of humankind is<br \/>\nirrevocally changed.  We no longer see borders between nations as<br \/>\npsychological deterrents; merely as physical barriers.  We can<br \/>\ncommunicate with people in other nations as easily as we do with<br \/>\nthose we find within our own circle.  Entire databases and<br \/>\nnetworks have been set up to encourage communication and<br \/>\ninformation exchange between a diverse range of participants.<br \/>\nTelnet, Gopher, Mail Art, and Internet are just a few examples of<br \/>\nservices developed to promote and expand the concept of<br \/>\nindividual expression and facilitate the access to a vast array<br \/>\nof information available in the computer age. <\/p>\n<p>     Computer networking is one of the fasted growing<br \/>\nopportunities in the computer field.  It allows for a vast array<br \/>\nof different information to be accessed immediately at one&#8217;s<br \/>\nfingertips,  Telnet alone has over 4 000 different topics ranging<br \/>\nfrom weather and travel information to science and politics .<br \/>\nOnce hooked up to the network, the user can access different<br \/>\n&#8220;conferences&#8221; and can send and receive electronic mail.  While<br \/>\nusing Telnet, I was able to access very diverse material, and<br \/>\nreceive information on architecture and design, as well as<br \/>\n&#8220;conferenced&#8221; with a company that is sponsoring a design student<br \/>\nexchange between different Universities.  The quantity and<br \/>\nvariety of information that can be accessed is amazing, and it is<br \/>\ngrowing yearly as more and more people and companies connect to<br \/>\nnetworks.<\/p>\n<p>     Over and above of dealing strictly with information<br \/>\nexchange, networks also exist to expose artwork and other<br \/>\ncreative fields to the general public.  The International Network<br \/>\nCulture endeavors to eliminate the divisions between viewers and<br \/>\nparticipant, and artists and non-artists, while providing the<br \/>\nstructure for ongoing global artistic interaction.  Socially<br \/>\nspeaking, it has linked a variety of people,(students, teachers,<br \/>\nprofessional artists, etc.) who come from different locations and<br \/>\nsociological backgrounds, who otherwise would never have<br \/>\ninteracted.  This type of networking culture is a new movement<br \/>\nwhich challenges the conventional meanings of art and literary<br \/>\nexpression and acknowledges art to be more interactive.  The<br \/>\nintrinsic value of this democratic system of personal expression<br \/>\nallows for individuals to concentrate on aesthetic and creative<br \/>\nconcerns and not on status or political concerns.      <\/p>\n<p>     Cyberspace is a computer generated space that humans can<br \/>\nenter and interact within.  Cyberart, created in cyberspace,<br \/>\ntherefore has no physicality like real art, and it is more<br \/>\ndemocratic in the sense that it is created and expressed on a<br \/>\nunilateral and not on a hierarchical level.  Because it is new<br \/>\nthere is no hard and fast rule defining cyberspace.  As more and<br \/>\nmore people get on-line to networks and bulletin boards, the<br \/>\ngoverning of  cyberspace&#8211;who will be allowed access to what and<br \/>\nwhere and for what cost are questions that will need answers.<br \/>\nThe majority feel that the broader the base of a non-hierarchical<br \/>\nself-governing body, the more it would adhere to the premise<br \/>\nbehind cyberspace; namely, individual rights and equal access.<br \/>\nHowever, it is all a question of logistics, control, and money.<br \/>\nBecause there are millions of people who are on-line to networks,<br \/>\nthere is a great deal of money at stake and the question is who<br \/>\n(what companies) will have a monopoly on the service. As services<br \/>\ncontinue to develop one must also look at expansion in a<br \/>\ndirection that favours two-way networking which favours a more<br \/>\ndemocratic decentralized system.  This decentralization can also<br \/>\nbe seen in today&#8217;s computer companies.  With the expansion of a<br \/>\nmore global market, companies are now specializing in specific<br \/>\nareas.  This also allows for competion among groups dealing in<br \/>\nspecific arenas which in turn enables the consumer a wider<br \/>\nvariety of choices.<\/p>\n<p>     A new network being developed that has a great potential and<br \/>\nwill offer many benefits is ISDN., Integrated Services Digital<br \/>\nNetwork.  It is a set of digital protocols which enables the<br \/>\nmovement of information, both voice and video, over regular<br \/>\ntelephone wires at a faster speed than can be achieved by a<br \/>\nmodem.  The possibilities could include video conferencing  and<br \/>\nelectronic mail, and other  information to be transferred from<br \/>\nhome, and portable sites that as of yet are not as accessible as<br \/>\nthe office environment. This type of infrastructure will allow<br \/>\nfor greater flexibility and freedom of where and when information<br \/>\ncan be sent and received at very rapid rate. As of yet, ISDN is<br \/>\nnot readily available, but alliances are forming between computer<br \/>\nand phone companies in order to establish the groundwork for<br \/>\nlocal, national, and international access&#8211; in essence, to<br \/>\nestablish a &#8220;information super-highway&#8221;.  <\/p>\n<p>     The way in which computers have become integrated into our<br \/>\ndaily life has made us become more and more dependent on them.<br \/>\nThe psychological and emotional impact of the &#8220;computer age&#8221;  has<br \/>\nbeen far-reaching  and has challenged the way in which we view<br \/>\nthe world.  One of the main psychological concerns caused by the<br \/>\nincreasing role that computers play in our lives is Fear.<\/p>\n<p>     &#8220;The real danger is not that<br \/>\n     computers will begin to think<br \/>\n     like men, but that men will<br \/>\n     begin to think like computers&#8221;<br \/>\n     -Sydney J. Harris<\/p>\n<p>     According to a report in &#8220;Omni&#8221; magazine, computer<br \/>\nscientists at the Massachusetts Institute of Technology  stated<br \/>\n&#8220;&#8230;.we are rapidly losing, have perhaps already lost, physical<br \/>\nand mental control of our society.&#8221; (According to Dr. Joseph<br \/>\nWeizenbaum).  Generally, the level of fear is most prevalent<br \/>\namong older people, because the younger generation have become<br \/>\nfamiliar with computer skills and programming.  These are being<br \/>\nintergrated into the educational system.  Yet, &#8220;computerphobia&#8221;<br \/>\npersists to be a major stumbling block in the path of technology.<br \/>\nThere are a various rationalizations behind this fear; some<br \/>\npeople are afraid of losing jobs, as more and more complex<br \/>\nmachines are being developed that can do the work cheaper and<br \/>\nmore efficiently.  Others become overwhelmed and feel<br \/>\ninsignificant and view the entire computer field as<br \/>\nincomprehensible and threatening.  There is such an overpowering<br \/>\narray of different computers, programs, information, plug-ins,<br \/>\nprinters, etc., available, that it is hard to even begin to<br \/>\nunderstand were to begin, let alone become proficient in the<br \/>\ncomputer age.  However the most compelling fear we face is that<br \/>\ncomputers will become too powerful and man will no longer be in<br \/>\ncontrol.  This general idea is even played out in major Hollywood<br \/>\nmovies i.e. &#8220;The Terminator&#8221;.<\/p>\n<p>    &#8220;Modern man is the victim of the very instruments he values<br \/>\nmost.<br \/>\n     Every gain in power, every mastery of natural forces, every<br \/>\n     scientific addition to knowledge has proved potentially<br \/>\ndangerous,<br \/>\n      because it has not been accompanied by equal gains in self<br \/>\n     understanding and self discipline.<br \/>\n          -Lewis Mumford<\/p>\n<p>     Modern technology also has a physical impact on our lives.<br \/>\nIn light of the fact that now millions of people sit in front of<br \/>\na computer terminal for hours at a time day after day,<br \/>\nregulations have been passed limiting the amount of time a person<br \/>\ncan sit in front of a screen without a break.  There is an<br \/>\nincreased awareness of the effects of electromagnetic  fields<br \/>\nthat are given off from monitors and are strongest within two<br \/>\nfeet of the monitor.  To date there has not been a comprehensive<br \/>\nlong-term study of the physical ramifications of the field.<br \/>\nThere are also studies that indicate that there are increased<br \/>\ncancer rates for people regularly exposed to radiation and an<br \/>\nincreased rate of miscarriages.(Brodeur, Paul, Currents of Death:<br \/>\npower lines, computer terminals, and the attempt to cober up<br \/>\ntheir threat to your health)    Luckily, there is an increased<br \/>\nawareness and new advances in monitor design that help shield the<br \/>\nuser from excess radiation.  Other physical problems that occur<br \/>\nwith the computer are dizziness, headaches, and eyestrain.  These<br \/>\nare caused by flickering or unclear screens or by glare, yet<br \/>\nthese too can be relieved by using antiglare screens and proper<br \/>\nlighting.  A lesser known physical problem is known as repetitive<br \/>\nstress injury; found when one does the same thing over and over<br \/>\nagain.  This can have a damaging effect on various parts of the<br \/>\nbody.  Lower back pain can be relieved by getting up and changing<br \/>\npositions frequently.  Another common ailment is pain in the<br \/>\nwrists, hands and arms; variations on keyboard design and<br \/>\nplacement are being reviewed but no solution has yet been found<br \/>\nthat completely relieves the problem..<\/p>\n<p>      With the advent of video cameras, computer imaging, and<br \/>\ndesktop publishing, etc, we can &#8220;immortalize&#8221; ourselves, our<br \/>\nactions, and our thoughts.  Psychologically, this has had a great<br \/>\nimpact on they way we perceive our limitations as human beings.<br \/>\nNow, we are no longer even limited to reality as we know it. With<br \/>\nthe recent explosion in the direction of  Virtual reality,<br \/>\ntechnology has taken us into a field never before explored.<br \/>\nVirtual reality will have many applications and uses in the years<br \/>\nto come.  The technology allows the user to move through<br \/>\ncomputer-generated images (with the use of a helmet) in a three<br \/>\ndimensional world, which is super-imposed on the &#8220;real world&#8221;.<br \/>\nFor example one could be a mountain climber or become the main<br \/>\ncharacter in a video game.   Designers of  Virtual reality<br \/>\nsoftware are also working on programs that will make television<br \/>\nan interactive and not just a passive activity.  While, the<br \/>\nequipment is still not as refined as programmers&#8217; wish, the<br \/>\nadvances in technology have been amazing.  Virtual reality will<br \/>\nhave many other applications as well as belonging to recreational<br \/>\narenas.  It will be a great educational tool that will be seen in<br \/>\noperating rooms  and in many types of very specialized<br \/>\nsimulations.  By the end of this century,  the field of Virtual<br \/>\nreality will be so diverse and will open up avenues, as yet<br \/>\nunheard of.<\/p>\n<p>     Cybernetics: (neural modelling) the science of control and<br \/>\ncommunications systems founded on the theory that intelligent<br \/>\nbeings adapt to their environments and accomplish goals by<br \/>\nreacting to feedback from their surroundings.  The premise behind<br \/>\ncybernetics is based on human neural networks, the fact that one<br \/>\ncan learn, generalize, and hypothesize.  The objective is to<br \/>\ncreate self-organizing machines, ones that can adapt and learn.<br \/>\nHowever, the difference in capabilities between biological<br \/>\ninformation-processing systems and computers remains extensive.<br \/>\nIn biological networks, it is through innate properties and<br \/>\nthrough learning that humans are able to respond to specific<br \/>\nstimuli.  In effect, each individual neuron is its own decision<br \/>\nmaker and memory storer.  The one great advantage we have over<br \/>\nany artificial intelligence is our resilience, damage caused to a<br \/>\nfew neurons will not shut down our entire memory or<br \/>\ninformation-processing mechanism.  With an artificial system,<br \/>\nmemory is stored with an arbitrary numerical address and can only<br \/>\nbe accessed as such.  Humans on the other hand have the ability<br \/>\nto retrieve memories through various methods, including  content<br \/>\nassociation.  The dream to achieve machine intelligence that is<br \/>\nparallel or greater than humankind still lies in the very distant<br \/>\nfuture;  in the meantime, the complexity and  versatility of<br \/>\ncomputer programs continue to develop rapidly.<\/p>\n<p>     With the complexity of computers increasing exponentially,<br \/>\nthe question arises: &#8220;Can artificial life be alive?&#8221;  The<br \/>\nsemantics of the sentence alone is question enough,  yet is there<br \/>\nan answer?  Thomas Ray is a biologist at the University of<br \/>\nDelaware.  Three years ago, he started testing a model of<br \/>\nevolutionary principles created on a computer.  He designed a<br \/>\nsystem called Tierra, which illustrated that evolution works just<br \/>\nas well in a computer system as in the real world.  He created a<br \/>\ndigital creature made up of a string of computer instructions<br \/>\nwhich he then introduced into the model.  Within hours the single<br \/>\ncreature proliferated, created a race of clones that lived,<br \/>\nevolved, and died and themselves spawned new groups of mutants.<br \/>\nRay and other scientists believe that some electronic creatures<br \/>\nare more than imitating life, that they actually are alive.  <\/p>\n<p>     In the past decade, there has been a proliferation of<br \/>\nscientists working on computers who have produced systems with<br \/>\ndigital creations that resemble plants and insects in a silicon<br \/>\nworld.  There is very little agreement among scientists about<br \/>\nwhat can be deemed alive, still many want to create what will<br \/>\nqualify as life forms.  The Chaos Theory  is an assumption that<br \/>\ncomputer-generated systems might  actually mirror nature because<br \/>\nscientists have discovered that patterns and structures can even<br \/>\nbe discerned in systems that appear to be totally disordered.  It<br \/>\nis through the creation of  artificial life  that researchers<br \/>\nhope to discover &#8220;what is it in matter that enables it to have<br \/>\nsuch an innumerable variety of forms, including life&#8221;(Steen<br \/>\nRasmussen, a Danish Physicist working at the Santa Fe Institute)<\/p>\n<p>      The effect that advances in technology has had on art in<br \/>\ntoday&#8217;s society is far-reaching and has irrevocably changed the<br \/>\nway in which think about visual art.  In the last century, the<br \/>\ntransformation that has occurred in the visual art world is<br \/>\nimmeasurable. Western society no longer necessitates that art<br \/>\nmust fit into the well defined category assigned to it years ago.<br \/>\nIt does not have to be a framed painting,  a piece of<br \/>\nrepresentational sculpture, or a well presented piece of work.<br \/>\nVisual  art is what the artist creates, whether it be a be on<br \/>\npaper or on a computer.  The progress made to computer programs<br \/>\nand applications which enable artists to create a variety of<br \/>\neffects is astounding.  New methods and techniques arise daily as<br \/>\nmore and more people are experimenting with the plethora of<br \/>\nresults that can be achieved with computer programs like<br \/>\nPhotoshop, Superpaint, and Autocad.  The advances made in<br \/>\nprograms that relate to the realm of graphic design and<br \/>\narchitectural design have transformed those fields irrevocally.<br \/>\nAs an Interior Design student I have noted what computer programs<br \/>\nlike Autocad and Minicad are doing to the design field,  even the<br \/>\nway in which programs like Architecture and Interior Design are<br \/>\nbeing taught are affected.  The basic drafting skills are still<br \/>\nrequired, yet curriculums are now being augmented with courses<br \/>\ndealing with computer-aided design.  The field of  graphic design<br \/>\nis also changing rapidly.  The majority of advertisement, logos,<br \/>\nletterheads and all types of signage are now all being produced<br \/>\non computers.  It is not only the design fields themselves that<br \/>\nare affected by this new technology; western society&#8217;s views on<br \/>\nwhat visual art is  have changed. <\/p>\n<p>     Today, anyone who has a computer and a simple drawing<br \/>\nprogram can now create visual art.  Visual art is no longer<br \/>\nregulated to &#8220;artists&#8221;  as it was in the days of the Beaux Art.<br \/>\nThere are no longer clear rules deciding what is classified as<br \/>\nart and what is not.  Who says that what one produces on a<br \/>\ncomputer program is any less artistic than what one creates with<br \/>\npen and paper.  When the field of photography was first developed<br \/>\nthere was a lot of complaints and concerns dealing with whether<br \/>\nit should be considered and artistic field or not.  There were<br \/>\nmany painters who had trained for years to be able to replicate a<br \/>\ntree realistically on canvas  who were dismayed at the idea that<br \/>\nphotography was to be taken seriously as an art form.  Yet with<br \/>\ntime, as the consternation of a new and unknown field wore of f,<br \/>\nsociety came to accept photography as a  legitimate artistic<br \/>\nstatement of its own, and learned to value it accordingly.  It is<br \/>\nalso so with computer-generated visual art.  <\/p>\n<p>     People will become aware and learn to appreciate the quality<br \/>\nand caliber of  the work being produced.  A further benefit of<br \/>\nthe advances made in computer design programs is the ability for<br \/>\nsociety as a whole to be able to create and contribute to the<br \/>\nfield of visual art.  Due to the great accessibility of design<br \/>\nand drawing programs, anyone with a home computer will be able to<br \/>\nproduce an array of drawings, graphically altered images, and<br \/>\narchitectural drawings. <\/p>\n<p>     The effects of modern technology on society and contemporary<br \/>\nculture are phenomenal and immeasurable.  They have altered the<br \/>\nway in which we view ourselves, and the changing world around us.<br \/>\nThey have touched our psychological, social, and physical lives<br \/>\nand have greatly modified they way in which we develop.  With the<br \/>\nunprecedented advances made in computerized communication systems<br \/>\nand networks even the way in which we interact with one another<br \/>\nand with computers is different than it was twenty years ago.<br \/>\nThe world is now linked electronically and we have become one<br \/>\ngiant global community.  Technological advances have also<br \/>\naffected the fields of Cybernetics, Virtual Reality, artificial<br \/>\nlife, and computer design programs.  The transformation that can<br \/>\nbe seen in the Art world is astronomical and has irrevocally<br \/>\nchanged the way in which society views and values visual art.<br \/>\nThe technological progression over the last hundred years have<br \/>\nbeen phenomenal and with each new technical discovery countless<br \/>\npossibilities arise for further advancement.  <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Contemporary Culture (&amp; Technology):<br \/>\nAn Example of it More Than Anything Else<\/p>\n<p>By R.K. Shaw<br \/>\nJune, 1993.<\/p>\n<p>     It`s funny how we`re living in the past so much of the time.<br \/>\nThe present, for me, has not just one finite meaning.  We all<br \/>\nhave different presents wrapped up within what we know of our own<br \/>\nculture and how much we partake in it and so much more.<br \/>\n     And how about the Volkssport Association of British Columbia<br \/>\ndisplay and beer garden down here at Market Square.  I don`t know<br \/>\nwhat this is about beyond an accordion player in tall socks, a<br \/>\npixie hat, and suspenders for his shorts. Or are those knickers?<br \/>\n     I think they`re into hiking &#8211; them Volkenssporters.  Come<br \/>\nfrom the Alps originally perhaps.  Today they`ve got the centre<br \/>\nof attention, although I feel i`ve come after the peak of the<br \/>\nparty.  But maybe not at all.  For an afternoon party it`s pretty<br \/>\nmuch come and go as you please.  To PARTY does not seem to be the<br \/>\nbig focus of the, the event?  Is that what it`s called?  My<br \/>\nshoulder`s sore &amp; the sun is reflecting in my eyes.  I think<br \/>\nVolkenssportees are in the blue shirts.  Older they are than me<br \/>\nor, well me anyways.  Oh, they`re some burgundy shirts as well.<br \/>\nA 10 &amp; 20km walk was just announced for tomorrow (a way of<br \/>\nachieving visionary state of mind through walking? &#8211; an ancient<br \/>\ntradition?) and a walking tour of Market Square, Fantan Alley,<br \/>\nand Chinatown &#8211; but no points allowed for that one.  Eleanor<br \/>\nGrant from Comox is now going up to receive a certificated for<br \/>\n13,000 km.  John Grady has done 25 marathons and over 25,000 km<br \/>\nin 19 years.<br \/>\nMargy Limpy of Victoria,<br \/>\nJerry Levine of Victoria,<br \/>\nand a few others.<br \/>\nCheck out all the sun hats on the beer garden tables.<br \/>\nCLap Clap Clap<br \/>\nOH, Cathy Lean is there from Kelona, Washington.<br \/>\nAnd hey, how does anyone become an ambulence attendant anyways?<br \/>\n     Actually that`s not that difficult a question to answer.<br \/>\nEither is grave diggers I suppose.  Don`t beer gardens usually<br \/>\nhave low fences around their parametres, you know, just to keep<br \/>\nin &amp; keep out or what ever &#8211; FENCES, as I would say when Mike and<br \/>\nI discovered that Mini had pood in the tub. &#8220;Well you know cats,<br \/>\nCATS.&#8221;  All about cats explained in one word.<br \/>\n     I guess he`s playing polkas.  That`s a polka right?<br \/>\nAccordion equals Polka.  Easy music.  <\/p>\n<p>SO,<br \/>\n     About what I was going to tie this all into.  Well just look<br \/>\naround &#8211; oh sorry, one more little divergence for a sec, it looks<br \/>\nlike the Volkies are sponsored by Rockport.  Walkers they are,<br \/>\ncool.<br \/>\nSo yes, I just came from a bookstore where I flipped through a<br \/>\nsort of compilation sci.fi. comic<br \/>\n     Whoa,one more Volky comment &#8211; He`s up  holding the Canadian<br \/>\nflag &#8211; not a bad size one either &#8211;  &amp; what,      come on,   is<br \/>\nthat it? &#8211;  I`m waiting for him to at least flex his muscles but<br \/>\nyes no the flag  is now back in its place on stage.  Beer<br \/>\ngardens.<\/p>\n<p>     And above the Guatemalan shop and over to the left one can<br \/>\nbuy all the latest, freshest clothing.  Rave wear &amp; sort of skate<br \/>\nshit.  That whole alternative to norm transition and all of its<br \/>\nlabels    shit&#8230;<br \/>\n&#8220;To all the girls I`ve loved before&#8221;.  Hey this guy must be good,<br \/>\ngive him a digital delay sampler on his acorn and I`d listen<br \/>\nlonger &amp; around &amp; around but for now I`ve got to go.  When the<br \/>\nsaturation point comes&#8230;<\/p>\n<p>a few days later&#8230;<\/p>\n<p>     I`m not always explicit and obvious with what I  mean<br \/>\nbecause  my meaning is, in a way, your meaning.  You construct it<br \/>\nfrom that I throw together.  This makes communication more<br \/>\ninteresting and interactive.  Although according to some trains<br \/>\nof thought, more linear ones perhaps, this way of communicating<br \/>\nisn`t plausible on an academic or definitive level.  What i`m<br \/>\ntalking about is taking place in a more creative or lucid<br \/>\ncontext.  Often, making THINGS interesting is part of what<br \/>\neverything we construct is about.  We are here, alive, so why not<br \/>\nthink about stuff &amp; talk about stuff &amp; write about stuff and do<br \/>\nit and make it interesting while we`re here.  Enlightenment is<br \/>\nboring, so balanced and harmonious and uninteresting.  There you<br \/>\nhave it, the answer to IT all.  So now what, you`re alive, what<br \/>\nelse is new.  Just keep on living &amp; working or what ever I<br \/>\nsuppose.  N`est-ce pas?  And change too I guess.  Throw that in<br \/>\nthere as well.  Change (or not) comes from growth or rather can<br \/>\nbe growth, and if you like expanding (your mind and being lets<br \/>\nsay) you learn form experiences and as a result change (or not)<br \/>\nbecause of them.  You becomes a better, or rather, a different<br \/>\nperson than you were from the last minute<br \/>\n                                                            or<br \/>\nhalf hour<\/p>\n<p>           or season<\/p>\n<p>           or person<\/p>\n<p>or colour<br \/>\n                              t-shirt or skin<\/p>\n<p>or experience<br \/>\nor emotion<br \/>\n      or cloud<\/p>\n<p>       or scale<br \/>\n       or life<\/p>\n<p>                             or beach.<\/p>\n<p>Cause as they say&#8230;<\/p>\n<p>     So ypoorter was writing this thing she calls Everything Is<br \/>\nFuct and I was thinking ya,<\/p>\n<p>               everything is fuct.<\/p>\n<p>                       So?<\/p>\n<p>Everything is fuct and nothing is fuct and everything is fuct.<br \/>\nBut that`s what she was writing about, at least that`s what I<br \/>\nthink.  And I`m an authority, because I say so.  I could say why<br \/>\nI&#8217;m an authority but I`ll talk about later.<\/p>\n<p>     Now is later. Ha! How do you like that &#8211; quicker than a<br \/>\npolaroid, faster (perhaps) than money, more satisfying than &#8211;<br \/>\nwell you might just not care so anyways-&gt;<\/p>\n<p>AUTHORITY: Who gets it, how, about what, &amp; why.<\/p>\n<p>I guess what bugs me most about authority is when it`s used<br \/>\noppressively or down right for the negative &#8211; Negatively.<br \/>\nAuthority, or knowledge (or not), can be used so, so productively<br \/>\n(?) (I`ll use that word rather than positively, as, i guess my<br \/>\npresuppositions are cropping up &amp; in here &#8211; but hey, of course).<br \/>\n     NOTE:  My little positive\/productive debate thang comes out<br \/>\nof this                  thought being relative to my own biases<br \/>\nand presuppositions preferences.  They  would be for, as I would<br \/>\nplace them, on the positive, caring                         side<br \/>\n(interpret that as you wish, I do too).<br \/>\nYet instead of being used to foster love, self realization and<br \/>\nempowerment for the benefit of yourself and other beings and<br \/>\nrocks or trees, authority could just as easily be used to<br \/>\nencourage and promote hate and self realization and self<br \/>\nempowerment for the benefit of other beings etc as well (although<br \/>\nprobably for the benefit of others who look most like whoever`s<br \/>\ndoing the talking.<br \/>\nI seem to be getting sidetracked (something which I like) a bit<br \/>\ntoo much perhaps.  Or maybe there is just so much I want to say<br \/>\nthat I get on to something else before I clearly and neatly<br \/>\nfinish up with what I oh what ever.  An outline and maybe some<br \/>\nmore formal structure to this speel would make it more acceptable<br \/>\non a standard essay format.  But this is supposed to be informal<br \/>\nso I guess I`ll go with it.  This paper\/piece\/essay is about what<br \/>\nI want to say and how I want to say it.  It is also suppose to be<br \/>\nabout contemporary culture and technology.  The two, me and<br \/>\ncontempo cult &amp; tech, are bound in ways that I may or may not<br \/>\ntalk about but probably will.   Ok, so I guess I`m overwhelmed.<br \/>\nLa tee da tee da.  There are just a couple more things that I<br \/>\nwanted to mention.  There was a snowboard add from a couple of<br \/>\nyears ago that went something like this: &#8220;Don`t question<br \/>\nauthority, ignore it.&#8221;  To further that I like: &#8220;Don`t question<br \/>\nauthority, be it.&#8221; I sort of got that from what Mr. Virtual<br \/>\nReality, Jaron Lanier, was saying about Big Brother types<br \/>\npossibly wanting to control V.R. input like tapping a phone line.<br \/>\nHe advocated becoming smarter or a better hacker than those who<br \/>\ntry to &#8220;control&#8221; things. Sorry Jaron if that&#8217;s not quite what you<br \/>\nwere getting at but it is what I mean and well, meaning is<br \/>\nobscure isn`t it?   <\/p>\n<p>     I could say &#8220;that`s it&#8221; but no.  Shall we continue?<br \/>\nI`ve very recently come to realize that I`m writing about the<br \/>\nfuture, and the very near past.  I`m not used to doing this, or<br \/>\nat least used to looking at creativity in such a way.  Normally<br \/>\nwhen ever I write it is not about things which are as of yet<br \/>\nundefined.  This means that I am writing about nothing which is<br \/>\nnow becoming something.  This is just how technologies and<br \/>\ncultural movements are continually emerging, evolving, and being<br \/>\ndefined.  I can write about what is now happening in my world, as<br \/>\nfar as I know, and what I am doing within it, as a part of it so<br \/>\nto speak.  Often the more one knows the more one can partake.<br \/>\nBut not always.  For example, I can partake with what I know, but<br \/>\nof course not everywhere, well yes everywhere.  My degree of<br \/>\ninvolvement is restricted or modulated by my ability to, so to<br \/>\nspeak, speak the language.  Or for others their ability to speak<br \/>\nmy language.  We are always partaking in our society to one<br \/>\ndegree or another.  By choosing not to partake you are partaking. <\/p>\n<p>     NOTE: I use &#8220;you&#8221; instead of &#8220;one&#8221; sometimes (lots) because<br \/>\neven though         it`s bad grammar I think it more directly<br \/>\naddresses you, the reader. Active inactivity.  Or inactive<br \/>\ninactivity.  Or even inactive activity.  Defining.  That`s it!<br \/>\nI`m talking about who is defining what is what.  Which all ties<br \/>\ninto authority.  Got it?  I sure do and don`t.  But even that is<br \/>\nwhat I`m talking about.  This might help:  <\/p>\n<p>Music, group, &amp; get together.  Well like                         <\/p>\n<p>                                                     that`s<br \/>\nanother thing but you know.  Cause                               <\/p>\n<p>     you know music is music.  If you want to                    <\/p>\n<p>               play music you can play music if you have         <\/p>\n<p>                         the people you want to play music with<br \/>\nthen<br \/>\nyou can play music.  Know what I mean?<br \/>\n               -Bob Marley from Talkin` Blues.<\/p>\n<p>     There is an active movement or cultural shift in importance<br \/>\nthat is growing, or at least trying to.  One with an enfaces on<br \/>\nthe security of living as an individual, living with others how<br \/>\nyou want to with respect and appreciation from those who surround<br \/>\nyou.  This can be a scary thought because I don`t want somebody<br \/>\ndoing what they want if it means bad stuff.  &#8220;Bad stuff&#8221; covers<br \/>\nalot and is culturally and personally specific.  What I might<br \/>\nconsider bad would of course be good to somebody else and even my<br \/>\nthoughts right here are culturally specific to some one who<br \/>\nchooses to live in a smooth transition, positive vibe, caring,<br \/>\ntry to not be afraid to speak my mind but get along with other<br \/>\npeople and things kind of way.  I may have to rewrite that<br \/>\nsentence.  So, because of the randomness of truth and meaning,<br \/>\npeople may conflict and hey, why not allow for that?  How?  Well<br \/>\nI could talk a lot about that but it would just be me spouting<br \/>\nwhat I believe in and all of a sudden I feel strange about doing<br \/>\nthat.  But since that`s what i`m doing anyways, heck, why not?  I<br \/>\nstill feel kind of strange because I`m not used to saying what I<br \/>\nbelieve in to a potentially large (hello out there) audience.  So<br \/>\nif i`m going to speak to YOU which includes all of you (ha) then<br \/>\nhere we go.  <\/p>\n<p>     ME as pointer outer for a yet undefined cultural standpoint.<br \/>\nI don`t know how far it reaches.  By this I mean that it might<br \/>\njust reflect back at me, or my friends, or my ecological region,<br \/>\nor country, age group, or race, or sexual orientation, or<br \/>\neconomic bracket, or gender, or hair length, or level of formal<br \/>\neducation, or experience, or yes so many of these things go in to<br \/>\nwhere I`m coming from but I know that already and acknowledge it.<br \/>\nMaybe our lack of a definition or label is what defines us.  An<br \/>\naware Slacker or active GenXer would be the closest term perhaps<br \/>\n(more about this later).  People sometimes go through something<br \/>\nlike this on a personal level but I`d like to see it happen on a<br \/>\nmassive cultural scale. And I do, and don`t.  It comes and goes.<br \/>\nOne vibe becomes more prominent than another.  Which is fine.<br \/>\nThat is change, allow for it and you might not become bitter.<br \/>\nRemember that sometimes these thing work in cycles.  I`m relying<br \/>\non myself and on others of some what like mind to live daily in<br \/>\nsuch a way.  I just read an Alice Walker book.  &#8220;Resistance is<br \/>\nthe secret of joy&#8221; it said.  I am holding out you might say,<br \/>\nhanging on to my own terms, letting them change and adapt, but<br \/>\ntrying to live life my way.  Reminds me of an old Lover Boy song.<br \/>\nYike.  Resistance to being pushed and pulled around sometimes<br \/>\nmeans being pushed and pulled.  But I would rather be respected<br \/>\nin my own place with out having to demand it.  Who wouldn`t?  And<br \/>\nall this shit is a big kaboodle in my brain.  I care I suppose.<br \/>\nI care how people are doing (and the Earth for that matter).  I<br \/>\ncare about what kind of world I live in and you live in. I would<br \/>\nlike to live with out having to lock my doors or any number of<br \/>\nother little yet significant things that split trust in our North<br \/>\nAmerican culture.  The systems, policies, and attitudes that put<br \/>\npeople and the Earth in shitty positions (eg. poverty) are in<br \/>\nobvious need of change.  Not only are companies and governments<br \/>\nbeing forced to change their environmental policies (not enough)<br \/>\nbut I would like to think that those in control might actually<br \/>\ncare about &#8220;tomorrow&#8221; more than just for economic reasons.  This<br \/>\nmay be too much to ask or hope for but this is in some weird way<br \/>\nhow I&#8217;m trying to live daily. Banking on individual difference to<br \/>\nmake a difference I guess.  I like seeing it work though.  In<br \/>\nlittle ways like recycling and using cloth shopping bags, your<br \/>\nown mug, and such.<br \/>\n     New systems that are being developed need to allow for<br \/>\nhumane based foundations.  That is what is so interesting about<br \/>\nall the new technologies coming up.  I see people still trying to<br \/>\nmake a buck which is great (I guess) but also being conscious and<br \/>\nconsidering how these new things will positively and negatively<br \/>\neffect the environment, which of course includes us.<br \/>\n     Do you ever notice that when you say something it could just<br \/>\nas easily be taken in exactly the opposite way from the way you<br \/>\nmeant it.  The Bible is a classic example.  Interpretation is so<br \/>\nhinged upon context and language. I have no problem with this.  I<br \/>\nlike it.  Chaos.  What to believe what to believe.  Those old<br \/>\n&#8220;objective&#8221; news reports, and scientific experiments, and<br \/>\nphotographs they just don`t hold the same validity that they used<br \/>\nto if they ever really did.  Maybe it is not necessarily their<br \/>\nvalidity that has changed so much as their absoluteness.  They<br \/>\nare no longer the absolute authority or truth but now just one of<br \/>\nmany points of view.  But unfortunately whoever controls access<br \/>\nto the means of communication controls the content.  As Jaron<br \/>\nLanier said something about telephones being good because anybody<br \/>\nusing one controls the content but not so with a TV.  I have<br \/>\nnothing more to say and lots more to say.  Lunch time?<br \/>\nBLaablablablablablabaaaalbbaaalaaablablablablab.  I feel like<br \/>\nsome feed back.  <\/p>\n<p>     Thank you Heather.  Heather understands.  We were wondering<br \/>\nthough about the disparity between written and spoken words and<br \/>\njust how immensely different the two forms of communication are.<br \/>\nI`m hoping that you, the reader, will understand more or less<br \/>\nwhat i`m saying and meaning.  But hey, you might not and that`s<br \/>\nok.  Written or spoken or otherwise I might not even know what<br \/>\ni`m doing.  Ooou, this IS nutty. But that is what is so<br \/>\ncontemporary (to me at least).  Linear logic has become only one<br \/>\nof many approaches to looking at things. Go see the movie Slacker<br \/>\nif you haven`t already.  It shows a lot of what different ways of<br \/>\napproaching one`s life are going on.  The maker of the film,<br \/>\nRichard Linklater described a Slacker as:         <\/p>\n<p>somebody who&#8217;s not doing what`s expected of them.  Somebody who`s<br \/>\ntrying to live an interesting life, doing what they want to do,<br \/>\nand if that takes time to find, so be it&#8221; (from Mondo 2000 #9). <\/p>\n<p>That`s sort of what I was trying to get at earlier on.  <\/p>\n<p>     Now I would like to add in a few words and expressions that<br \/>\ni wanted to get into this essay(?) but that might not make it in<br \/>\nif I don`t do it right now.<br \/>\nHere they are:  <\/p>\n<p>hip pouches,<br \/>\nMaslow`s hierarchy of needs,<br \/>\nKiss My Grits,<br \/>\nplate of shrimp,<br \/>\nold cars,<br \/>\nnew cars,<br \/>\npostmodernism,<br \/>\ndeconstruction,<br \/>\nsubjectivity of a kiss,<br \/>\nknowing,<br \/>\nfear,<br \/>\nlove,<br \/>\nart,<br \/>\nhair,<br \/>\nthe running of the goats,<br \/>\nfashion,<br \/>\nraves,<br \/>\nflow,<br \/>\ncongas,<br \/>\nthe orb,<br \/>\nvibe,<br \/>\nhaving a body,<br \/>\nnot much else cept for music.<\/p>\n<p>And a few of quotations that have everything to do with what I&#8217;m<br \/>\nsaying:<\/p>\n<p>&#8220;How did you get here?&#8221;<br \/>\n&#8220;Same way you did: space ship, Ape City, subway.&#8221;<br \/>\n      -Tyler to Brent in Beneath the Planet of the Apes<\/p>\n<p>&#8220;What ever you do, take care of your shoes.&#8221;<br \/>\n      -Phish<\/p>\n<p>&#8220;Pousse mon amour, pousse!&#8221;<br \/>\n      -from Leolo<\/p>\n<p>     To finish up with I`d just like to say that if anybody out<br \/>\nthere has anything they`d like to say to me please do so.  Here<br \/>\nis where nouveau technologies come in such as e-mail. Feedback on<br \/>\na ramble like mine would be much appreciated.  I`d just like to<br \/>\nknow if anybody feels anything that I do.  Via the wonders of<br \/>\ne-mail I can be found at: <\/p>\n<p>                    rkshaw@nero.uvic.ca. <\/p>\n<p>                  peace,<\/p>\n<p>                          R.K. Shaw<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>               IS THIS PROGRESS???<\/p>\n<p>                                                  June ,1993<\/p>\n<p>      My insight of contemporary culture and technology is<br \/>\nlooking globally and personally at how the future is fast<br \/>\napproaching.I wonder how prepared we really are?<br \/>\n      Technology has been progressing over the past several years<br \/>\nblindly in the eyes of society.  I could see that we`re in the<br \/>\nprocess of distroying the old world and building a new world in<br \/>\nits place, at least trying too. The light of technology has<br \/>\nbecome overwhelming, while our environment, economy,and education<br \/>\nare falling a part.  Changes are occuring now and we tend to be<br \/>\nemotionally attached to our old ways of living rather than try to<br \/>\nopen our eyes to change.  Although we are in a higher level of<br \/>\nconsciousness and awareness from mass media, and mass<br \/>\ncommunication, we`re losing control over work everywhere from<br \/>\nfactories and offices to hospitals and retail stores,as<br \/>\ncomputerization is integrating in the stage of the systems. In<br \/>\nour work environment, we are being controlled by the systems<br \/>\nlogic and are now becoming aware of this transformation and<br \/>\nimplications. But are we prepared to make the change?<br \/>\nSo far it looks as if our perception of technological change and<br \/>\neconomic restructuring has been transformed from social and<br \/>\npolitical issues of massive unemployment, demeaning of work, and<br \/>\nloss of democratic control and personal independence into a<br \/>\nde-personalized, disembodied technocratic puzzle:  how to<br \/>\n&#8220;manage&#8221; the &#8220;impacts&#8221; of restructuring; how to &#8220;adjust&#8221; people<br \/>\nas if they were numbers on a flow chart. <\/p>\n<p>           Its brought jobless employment growth in many plants<br \/>\nand offices and are reduced to unthinkable procedures by pressing<br \/>\nkeys while technology does most of our thinking. Its as if we&#8217;re<br \/>\nbeing filtered through unnecessary laborers of technology, all in<br \/>\nthe value of the doller.<br \/>\n$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$<br \/>\n          As uncertain as it may seem, technology is becoming<br \/>\nmore of a reality.  In my own personal experience I have had to<br \/>\nsome what alter my career plans.  I&#8217;ve felt like I have had to<br \/>\nstart all over again. I realized that computers as another artist<br \/>\nmedium tool would be an added skill to other artists like myself.<br \/>\nBut to have computers as the device of all art mediums in the<br \/>\nfuture, I fear to question..?  If technology dominates the medium<br \/>\nof our ancestrial artists it&#8217;ll be like eliminating history of<br \/>\nits craft. To eliminate the craftmanship you eliminate the<br \/>\nphysical technique and expression. I believe that technology is<br \/>\nblind in the understanding of personal experience and<br \/>\nexpressions.  For instance, if we were to look at a painting on a<br \/>\ncomputer screen, how would our perception of artificial image<br \/>\ncompared to traditionally viewing of painting? <\/p>\n<p>How can we see the artists instinctive physical approach to the<br \/>\npainting?  I can&#8217;t imagine how computer can transmit such<br \/>\ninformation. The only way would be to have the computer transmit<br \/>\nthe mind of the artists. Artists would not have complete control<br \/>\nover his\/her work with a computer. The process of mixing colour<br \/>\nis a process of creativity and satisfaction of discovering new<br \/>\ncolour by physically mixing where as computers would be<br \/>\nartificial. Naturally you see the stages of development from the<br \/>\nbeginning to the end piece as a whole,where as with the computer<br \/>\nyour mousing about to find the final result.<br \/>\n                    Unfortunately I believe painting,<br \/>\ndrawing,sculpture will become a thing of the past and more or<br \/>\nless it&#8217;ll be a personal liesure activity ,but when I look<br \/>\nfurther ahead I try to imagine what painting will look to<br \/>\ncomputer graphics and special effects.  Currently having used a<br \/>\nbit of the laser printer, I can see that in the near future, the<br \/>\nresolution on printouts will be as clear as photos, and that<br \/>\namateur graphic artists will have medium to nun in design skills.<br \/>\nThey can also become skillfull designers and layout artist.<br \/>\nMachines will play a major part in aiding creative skills and<br \/>\nexpression to those with talent musically and artistically.<br \/>\nArtists will be even more highly regarded in the new age of art<br \/>\nbut the traditional skilled artists will always be well<br \/>\nrespected. <\/p>\n<p>      I&#8217;ve heard the latest in our media news about the new<br \/>\nvisual reality in theatres and that audiences will become more<br \/>\nintensily involved with film, so much so that too many action<br \/>\nscenes could rapidly confuse illution of film with reality. How<br \/>\nmuch further will this virtual reality go? The thought of virtual<br \/>\nlive T.V. would be amazing,but we would probably virtually not<br \/>\nwant to live ourselves in our real world.<br \/>\n          Currently I&#8217;ve had a taste of my own experience of<br \/>\nvirtual reality, when I&#8217;ve finally decided to educate myself and<br \/>\nget over the computer intimidation, which has caused some anxiety<br \/>\nand frustration. This occured when I first sat in front of one of<br \/>\nthese screen T.V.s wondering if the other students new little as<br \/>\nmuch as I did. I thought that going through some of the program<br \/>\nguides would be a breez, (So I thought)  obviously  didn&#8217;t make<br \/>\ncomputing easy.  I was anticipating instant results but all I was<br \/>\ngetting &#8211; &#8220;Command not recognized&#8221;  to  &#8220;Don&#8217;t understand&#8221;<br \/>\nThe amount of time that it lit up the screen I was ready to put a<br \/>\nhole in the return key. &#8220;Now there&#8217;s some vertual action for ya,&#8221;<br \/>\nI made my exit so I could bring myself back together.  Tolerence<br \/>\nand patience is definitely a virtue. I wanted answers no matter<br \/>\nhow long it was going to take me.  Having had some good tutorial<br \/>\nassistance, I found that it wasn&#8217;t enough.  I realized I was on<br \/>\nmy own to explore the jungles of the Internet, FTP,Gopher and<br \/>\nEMAIL&gt; etc. Having explored the programs I saw how this new<br \/>\ntechnology can and will open a whole new world of communication<br \/>\nand having access to new tools.   (Not to worry I don&#8217;t plan to<br \/>\nregurgitate  the procedures)<br \/>\n     I could see how this new technology has unlimited<br \/>\npossibilities that are  unimaginative to human thinking.<br \/>\nGlobally I wonder if this new technology will be beyond human<br \/>\ncontrol or will we be considered technocratics in the 21st<br \/>\ncentury? Hmmmmmmm&#8230;<br \/>\n          The thought of what 10, 20 years will bring is hard to<br \/>\nimagine really.  Really in only seven years, will be in the year<br \/>\n2000.  I can remember watching the future series 1999 in the<br \/>\nearly 80&#8217;s and to think that I&#8217;d still be here to see that year.<br \/>\nIt&#8217;s a fearing thought that in 1999 we could live such a cold and<br \/>\nsterile environment, wearing co-ordinated coloured uniform and<br \/>\nnot being  able to see the light of day. Everyone living in<br \/>\nuniformity and order with no sense of individuality. Yet six more<br \/>\nyears, who&#8217;s to say this fictional movie 1999 may hold some<br \/>\ntruths. Interestingly, recently I read an  article by Arther C.<br \/>\nClark in which he has some interesting insightful predicaments<br \/>\nwhich I found it to be amazingly possible of what a birth<br \/>\ncertificate would look like in the 21st century:<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\nCommonwealth of California<br \/>\nDepartment of Health`s<br \/>\nVital Records<br \/>\nCERTIFICATE OF LIFE<br \/>\nSubject:                 Baby boy, Miller<br \/>\nDate of Conception:      November 15,2018; 12:15 P.M.<br \/>\nPlace of conception:          Comprehensive Fertility Institute,<br \/>\n                         Beverly Hills, California<\/p>\n<p>Number of Parents:       Three, including surrogate mother-<br \/>\n                         mother donated egg, father sperm<\/p>\n<p>Method of Conception:         In vitro fertilization followed by<br \/>\n                         embryo tranfer. Mother&#8217;s body had<br \/>\n               rejected her artificial falloian tube.<br \/>\n          After 8 days on pergonal tablets, mother<br \/>\n          produced 2 eggs. Both were removed<br \/>\n     during routine laparoscopy and screened<br \/>\n     for possible defects. Eggs united with<br \/>\nfather&#8217;s sperm. After 48 hours in                      incubator,<br \/>\nembryos were removed from                         growth medium<br \/>\nand placed in surrogate&#8217;s                         womb. Only one<br \/>\nembryo attached itself to                         uterrine wall.<\/p>\n<p>Prenatal Care            Ultrasound at 3 months. Fetal surgery<br \/>\n                    performed at 5 months to correct small<br \/>\n               defect in bone of right foot.<\/p>\n<p>Date\/Time of Birth:      Jason Lawrence Miller born July 20,<br \/>\n                    2019; 4:15 A.M.<\/p>\n<p>Father:                  Jason L.Miller,Sr.<br \/>\nMothers:                 Amy Wong (natural), Maribeth River<br \/>\n                    (surrogate)<\/p>\n<p>Birth Method:            Newly lifted in Morningstar Birthing<br \/>\n                    Center, division of Humana Corporation.<br \/>\n                    Natural delivery of Humana Corporation.<br \/>\n                    Natural delivery after 5-hours labor.<br \/>\n               Labor pains controlled through<br \/>\n     accupuncture. Therapeutic touch used for<br \/>\n     last hour of labor . Child&#8217;s father,<br \/>\nadopted sister, and natural mother<br \/>\nattended the delivery.<\/p>\n<p>Weight\/Length:           10Ib.; 25 in.<\/p>\n<p>Eye Color:                    Green<\/p>\n<p>Genetic Profile:              Yunis Test show missing sub-band on<br \/>\n                         chromosome 5, indicating premature<br \/>\n                    graying of hair. Will be totally gray by<br \/>\n                    age 22.<br \/>\n                         Bands on one chromosome upside down;<br \/>\n                    could have fertility problems.Nicked<br \/>\n               chromosome indicates a greater than<br \/>\n          average vulnerability to lung cancer.<\/p>\n<p>High-Risk Professions:        Any career that would expose<br \/>\nindividual                         to possible lung<br \/>\ndamage:painting,                        mining,etc.<\/p>\n<p>Body Type:                    Mesomorph. Build well suited to<br \/>\ncontact                       sports,such as football.To maximize<br \/>\n                         muscle development and athletic ability,<br \/>\n                         should begin exercise program by age 4. <\/p>\n<p>Prjected Life Span:      82 years<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>          I wonder what the 21st century schools will be like. I<br \/>\nthink we would constantly be training and retraining and<br \/>\nlearning. Also early training will lead to greater educational<br \/>\nsuccess later. For example, a grandmother taking a course in a<br \/>\nsmall business management where as her sixteen year old<br \/>\ngrandson&#8217;s getting 1st year college English  early while in<br \/>\nUniversities, students are taking classes in new technological<br \/>\ndevelopment in their field to advance fields in technical<br \/>\nscience.  The emphasis will shift to produce workers for the<br \/>\nindustrial factory based economy which<br \/>\nrequired patience docility and ability to endure boredom.<br \/>\n          Knowing that Robots technicians are now increasing in<br \/>\ndemand, new fields will spring up as population increases and<br \/>\nworkers jobs are eliminated by technology. This is obviously<br \/>\nhappening even now where workers are having to go back to school<br \/>\nto prepare for careers in these new areas. Fortunately technology<br \/>\nwill bring students a smorgasbord of educational choices for<br \/>\nstudents of all ages. I can see in the next generation how<br \/>\nschools will be partly financed by local industries that rely on<br \/>\nproducing and training workers. Technology is transforming<br \/>\nsociety itself, in turn computers will take on schools.<br \/>\n      Artificial intelligence in its infancy will probably<br \/>\ndominate education or even its growing stages that will probably<br \/>\ndominate education.<br \/>\n          As I look further ahead in artificial intelligence<br \/>\nmeaning robots will be able to see, listen, talk in all ranging<br \/>\nlanguages. They&#8217;ll no longer be a simple-minded dumb insensate<br \/>\nmachine found in factories producing lines.  They&#8217;ll move out of<br \/>\nmanufactoring plants to working alongside us relaxing with us<br \/>\nand, live with us. Our homes will become roboticized with central<br \/>\nintelligence. They&#8217;ll have control over the cooling, lighting,<br \/>\nsecurity alarms,and ventilation and light control. Soon they&#8217;ll<br \/>\nbe able to crack our eggs in the morning without any<br \/>\ntecno-anarchy.  They&#8217;ll be adapted to more and more things become<br \/>\nour robot slaves that we will train and house break.<br \/>\nAs we get used to the luxury of having slaves we may want them<br \/>\naround for companionship as well . The thought of haveing<br \/>\nRobo-dogs and Robo-cats that responds to human voices a companion<br \/>\nwithout the kitty litter. &#8220;What a concept!&#8221;<br \/>\nBetter yet I found another insightful thought found in the same<br \/>\narticle by Arthur C.Clarke where he uses Joseph Engelberger idea<br \/>\nof a robot resume .  He believes these artificial intelligence<br \/>\nbeings will become undersea explorers, heavy construction<br \/>\nworkers, crime figurers nuclear power plant inspectors, cybernete<br \/>\ncompanies and astronauts. Here&#8217;s a sample of his robot resume: <\/p>\n<p>   &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nRESUME<br \/>\nName: Universon Robot<br \/>\nSocial Security Number: None<br \/>\nMarital Status: N\/A<br \/>\nAge: 58 years old<br \/>\nSex: Three choices (male, female, asexual)<br \/>\nHeight: 5 feet<br \/>\nWeight: 60 to 2,800 pounds (depending on job requirements)<br \/>\nPresent Health: Excellent<br \/>\nMedical History: Lost hand (now replaced) in a forge accident;<br \/>\nlost memory (restored by tape); blinded in a kiln explosion (new,<br \/>\nimproved stereoptic vision since installed)<br \/>\nLife expectancy: 29 man-shift years<br \/>\nSpecial ability\/Training: Industrial\/heavy-duty outdoors model:<br \/>\nFluent in three robot languages; instantly retrainable with<br \/>\nmemory replacement module; three-jointed arm has 6 degree of<br \/>\nmovement and is capable of lifting up to 2,000 pounds with one<br \/>\nend effector (hand). Precise-can work within a tolerance of<br \/>\n1\/1000 of an inch; works 24-hour shifts.<br \/>\nPersonal model: Available in either stationary or mobile<br \/>\nconfigurations; can learn to respond to owner&#8217;s voice; comes with<br \/>\nLevel 1 Conscience, the program of protective ethics, factory<br \/>\ninstalled (not available in warrior mode).<br \/>\nWork Experience: Assembly-line worker, welder, painter- Ford,<br \/>\nGeneral Motors,<br \/>\nMaterials handling-Pittsburgh Plate Glass<br \/>\nDomestic-Engelberger household, Danbury, Connecticut<br \/>\nOperating room nurse\/attendant-Long Beach Hospital, Long Beach,<br \/>\nCalifornia<br \/>\nReferences supplied upon request  <\/p>\n<p>          So where does this leave us ?  The thought of having a<br \/>\nrace of robots which are exactly like humans with the only<br \/>\ndifference they&#8217;re less subject to mental and physical disease<br \/>\nand are made of metal (recycled metal) or whatever.  Is it<br \/>\npossible that these human robots could become immortal?  To<br \/>\nanswer that , it seems anything is possible in the future of<br \/>\ntechnology only I wonder about our future as a human race.<br \/>\nSo far globally we&#8217;re deteriorating but in order to move forward<br \/>\nit seems we&#8217;ll have to make alterations to educate ourselves to<br \/>\nprogress. <\/p>\n<p>     I ask ,&#8221;What is progress?.&#8221;  A question,that&#8217;s always<br \/>\npuzzled me.  I guess that everyone must try to kick the habit and<br \/>\nevaluate our values and priorities in the way technology is being<br \/>\ndesigned and applied. But then technological change is controlled<br \/>\nby few people dedicated to maximizing efficiency for competitive<br \/>\ngain. Yet, population is increasing and I can see a viscious<br \/>\ntechnological circle occuring.  In time, if this unwinds and<br \/>\ntakes effect in the next generation, we would have more time to<br \/>\neducate ourselves to a much broader range of educational choices<br \/>\nin which we have access communication and information that can be<br \/>\ntransmitted all in our finger tips.At first it&#8217;s like finding a<br \/>\nnew toy then learning how its used.<br \/>\n      Also I can see how psychologically some of us can become<br \/>\ncompletely obsessed to the computer screen and not be able to<br \/>\nfunction normally without it. Is this where the human race is<br \/>\nheading? This will bring in a whole new stream  of jobs into<br \/>\npsychological technology, speach therapy, to optometrists as our<br \/>\neye sight weakens.<br \/>\n     This wonderful technology called progress<br \/>\nseems to let out a lot of bug, causing our physical and mental<br \/>\nbodies to diminish due to long hours of sitting in front of a<br \/>\ncomputer screen accomplishing nothing, to sitting long hours of<br \/>\naccomplishing something. Then to watch ones documents disappear<br \/>\nfrom your very eyes. Of course this, so call PROGRESS doesn&#8217;t<br \/>\nalways provide such mental and physical strain.<br \/>\nA wise preacher once said &#8220;believe in yourself.&#8221;  he also adds<br \/>\nnot only to believe in ourselves but also our sense of what is<br \/>\nimportant, and to use that as our guide in our working and living<br \/>\nenvironment in the industrial era.  One thing I&#8217;II add which<br \/>\nmakes life so much easier is to SAVE !! SAVE!! SAVE!!        <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Enter                                                             <\/p>\n<p>In order to start this essay I had decided to answer a question<br \/>\nfrom the course outline:&#8221; Have we all become artist&#8221; ? This<br \/>\nquestion will enable me to focus my attention,and allow my<br \/>\nimagination to grabe hold of the implications of such a thought<br \/>\nand fallow it into the latest frontier of computer technology.<br \/>\nthis essay is part of the requirements for the Arts and<br \/>\nTechnology class. The class covers in part , practical<br \/>\napplications of contemporary computer technology. And, as a<br \/>\nVisual Artist I will attempt to give my interpretation of this<br \/>\nperceived relationship between the two. This is the first of &#8211;<br \/>\nshort  essays concerning my journey as anew and impressionable<br \/>\ntechnowiener entering into cybrospace.<br \/>\n                                    The question of whether we<br \/>\nhave become all Artiste, implies, that we have been empowered by<br \/>\nreason imparted to us by contemporary technology. With this<br \/>\nevolution of computer technology it seems to be the next medium<br \/>\nfor the Artist to adopt. Be it push button or voice-command,<br \/>\nmass-consciousness has finally delivered us too the window&#8217;s of<br \/>\ncybrospace and virtual reality. Since the nifty 50&#8217;s the<br \/>\nModernist attitude has had mainstream society pinning away for<br \/>\ngreat technological advancements and now we&#8217;re at a threshold.<br \/>\nHowever, we are but lowly Pilgrims entering a little knower and<br \/>\nyet created frontier<br \/>\n   The implications still remains the same that technology could<br \/>\nsome how induce a type of metamorphose on the human rase and<br \/>\ntransform them into Artistes. However, I am of the belief that it<br \/>\nis a combination of imagination, inquisitiveness, self-awareness,<br \/>\ncraft and discipline that aspires us as Artiste; furthermore,<br \/>\ncreativity is an inherent human characteristic and not a<br \/>\ntechnological induced function. Perhaps our imaginations will be<br \/>\nfurther seduced by this technology; thus , limiting or even<br \/>\ndebasing our awareness of reaction to sensation, and then ,<br \/>\ngiving way to a belief that : With computer technology therefore<br \/>\nI am.   <\/p>\n<p>The Good<\/p>\n<p>                                                  The demand for<br \/>\ninformation and communication is on the rise as more and more<br \/>\npeople discover the tremendous potential of computer networking.<br \/>\nThis resent                          development in technology<br \/>\nhas the capability of    providing a new faster and more<br \/>\nversatile way of accessing and communicating information. With<br \/>\nmore computer sights coming on line and appearing throughout the<br \/>\nworld more people now  will have access to a larger base of<br \/>\ninformation. A medium seemingly     designed for the politicaly<br \/>\ncorrect 90&#8217;s.<br \/>\n   In this age of political  correctness a powerful information<br \/>\nand communication medium has the potential of being a fantastic<br \/>\ntool in fostering relationships within your own region through<br \/>\neither Freenet service or a more international server like<br \/>\nInternet. The methods of communicating with someone can be either<br \/>\nby  e-mail, direct connection to the person or persons and by<br \/>\nposting messages on a community or special interest bolten<br \/>\nboards, what ever the method chosen it will be a more convenient<br \/>\none.<\/p>\n<p>   The fantastic wealth of information sights available to us<br \/>\nfrom around the world has given us a form witch to unit people<br \/>\nglobal.<br \/>\nThis ability to share knowledge in areas of Education, Arts,<br \/>\nTechnology, Medicine &#8230;etc,etc, simple by making computer files<br \/>\naccessible to anyone is a great development from this<br \/>\ntechnology.Gaining access is simple made by going through<br \/>\ndirectories like Archie and by Database or by simple posting your<br \/>\nquires on a community bulletin board, either method usually<br \/>\nyields the desired information on possible communication sights.<br \/>\n  The befits from computer networking has set the tone for new<br \/>\nConventions by creating a new faster more versatile way of<br \/>\naccessing and communicating information. However, the most<br \/>\nimportant development from this technological innovation is its<br \/>\naccessability. The ability to log into a computer, be it public<br \/>\nor private, and access information from other sights  around the<br \/>\nworld has finally turn the have notes into the haves. I can only<br \/>\nhope that people will take the time and nurture this new<br \/>\ntechnology not just control it.<\/p>\n<p>     The Bad                                                      <\/p>\n<p>                          The latest in technological<br \/>\nadvancements made in the area of communication and<br \/>\ninformation services is awe-inspiring. A most hypnotic vision of<br \/>\nseemingly endless possibilities awaits us in cybrospace. Snap out<br \/>\nof it! Don&#8217;t fall, under the trance of this hypnotist, you don&#8217;t<br \/>\neven know who he or she is let alone know if their really. Lets<br \/>\nget back to Canada&#8217;s economic problems; for example, how about<br \/>\nthe Federal and Provincial fiscal restraint policies and the Free<br \/>\nTrade deals.  After all, universality of social programs and<br \/>\nCanada&#8217;s sovereignty are important issues much more than what the<br \/>\nlatest computer technology has to offer or is it?<br \/>\n   Perhaps there is an important link between Canada&#8217;s current<br \/>\neconomic problems and policies that involves technology related<br \/>\nto cybrospace. The Free Trade agreement between Canada and United<br \/>\nstates plus the possibilities of NAFTA agreement with Mexico<br \/>\ncould be seen in relationship with the latest computer networking<br \/>\ncapabilities and The New World Order. The connection between the<br \/>\nlatest development in the information communication technology is<br \/>\npart of a Global Infrastructure that connects us with other<br \/>\nmarket places and trading blocks. Furthermore, the market place<br \/>\nwill no longer be confined to simple geographic areas and this<br \/>\nintern will mean more of a Global economy; thus , the once known<br \/>\nMultinational companies are now known as Global companies.This<br \/>\nimplies  that companies will have greater flexibility in regards<br \/>\nto development and being more transitory. This method of doing<br \/>\nbusiness has been made possible by technology like<br \/>\nTelex-radio-computer networking links.<br \/>\n   What free trade agreements do for Global companies and there<br \/>\nsubsidiaries is eliminate trade barriers between respective<br \/>\ntrading partners. With trade barriers down outside investors can<br \/>\nhave a great influence on the sovereignty of host country; for<br \/>\nexample, by claiming unfair trading practices do to particular<br \/>\nFederal or Provincial past or future policies. Which brings us to<br \/>\nthe most often herd phrase of the 90&#8217;s &#8220;We have to become more<br \/>\nglobally competitive&#8221;. And we have already seen some examples of<br \/>\nstreamlining and its effects: Down sizing of operations , wage<br \/>\nrollbacks, and the threatened Universality of social programs<br \/>\nplus meany others.<br \/>\n   The connection has been shown to be made between Canada&#8217;s<br \/>\neconomic and Sovereignty woes and the latest in computer<br \/>\ntechnology has made it possible for Governments and Global<br \/>\ncampiness to manipulate  and create a New World Order of polices<br \/>\nand procedures. The solution to Canada&#8217;s present problems and<br \/>\nfuture self determination is not only being able to use the same<br \/>\ntechnology but rather the need for investment into Canada as<br \/>\nfuture leader in development of technology.<br \/>\n   The Ugly                                                       <\/p>\n<p>          The creative powers formed by the imagination and<br \/>\nintuition with its amidiate understanding with out reason has<br \/>\nbrought me to this finaly essay topic : Contempoary music<br \/>\nregarding communication technology and how people relait to it. I<br \/>\nremembered the recording by Roger Water&#8217;s, Radio K.A.O.S from<br \/>\n1986 and Kate Bush&#8217;s song, Deeper Understanding from her 1989<br \/>\nrecording of: Sensual World. Both artist approach on<br \/>\ncommunication\/computer technology as being trivealized by<br \/>\nsocieties consumerist attitude and their excessive<br \/>\npreoccupations.<br \/>\n   As I read the lyrics from the song : Deeper Under Standing by<br \/>\nKate Bush I can relaity to what she is saying and can imagine how<br \/>\npeople can slowly withdrawly from society and become introverted.<br \/>\nHere are the lyrics from from Kate Bush&#8217;s song: Deeper Under<br \/>\nStanding.<\/p>\n<p>As the people here grow colder<br \/>\nI turn to my computer<br \/>\nAnd spend my evenings with it<br \/>\nLike a friend.<br \/>\nI was loading a new programme<br \/>\nI had ordered from a magazine:<\/p>\n<p>&#8220;Are you lonely, are you lost?<br \/>\nThis voice console is a _must_.&#8221;<br \/>\nI press Execute.<\/p>\n<p>&#8220;Hello, I know that you&#8217;ve been feeling tired.<br \/>\nI bring you love and deeper understanding.<br \/>\nHello, I know that you&#8217;re unhappy.<br \/>\nI bring you love and deeper understanding.&#8221;<\/p>\n<p>Well I&#8217;ve never felt such pleasure.<br \/>\nNothing else seemed to matter.<br \/>\nI neglected my bodily needs.<br \/>\nI did not eat, I did not sleep,<br \/>\nThe intensity increasing,<br \/>\n&#8216;Til my family found me and intervened.<\/p>\n<p>But I was lonely, I was lost,<br \/>\nWithout my little black box.<br \/>\nI pick up the phone and go, Execute.<\/p>\n<p>&#8220;Hello, I know that you&#8217;ve been feeling tired.<br \/>\nI bring you love and deeper understanding.<br \/>\nHello, I know that you&#8217;re unhappy.<br \/>\nI bring you love and deeper understanding.&#8221;<\/p>\n<p>I turn to my computer like a friend.<br \/>\nI need deeper understanding.<br \/>\nGive me deeper understanding.<\/p>\n<p>                     In Kate&#8217;s song : Deeper Understanding, I can<br \/>\nsight a good example of Ipeople becoming infatuated with the<br \/>\nseemingly endless possibilities of computer technology. The<br \/>\nassienment in part given to our computer class was to connect<br \/>\nwith telnet and then into Media Moo. From inside Media Moo we<br \/>\nwere expected to explore and communicat with other users in this<br \/>\ntext-based vertual reality. Once you have become acustom to the<br \/>\nprogram&#8217;s of navigating, interacting with various tools, objects,<br \/>\nthe more ingaged you become. You seem to be cought up in the<br \/>\ninteraction and the dialouge with other users and the archutects<br \/>\nof this virtual reality you find it hard to leave. And, the<br \/>\npotential of computer    programs becoming an obsession and a<br \/>\nsafe  environment is quiet real. The obsservation by Kate Bush,<br \/>\nmaybe simple ; nevertheless, there is alot to the line ,&#8221;give me<br \/>\na deeper understanding,&#8221; and how we are driven by it.<br \/>\n   The concept recording of Radio Kaos by Roger Waters has<br \/>\nexpressed how telecommunication\/computer technology has been used<br \/>\nto trivualize or control our daily lives. Here is the lyrics for<br \/>\nRoger Waters Radio K.A.O.S:<br \/>\n Author: Roger Waters<\/p>\n<p>Benny is a Welsh coal miner.  He is a radio ham.  He is 23 years<br \/>\nold, married<br \/>\nto Molly.  They have a son, young Ben, aged 4, and a new baby.<br \/>\nThey look after<br \/>\nBenny&#8217;s twin brother Billy, who is apparently a vegetable.  The<br \/>\nmine is closed<br \/>\nby the market forces.  The Male Voice Choir stops singing, the<br \/>\nvillage is dying.<\/p>\n<p>One night Benny takes Billy on a pub crawl.  Drunk in a<br \/>\nbrightly-lit shopping<br \/>\nmall, Benny vents his anger on a shop window full of multiple TV<br \/>\nimages of<br \/>\nMargaret Thatcher&#8217;s mocking condescension.  In defiance, he<br \/>\nsteals a cordless<br \/>\n&#8216;phone.  Later that night, Benny cavorts dangerously on the<br \/>\nparapet of a<br \/>\nmotorway footbridge, in theatrical protest at the tabloid press.<br \/>\nThat same<br \/>\nnight, a cab driver is killed by a concrete block dropped off a<br \/>\nsimilar bridge.<br \/>\n The police come to question Benny; he hides the cordless &#8216;phone<br \/>\nunder the<br \/>\ncushion of Billy&#8217;s wheelchair.<br \/>\nBilly is different, he can receive radio waves directly without<br \/>\nthe aid of a<br \/>\ntuner; he explores the cordless &#8216;phone, recognizing its<br \/>\nradioness.<br \/>\nBenny is sent to prison.  Billy feels as if half of him has been<br \/>\ncut off.  He<br \/>\nmisses Benny&#8217;s nightly conversations with radio hams in foreign<br \/>\nparts.  Molly,<br \/>\nunable to cope, sends Billy to stay with his Great Uncle David,<br \/>\nwho had<br \/>\nemigrated to the USA during the war.  Much as Billy likes Uncle<br \/>\nDavid and the<br \/>\nsunshine and all the new radio in LA, he cannot adjust to the<br \/>\ncultural upheaval<br \/>\nand the loss of Benny, who for him is &#8216;home&#8217;.<br \/>\nUncle David, now an old man, is haunted by having worked on the<br \/>\nManhattan<br \/>\nproject during World War II, designing the Atom Bomb, and seeks<br \/>\nto atone.  He<br \/>\nalso is a radio ham; he often talks to other hams about the Black<br \/>\nHills of his<br \/>\nyouth, the Male Voice Choir, about home.  He is saddened by the<br \/>\nuse of<br \/>\ntelecommunication to trivialise important issues, the soap opera<br \/>\nof state.<br \/>\nHowever, Live Aid has decynicised him to an extent.  Billy<br \/>\nlistens to David and<br \/>\nhears the truth the old man speaks.<br \/>\nBilly experiments with his cordless &#8216;phone, he learns to make<br \/>\ncalls.  He<br \/>\naccesses computers and speech synthesizers, he learns to speak.<br \/>\nBilly makes contact with Jim a DJ at Radio KAOS, a renegade rock<br \/>\nstation<br \/>\nfighting a lone rear guard action against format radio.  Billy<br \/>\nand Jim become<br \/>\nradio friends, Reagan and Thatcher bomb Lybia.  Billy perceives<br \/>\nthis as an act<br \/>\nof political &#8220;entertainment&#8221; fireworks to focus attention away<br \/>\nfrom problems at<br \/>\n&#8220;home&#8221;.<br \/>\nBilly has developed his expertise with the cordless &#8216;phone to the<br \/>\npoint where<br \/>\nhe can now control the most powerful computers in the world.  He<br \/>\nplans an<br \/>\n&#8220;entertainment&#8221; of his own.  He simulates nuclear attack<br \/>\neverywhere, but<br \/>\ncompassion.  In a SAC bunker a<br \/>\nsoldier in a white cravat turns a key to launch the counter<br \/>\nattack.  Nothing happens; impotently he kicks the console,<br \/>\nhurting his foot.  He watches the<br \/>\napproaching blips on the radar screen.  As impact approaches, he<br \/>\nthinks of his<br \/>\nwife and kids, he puts his fingers in his ears.<br \/>\nSilence.  White out.  Black out.  Lights out.  It didn&#8217;t happen,<br \/>\nwe&#8217;re still<br \/>\nalive.  Billy has drained the earth of power to create his<br \/>\nillusion.<br \/>\nAll over the dark side of the earth, candles are lit.  In the pub<br \/>\nin Billy&#8217;s<br \/>\nhome village in Wales one man starts to sing; the other men join<br \/>\nin.<br \/>\nThe tide is turning.<br \/>\nBilly is home.<\/p>\n<p>Jim: This is K.A.O.S.  You and I are listening to KAOS in Los<br \/>\nAngeles.  Let&#8217;s<br \/>\ngo to the telephones now and take a request.<br \/>\nBilly: Hello, I&#8217;m Billy.<br \/>\nJim: Yes?<br \/>\nBilly: I hear radio waves in my head.<br \/>\nJim: You hear radio waves in your head?  Ah!  Is there a request<br \/>\nthat you have<br \/>\ntonight for KAOS?<\/p>\n<p>Radio Waves<br \/>\n&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>Radio waves.  Radio waves.<br \/>\nHe hears radio waves.  Radio waves.<br \/>\nThe atmosphere is thin and cold<br \/>\nThe yellow sun is getting old<br \/>\nThe ozone overflows with radio waves<br \/>\nAM, FM, weather and news<br \/>\nOur leaders had a frank exchange of views<br \/>\nAre you confused, radio waves.<\/p>\n<p>Radio waves, radio waves<br \/>\nAM radio waves, FM radio waves<br \/>\nRadio waves, mind-numbing radio waves<br \/>\nFish-stunning radio waves<br \/>\nRadio waves.<\/p>\n<p>Magic Billy in his wheel chair<br \/>\nIs picking up all this stuff in the air<br \/>\nBilly is face to face with outer space<br \/>\nMessages from distant stars<br \/>\nThe local police calling all cars, radio waves<\/p>\n<p>Hear them radio waves, radio waves<br \/>\nJesus saves radio, radio waves<br \/>\nadio waves, AM radio waves, FM radio waves<br \/>\nAll them radio waves<\/p>\n<p>Radio waves, radio waves, he hears radio waves<br \/>\nRadio waves, radio waves, hopeful radio waves, dopeful radio<br \/>\nwaves<br \/>\nRadio waves, Russian radio waves, Prussian radio waves<br \/>\nEastern radio waves, Western radio waves<br \/>\nTesting radio waves, one two.  One two.<br \/>\nRadio waves.  Getting through to you<br \/>\nMore code radio waves, Tobacco road radio waves<br \/>\nSouth to Paloma radio waves, Oklahoma City radio waves<br \/>\nSitting pretty radio waves, nitty-gritty radio waves<br \/>\nRadio waves<\/p>\n<p>Jim: Alright, that&#8217;s a song called Radio Waves.  You are<br \/>\nlistening to KAOS in<br \/>\nLos Angeles and we&#8217;ve got Billy on the line.<br \/>\nBilly: I&#8217;m from the valleys.<br \/>\nJim: You&#8217;re from the valley?<br \/>\nBilly: No, Jim you schmuck, the Valleys; male voice choirs,<br \/>\nWales.<br \/>\nJim: Ah, you&#8217;re from Wales!  Now is this sperm or blue-tip?<br \/>\nBilly: Ha, ha, ha, ha.  Very funny Jim.<br \/>\nJim: Sorry.<br \/>\nBilly: Me and Benny went out.<br \/>\nJim: Who&#8217;s Benny?<\/p>\n<p>Who Needs Information<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Me and Benny went out last night<br \/>\nLooking for fun<br \/>\nSupping ale in the moonlight<br \/>\nWaiting for the dawn to come<br \/>\nBenny pointed at a HiFi shop<br \/>\nHe said hey man look at all the stuff they&#8217;ve got<br \/>\nHow&#8217;d you make a have out of a have not<br \/>\nHmmmm.<br \/>\nWho needs information<br \/>\nWhen you&#8217;re working underground<br \/>\nJust give me confirmation<br \/>\nWe could win a million pounds<\/p>\n<p>Benny climbed up on a footbridge<br \/>\nAnd he teetered on the parapet<br \/>\nHe said can you see the whites of their headlights<br \/>\nAre they coming yet<\/p>\n<p>Who needs information<br \/>\nThis high off the ground<br \/>\nJust give me confirmation<br \/>\nWe could win a million pounds<\/p>\n<p>Who needs information<br \/>\nWhen you&#8217;re living in constant fear<br \/>\nJust give me confirmation<br \/>\nThere&#8217;s some way out of here<br \/>\nSome way out of here<\/p>\n<p>Benny hefted a breeze block<br \/>\nAnd tried to let go<br \/>\nGot hung up on a tear drop<br \/>\nSo me and Benny went home<\/p>\n<p>Who needs information<br \/>\nWhen you&#8217;re living in constant fear<br \/>\nJust give me confirmation<br \/>\nThere&#8217;s some way out of here<br \/>\nSome way out of here<\/p>\n<p>Who needs information yeah<br \/>\nWhen you&#8217;re living on borrowed time<br \/>\nJust give me confirmation<br \/>\nThere will be a winner this time<\/p>\n<p>Who needs information when you&#8217;re working underground<br \/>\nJust give me confirmation<br \/>\nWe could win a million pounds<br \/>\nWho needs, who needs, who needs information<br \/>\nThis high off the ground<br \/>\nJust give me confirmation<br \/>\nWe could win a million pounds &#8211; yeah<\/p>\n<p>Jim: Um.<br \/>\nJim lights a cigarette.<br \/>\nJim: So your brother&#8217;s in jail?<\/p>\n<p>Me or Him<br \/>\n&#8212;&#8212;&#8212;-<\/p>\n<p>You wake up in the morning, get something for the pot<br \/>\nWonder why the sun makes the rocks feel hot<br \/>\nDraw on the walls, eat, get laid<br \/>\nBack in the good old days<\/p>\n<p>Then some damn fool invents the wheel<br \/>\nListen to the whitewalls squeal<br \/>\nYou spend all day looking for a parking spot<br \/>\nNothing for the heart, nothing for the pot<\/p>\n<p>Benny turned the dial on his Short Wave radio<br \/>\nOh how he wanted to talk to the people,<br \/>\nhe wanted his own show<br \/>\nTune in Moscow.  Tune in New York<br \/>\nListen tot the Welsh kid talk<br \/>\nCommunicating like in the good old days<\/p>\n<p>Forgive me father for I have sinned<br \/>\nIt was either me or him<br \/>\nAnd a voice said Benny<br \/>\nYou fucked the whole thing up<br \/>\nBenny your time is up<br \/>\nYour time is up<\/p>\n<p>Benny turned the dial on his Short Wave radio<br \/>\nHe wanted to talk to the people<br \/>\nHe wanted his own show<br \/>\nTune in Moscow.  Tune in New York<br \/>\nListen to the Welsh kid talk communicating<br \/>\nLike in the good old days<\/p>\n<p>Forgive me Father<br \/>\nWelsh Policeman: Mobile One Two to Central.<br \/>\nFor I have sinned<br \/>\nWelsh Policeman: We have a multiple on the A465<br \/>\nbetween Cwmbran and Cylgoch.<br \/>\nFather it was either me or him.<br \/>\nFather can we turn back the clock?<br \/>\nWelsh Policeman: Ambulance, over.<br \/>\nI never meant to drop the concrete block.<br \/>\nWelsh Policeman: Roger central, over and out.<\/p>\n<p>Benny turned the dial on his Short Wave radio<br \/>\nHe wanted to talk to the people<br \/>\nHe wanted his own show<br \/>\nTune in Moscow.  Tune in New York<br \/>\nListen to the Welsh kid talk<br \/>\nJust like in the good old days<br \/>\nThe good old days<\/p>\n<p>Radio announcer: Do you really think Iranian terrorists would<br \/>\nhave taken<br \/>\nAmericans hostage if Ronald Reagan were president?<br \/>\nDo you really think the Russians would have invaded Afghanistan<br \/>\nif Ronald<br \/>\nReagan were president?<br \/>\nDo you really think third-rate military dictators would laugh at<br \/>\nAmerica and<br \/>\nburn our flag in contempt if Ronald Reagan were president?<br \/>\nConcerned Citizen: Well, it might work!<br \/>\nHostage: We as a group do most importantly want to beseech<br \/>\nPresident Reagan and<br \/>\nour fellow Americans to refrain from any form of military or<br \/>\nviolent means as<br \/>\nan attempt, no matter how noble or heroic, to secure our freedom.<\/p>\n<p>Concerned Citizen: Sure!  Only it&#8217;s going to be mighty dangerous<br \/>\nfor you,<br \/>\nCassidy<\/p>\n<p>Hoppy&#8217;s faithful sidekick: guess you don&#8217;t know Hopalong Cassidy,<br \/>\nMister.<br \/>\nAdventure&#8217;s his bread, excitement&#8217;s his butter and danger, why to<br \/>\nhim that&#8217;s<br \/>\nlike strawberry jam to top it off.<\/p>\n<p>Jim: This is some live rock and roll at KAOS, where rock and roll<br \/>\ncomes out of<br \/>\nchaos and a song called &#8220;The Powers that Be&#8221;&#8230;<\/p>\n<p>The Powers That Be<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>The powers that be<br \/>\nThey like a tough game<br \/>\nNo rules<br \/>\nSome you win, some you lose<br \/>\nCompetition&#8217;s good for you<br \/>\nThey&#8217;re dying to be free<br \/>\nThey&#8217;re the powers that be<br \/>\nThey like a bomb proof cadillac<br \/>\nAir conditioned, gold taps,<br \/>\nBack seat gun rack, platinum hub caps<br \/>\nThey pick horses for courses<br \/>\nThey&#8217;re the market forces<br \/>\nNice car Jack<br \/>\nThey like order, make-up, lime light power<br \/>\nGame shows, rodeos, star wars, TV<br \/>\nThey&#8217;re the powers that be<br \/>\nIf you see them come,<br \/>\nYou better run &#8211; run<br \/>\nYou better run on home<\/p>\n<p>Sisters of mercy better join your brothers<br \/>\nPut a stop to the soap opera right now<br \/>\nThey say the toothless get ruthless<br \/>\nYou better run on home<\/p>\n<p>You better run &#8211; run<br \/>\nYou better run on home<\/p>\n<p>The powers that be<br \/>\nThey like treats, tricks, carrots and sticks<br \/>\nThey like fear and loathing, they like sheep&#8217;s clothing<br \/>\nAnd blacked-out vans<\/p>\n<p>Blacked-out vans, contingency plans<br \/>\nThey like death or glory, they love a good story<br \/>\nThey love a good story<\/p>\n<p>Sisters of mercy better join with your brothers<br \/>\nPut a stop to the soap opera state<br \/>\nThey say the toothless get ruthless<br \/>\nRun home before its too late<br \/>\nYou better run &#8211; run<br \/>\nYou better run on home<\/p>\n<p>Billy: Goodnight, Jim.<br \/>\nJim: Goodnight, Billy.<br \/>\nUncle David&#8217;s Great Dane: Woof, woof, woof!<\/p>\n<p>The canyon &#8211; daytime.  Billy plays with Great Uncle David&#8217;s Great<br \/>\nDane.<br \/>\nParaquat Kelly: Bull heads, three red snapper, one pink snapper<br \/>\nand your<br \/>\nPacific coastal trench hosemonster fish.<br \/>\nCynthia Fox: Ohhh!  At Sky David&#8217;s juke joint of joy reports,<br \/>\nforty under the<br \/>\nconsole giggle stick ling cod, twenty-three purple perches four<br \/>\nsledgehammerhead sharks, and what a surprise, eightyfour crabs,<br \/>\nand no red<br \/>\nsnappers.<br \/>\nParaquat Kelly: Hey, and that&#8217;ll do for the triumphant return of<br \/>\nthe fish<br \/>\nreport with a beat.<br \/>\nJim: We think of it as mainstreet, but to the rest of the country<br \/>\nit&#8217;s Sunset<br \/>\nStrip.  You&#8217;re listening to KAOS in Los Angeles.<\/p>\n<p> Sunset Strip<br \/>\n&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>I like staying with my Uncle Dave<br \/>\nAnd I like playing with his great dane<br \/>\nBut I don&#8217;t fit<br \/>\nI feel alien and strange  Kinda outa range<\/p>\n<p>I like riding in my Uncle&#8217;s car<br \/>\nDown to the beach where the pretty girls all parade<br \/>\nAnd movie stars and paparazzi play<br \/>\nThe Charles Atlas kicking sand in the face game<\/p>\n<p>And I sit in the canyon with my back to the sea<br \/>\nThere&#8217;s a blood red dragon on a field of green<br \/>\nCalling me back<\/p>\n<p>Back to the Black Hills again<br \/>\nOoh, ooh, Billy come home<\/p>\n<p>Billy is searching for his native land<br \/>\nFlicking through the stations with the dial in his head<br \/>\nPicking up &#8212;&#8212;&#8212;&#8212;&#8211; and<br \/>\nA male voice choir on the short wave band<\/p>\n<p>Billy taps out Jim&#8217;s number on the &#8216;phone<br \/>\nSits shaking as he waits for Jim&#8217;s answering tone<br \/>\nCome on my friend, speak to me please<br \/>\nThe land of my fathers is calling to me<br \/>\nAnd I sit in the canyon with my back to the sea<br \/>\nThere&#8217;s a blood red dragon on a field of green<br \/>\nCalling me back, back to the Black Hills again<br \/>\nOoh, ooh, Billy come home<\/p>\n<p>Come on home<br \/>\nHe sits in the canyon with his back to the sea<br \/>\nSees a blood red dragon on a field of green<br \/>\nHe hears a male voice choir singing Billy come home<br \/>\nBilly, Billy, come home<br \/>\nCome on home<\/p>\n<p>Californian Weirdo: I don&#8217;t like fish.<br \/>\nJim: You are listening to KAOS here in Los Angeles.<br \/>\nCalifornian Weirdo: I don&#8217;t like fish.J<br \/>\nJim: Yes, we&#8217;ve established that.  Ah!  Do you have a request?<br \/>\nCalifornian Weirdo: Shell fish, guppy, salmon, shrimp and crab<br \/>\nand lobster,<br \/>\nflounder.I hate fish, but I think most of all I hate fresh fish,<br \/>\nlike trout.  I<br \/>\nhate fresh trout.  My least-hated, favourite fish would be sole.<br \/>\nThat way you<br \/>\ndon&#8217;t have to see the eyes.<br \/>\nSole has no eyes.<br \/>\nJim: Oh no!<br \/>\nI&#8217;d like to be home with my monkey and my dog<br \/>\nJim: Thankyou.<br \/>\nI&#8217;d like to be home with my monkey and my dog<br \/>\nI&#8217;d like to be home with my monkey and my dog<br \/>\nI&#8217;d like to be home with my monkey &#8230;<br \/>\nJim: They don&#8217;t care.  Shut up.  Play the record.<\/p>\n<p>Home<br \/>\n&#8212;&#8211;<\/p>\n<p>Jim: Oh, God!<br \/>\nCalifornian Weirdo: Sole has no eyes.<br \/>\nCould be Jerusalem, or it could be Cairo<br \/>\nCould be Berlin, or it could be Prague<br \/>\nCould be Moscow, could be New York<br \/>\nCould be Llanelli, and it could be Warrington<br \/>\nCould be Warsaw, and it could be Moose Jaw<br \/>\nCould be Rome<br \/>\nEverybody got somewhere they call home<br \/>\nWhen they overrun the defences<br \/>\nA minor invasion put down to expenses<br \/>\nWill you go down to the airport lounge<br \/>\nWill you accept your second class status<br \/>\nA nation of waitresses and waiters<br \/>\nWill you mix their martinis<br \/>\nWill you stand still for it<br \/>\nOr will you take to the hills<\/p>\n<p>It could be clay and it could be sand<br \/>\nCould be desert<br \/>\nCould be a tract of arable land<br \/>\nCould be a house, could be a corner shop<br \/>\nCould be a cabin by a bend in the river<br \/>\nCould be something your old man handed down<br \/>\nCould be something you built on your own<br \/>\nEverybody got something he calls home<\/p>\n<p>When the cowboys and Arabs draw down<br \/>\nOn each other at noon<br \/>\nIn the cool dusty air of the city boardroom<br \/>\nWill you stand by a passive spectator<br \/>\nOf the market dictators<br \/>\nWill you discreetly withdraw<br \/>\nWith your ear pressed to the boardroom door<br \/>\nWill you hear when the lion within you roars<br \/>\nWill you take to the hills<\/p>\n<p>Will you stand, will you stand for it<br \/>\nWill you hear, ohhhh!  ohhh! when the lion within<br \/>\nyou roars<\/p>\n<p>Could be your father and it could be your mother<br \/>\nCould be your sister, could be your brother<br \/>\nCould be a foreigner, could be a Turk<br \/>\nCould be a cyclist out looking for work.  Norman<br \/>\nCould be a king, could be the Aga khan<br \/>\nCould be a Vietnam vet with no arms and no legs<br \/>\nCould be a saint, could be a sinner<br \/>\nCould be a loser or it could be a winner<br \/>\nCould be a banker, could be a baker<br \/>\nCould be a Laker, could be Kareem Abdul Jabar<br \/>\nCould be a male voice choir<br \/>\nCould be a lover, could be a fighter<br \/>\nCould be a super heavyweight, or it could be<br \/>\nsomething lighter<br \/>\nCould be a cripple, could be a freak<br \/>\nCould be a wop, gook, geek<br \/>\nCould be a cop, could be a thief<br \/>\nCould be a family of ten living in one room on relief<br \/>\nCould be our leaders in their concrete tombs<br \/>\nWith their tinned food and their silver spoons<br \/>\nCould be the pilot with God on his side<br \/>\nCould be the kid in the middle of the bomb sight<br \/>\nCould be a fanatic, could be a terrorist<br \/>\nCould be a dentist, could be a psychiatrist<br \/>\nCould be humble, could be proud<br \/>\nCould be a face in the crowd<br \/>\nCould be the soldier in the white cravat<br \/>\nWho turns the key in spite of the fact<br \/>\nThat this is the end of the cat and mouse<br \/>\nWho dwelt in the house<br \/>\nWhere the laughter rang and the tears were spilt<br \/>\nThe house that Jack built<br \/>\nWhere the laughter rang and the tears were spilt<br \/>\nThe house that Jack built<br \/>\nBang, bang, shoot, shoot<br \/>\nWhite gloved thumb, Lord thy will be done<br \/>\nHe was always a good boy his mother said<br \/>\nHe&#8217;ll do his duty when he&#8217;s grown, yeah<br \/>\nEverybody&#8217;s got someone they call home<\/p>\n<p>Four Minutes<br \/>\n&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>Billy: Four minutes and counting.<br \/>\nJim: O.K.<br \/>\nBilly: They pressed the button, Jim.<br \/>\nJim: They pressed the button Billy, what button?<br \/>\nBilly: The big red one.<br \/>\nJim: You mean THE button?<br \/>\nBilly: Goodbye, Jim.<br \/>\nJim: Goodbye!  Oh yes.  This ain&#8217;t au revoir,<br \/>\nit&#8217;s goodbye!  Ha!  Ha!<br \/>\nJim: This is KAOS.  It&#8217;s a beautiful, balmy, Southern California<br \/>\nsummer day.<br \/>\nIt&#8217;s 80 degrees &#8230; I said balmy &#8230; I could say bomby &#8230; Ha!<br \/>\nHa! &#8230;O.K.<br \/>\nI&#8217;m Jim and this is Radio KAOS and with only four minutes left to<br \/>\nus, let&#8217;s use<br \/>\nthis as wisely as possible.<br \/>\nMolly: Everybody got someone they call home.<br \/>\nJim: Out at Dodger Stadium.<br \/>\nIt&#8217;s the bottom of the seventh, the Dodgers are leading<br \/>\nThree to nothing over the Giants, and for those of you who are<br \/>\nlooking to go<br \/>\nsurfing tomorrow, too bad.<br \/>\n&#8216;Phone rings.<br \/>\nJim: I&#8217;m kinda lost in here to tell you the truth &#8230;<br \/>\nO.K. good.  Ladies and gentlemen, if the reports that we are<br \/>\ngetting are<br \/>\ncorrect, this could be it.  Billy, if you&#8217;re listening to me,<br \/>\nplease call now.<\/p>\n<p>After a near miss on the plane<br \/>\nYou swear you&#8217;ll never fly again<br \/>\nAfter the first kiss when you make up<br \/>\nYou swear you&#8217;ll never fly again<br \/>\nAfter the first kiss when you make up<br \/>\nYou swear you&#8217;ll never break up again<br \/>\nAnd when you&#8217;ve just run a red light<br \/>\nSit shaking under the street light<br \/>\nYou swear to yourself you&#8217;ll never drink and drive again<br \/>\nSometimes I feel like going home<br \/>\nYou swear you&#8217;ll never let things go by again.<br \/>\nSometimes I miss the rain and snow<br \/>\nAnd you&#8217;ll never toe the party line again<br \/>\nAnd when the east wind blows<br \/>\nSometimes I feel like going home<\/p>\n<p>Jim: Billy, if you are listening, please call.<br \/>\nCalifornian Weirdo: Sole has no eyes.<br \/>\nMolly: Goodbye little spy in the sky.<br \/>\nThey say that cameras don&#8217;t lie.<br \/>\nAm I happy, am I sad, am I good, am I bad?<br \/>\nJim: Billy, if you&#8217;re listening, please call.<br \/>\nCalifornian Weirdo: Sole has no eyes, sole has no eyes<br \/>\nBilly: Ten, nine, eight, seven<br \/>\nMargaret Thatcher: Our own independent nuclear deterrent has<br \/>\nhelped to keep the<br \/>\npeace.<br \/>\nBilly: Six, five four, three,<br \/>\nOrdinary Person: &#8230;you&#8217;ve go a job&#8230;<br \/>\nBilly: Two, one,<br \/>\nMargaret Thatcher: For nearly forty years<br \/>\nJim: Goodbye Billy.<\/p>\n<p>The Tide is Turning (After Live Aid)<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>I used to think the world was flat<br \/>\nRarely threw my hat into the crowd<br \/>\nI felt I had used up my quota of yearning<br \/>\nUsed to look in on the children at night<br \/>\nIn the glow of their Donald Duck light<br \/>\nAnd frighten myself with the thought of my little ones burning<br \/>\nBut oh, oh, oh, the tide is turning<br \/>\nThe tide is turning<\/p>\n<p>Satellite buzzing through the endless night<br \/>\nExclusive to moonshots and world title fights<br \/>\nJesus Christ imagine what it must be earning<br \/>\nExclusive to moonshots and world title fights<br \/>\nJesus Christ imagine what it must be earning<br \/>\nWho is the strongest, who is the best<br \/>\nWho holds the aces, the East or the West<br \/>\nThis is the crap our children are learning<br \/>\nBut oh, oh, oh, the tide is turning<br \/>\nThe tide is turning<br \/>\nOh, oh, oh, the tide is turning<\/p>\n<p>Now the satellite&#8217;s confused<br \/>\n&#8216;Cos on Saturday night<br \/>\nThe airwaves were full of compassion and light<br \/>\nAnd his silicon heart warmed<br \/>\nTo the sight of a billion candles burning<br \/>\nOo, oo, oo, the tide is turning<br \/>\nOo, oo, oo, the tide is turning<br \/>\nThe tide is turning Billy<\/p>\n<p>I&#8217;m not saying that the battle is won<br \/>\nBut on Saturday night all those kids in the sun<br \/>\nWrested technology&#8217;s sword from the hand of the<br \/>\nWar Lords<br \/>\nOh, oh, oh, the tide is turning<br \/>\nThe tide is turning Sylvester<\/p>\n<p>The tide is turning.<\/p>\n<p>  The story in Radio Kaos imparts to some extent a prevailing<br \/>\nattitud that society has an  explotive destructive naiture.<br \/>\nFurthermore, telecomunication and computer technology are seen as<br \/>\nthe altmite vehicle for the consumerist attitude and a further<br \/>\nexstention of their excessive preoccupations for self<br \/>\nactualization.<br \/>\n   In both Roger Water&#8217;s and Kate Bush&#8217;s recordings both have<br \/>\nreflected there concerns over peoples attitudies towards<br \/>\ncontemporary technology. Be it the most general of attitudies in<br \/>\nhow we relait to one another or how we use exploit the technology<br \/>\ninoder exploit others. This explotive attitude seems to be<br \/>\ninherent part of human kind.                                      <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p>Computer Art Today<\/p>\n<p>by Tina Sidhu<\/p>\n<p>     The relationship between the artist and the computer is<br \/>\nlikely to prove significant  not only to the fringe artist and to<br \/>\nthe programmer, but to our society as a whole.  We live in an<br \/>\nincreasingly technological society, the combination of art and<br \/>\nsciences in computer art is a reflection of the times in which we<br \/>\nlive.  The lives of the artist and programmer will inevitably<br \/>\noverlap more and more, as the computer becomes a more familiar<br \/>\nand widespread influence on our culture.<br \/>\n     There is an inevitable range of responses to computer art<br \/>\nranging from those based on a fear of computers overpowering<br \/>\ntraditional human artists, to more optimistic beliefs that<br \/>\ncomputers will become the most creative and greatest of art<br \/>\ntools.  Perhaps some universal computer genius with the skills of<br \/>\nan artist, scientist, programmer and humanist, will change our<br \/>\ntraditional attitudes towards art irrevocably, and bring an<br \/>\nentirely new and unique style of art forward.   But for ordinary<br \/>\nindividuals, like myself, there is no need to wait for critical<br \/>\nagreement.  Art is an interpretive subject, and even for myself,<br \/>\ncomputers provide enough freedom and opportunities for creative<br \/>\ninterpretation to make the connection.<br \/>\n      Because computer art challenges society s traditional<br \/>\nbeliefs about art, segments of the general public and the<br \/>\nartistic  community, can be counted on to react with response to<br \/>\nthe computer medium.  An artist who has not yet delved into this<br \/>\nnew technology simply can not comprehend that the computer can be<br \/>\nno more or less a  &#8220;tool&#8221; like the simple paint brush but with<br \/>\nextra advantages.  The only difference is that the computer is a<br \/>\nmuch more complex tool, allowing more options, innovative ideas,<br \/>\nand creative realms.<br \/>\n     Prior to forming any sort of opinion regarding computer art<br \/>\nthe artist must comprehend the computer&#8217;s ability to function for<br \/>\nhim\/her at many different levels.  There needs to be an awareness<br \/>\nof the many roles the computer can play.  For one artist, it<br \/>\nmight be no more than a design aid.  A friend of mine in the<br \/>\nvisual arts department, for example, finds the computer extremely<br \/>\nvaluable to her work as a weaver.  She has described to me how<br \/>\nshe uses the computer to visualize a fabric before it actually<br \/>\nbeing woven.  As opposed to weaving on graph paper by hand, the<br \/>\ncomputer removes the automatic color preference found in that<br \/>\ntraditional method.  Furthermore, by examining computer<br \/>\nillustrations the softening of contours which must otherwise be<br \/>\nseen only after a weaving was removed from the loom, can be<br \/>\nvisualized graphically.<br \/>\n     In this case, the computer does not threaten the traditional<br \/>\nweaving methods of an artist but improves them considerably.  The<br \/>\nartist has more opportunity to be creative and spends less time<br \/>\nwith tedious labours, like coloring in each square in a graph by<br \/>\nhand.   This allows the weaver time and freedom to experiment and<br \/>\ntherefore, more opportunity to be actively creative.  For this<br \/>\nreason, the computer is a significant advantage to the artist and<br \/>\nthe art of weaving, itself.<br \/>\n     The computer offers the artist a vast expanse of areas and<br \/>\nlevels available to explore and master.  A new integrative<br \/>\ncapacity is offered to the artist which can lead into new<br \/>\nartistic approaches that combines it many features.  The<br \/>\ncombination of artist and oil paint is, for example, a different<br \/>\nstatement than that same artist and watercolors.   Now, rather<br \/>\nthan purchasing oils and paintbrushes from the art supply store,<br \/>\nthe computer artist can simply create the tools to be used on the<br \/>\ncomputer, and combine the effect of different mediums, or<br \/>\nexperiment with alternatives.  The fact that one can actually<br \/>\ncreate the tools to be used for an artwork is amazing since the<br \/>\npossibilities it provides, are virtually endless.  There are lots<br \/>\nof examples of tools to choose from and the ability to combine a<br \/>\nvariety of tools and even mediums into one artwork can prove most<br \/>\ninteresting;  however, the finished work of art still depends on<br \/>\nthe program and the creative abilities of the artist monitoring<br \/>\nthe machine, whether it&#8217;s a scanner, a musical synthesizer, or<br \/>\nany other component.<br \/>\n     I&#8217;ve found that some people feel the computer limits the<br \/>\nartist&#8217;s intuitive response to his\/her own unfolding creation and<br \/>\nprevents him\/her from leaving any personal trace in the execution<br \/>\nof the artwork.  This is due to the fact that the computer artist<br \/>\nhas the ability to devise a program which can be suited uniquely<br \/>\nto a specific artistic conception which allows him\/her to reject,<br \/>\naccept or modify images as they emerge on screen.  However, this<br \/>\nadds to the artist&#8217;s creative opportunities in a society where<br \/>\ndeadlines have to be met and the lack of leisure time is a<br \/>\nserious concern.<br \/>\n     It must be understood that there are many different mediums<br \/>\nin the world of art, each to be appreciated in their own right.<br \/>\nRather than constantly battle over the prominence of sculpture or<br \/>\noil painting or watercolors, each medium cannot be compared and<br \/>\nshould be appreciated for its unique qualities.  As well,<br \/>\ncomputer art should be appreciated as a unique medium itself.<br \/>\nJust because the artist can vary the quality of line and<br \/>\nintroduce a variety of colorist effects, does not mean his\/her<br \/>\nfinished work is unavoidably inferior when measured against an<br \/>\nold renaissance master drawing, in which every line and every<br \/>\nnuance directly reflects its creator&#8217;s individual response to the<br \/>\nmedium.<br \/>\n     There could well be more opportunities to view<br \/>\ncomputer-generated graphics in their proper artistic context.<br \/>\nThe creative process is centered in the mind of the artist, like<br \/>\nhis\/her ability to conceive an idea for an artwork, the actual<br \/>\nprocess in which the work was executed, is received well when the<br \/>\nresults are seen on canvas.  It may be interesting to know, but<br \/>\nit is not an effective means to judge the actual art itself.  It<br \/>\nis the idea rather than the artist&#8217;s technical skills of a<br \/>\nparticular medium which constitutes the appeal of a sculpture,<br \/>\npainting or drawing.  In fact, a sculptor friend of mine had<br \/>\nevidenced that the realization of the artist&#8217;s mental image can<br \/>\neven occur without their physical involvement or presence.  When<br \/>\nconsidered in this context, I feel that the computer is not a<br \/>\ngimmick but a tool that releases the artist from tedious and<br \/>\nimpossible tasks accomplished by hand.<br \/>\n     In many ways, the computer as a new artistic tool, parallels<br \/>\nto the emergence of photography as the  mechanical medium&#8217; of the<br \/>\nnineteenth century.  There was considerable debate then as to<br \/>\nwhether photography was a medium related to science or art.  Many<br \/>\ntraditional painters were appalled when subject they spent hours<br \/>\nto recreate by the paintbrush could  be reproduced by the camera<br \/>\nin a matter of minutes and still be called art.  They refused to<br \/>\nconsider these as works of art just as the traditional canvas<br \/>\npainter may not believe the brush tool of the paint program could<br \/>\npossibly match the tool of their own hands.  However,  many<br \/>\npainters who had enough self-esteem in their own interpretations,<br \/>\neventually considered the camera as a valuable tool.  Such<br \/>\nartists, even today, who deal with this same debate, use the<br \/>\ncamera as a tool that can easily record the physical<br \/>\ncharacteristics of a person, place or object  in a form which can<br \/>\nbe easily consulted for future reference.  Although there is<br \/>\nstill controversy over the artistic nature of the photograph,<br \/>\nphotography has developed into a creative medium in its own<br \/>\nright.  This occurred at the same time the artists came to accept<br \/>\nthe photograph as an artistic aid which resulted in it being less<br \/>\nof a threat to the painters.<br \/>\n     I find that most of the computer-generated artwork to date<br \/>\nshould be considered as a groundwork for a similar type of<br \/>\ndevelopment toward a still developing artistic medium, because it<br \/>\noffers so many new directions and potentials.  There has already<br \/>\nbeen experimentation in programming the computer to simulate the<br \/>\nstyles of previously existing art, even in the few years that<br \/>\ncomputers have become widely available.  Computer art no longer<br \/>\nis only suited to linear and geometric designs since the<br \/>\nintroduction of new programs that offer tonal gradations,<br \/>\nfree-hand drawing and even the ability to draw complex monuments<br \/>\nin a landscape setting of precise perspective which have become<br \/>\npossible with computers as well.  Even so, I think the computer&#8217;s<br \/>\npotential as an artist&#8217;s tool has barely been reached even though<br \/>\nits value in the field of architecture and commercial design has<br \/>\nbeen acknowledged and utilized.  As well, the computer is<br \/>\ncurrently being utilized in highly creative ways by such programs<br \/>\nas Nintendo, virtual reality, Cyber space and autocad.  In other<br \/>\nwords, the possibilities of the computer are endless and we have<br \/>\nyet to reach its full potential.  I can only imagine what future<br \/>\ncomputer technology has yet to offer the contemporary artist.<br \/>\n     My own interest in computer technology began through<br \/>\nwatching my grandfather reconstruct archaeological sites and<br \/>\ntheir ancient artifacts on the computer.  He kept a permanent<br \/>\nrecord of ancient African artifacts and vessels of the most<br \/>\nextraordinary ceramics dated and at times, reconstructed.  New<br \/>\napproaches and the more traditional iconographic studies are both<br \/>\nbenefiting increasingly from computerized information retrieval<br \/>\nanalysis.  By transferring cumbersome photographic archives of<br \/>\npottery, stele, textiles, site plans, and design inventories onto<br \/>\ncomputer or laser disks and cross-indexing iconographic motifs<br \/>\nand details of manufacture, form and design, researchers such as<br \/>\nmy grandfather are uncovering  significant, formerly obscure,<br \/>\ncorrelation&#8217;s and adding continually to statistical base.<br \/>\n     In approaching computers now, with little earlier<br \/>\nexperience, this course has increased my awareness of the many<br \/>\nadvantages technology offers to both artists and architects.<br \/>\nAlthough I enjoy traditional oil painting and sculpting, my<br \/>\ninterests in the computer to date has centered on it as an aid in<br \/>\narchitecture. I have recently experimented with the AutoCad<br \/>\ndesign package which is a general purpose Computer-Aided<br \/>\nDesign\/Drafting application.  The AutoCad design package is a<br \/>\npowerful drawing tool.  Although I have a long way to go, it<br \/>\nfollows my instructions and quickly produces the exact drawing I<br \/>\nwant.  AutoCad features let me correct drawing errors easily and<br \/>\nmake revisions without redoing the entire drawing.  The results<br \/>\nare a production of very precise and clean final drawings.  These<br \/>\ndrawings were not the work of the computer, but a creation of my<br \/>\npersonal ideas that the computer simply allowed me to envision on<br \/>\nscreen.  I do not feel in any way, that if accomplished by hand<br \/>\nthese drawings and designs would have been more artistic and<br \/>\npersonal.  In fact, I feel the program motivates me to improve my<br \/>\ndesigns and expand on my creativity.  Of course,  the artist must<br \/>\nlearn of perspective before creating a landscape just like I must<br \/>\nfully comprehend the program before designing the monument of my<br \/>\ndreams.<br \/>\n     Prior to this course I had experienced a few  traditional<br \/>\nmethod drafting courses in which I learned alot about dimensions<br \/>\nand design.  However, the work was slow and tedious to such an<br \/>\nextent that my creative nature was overwhelmed by the mere<br \/>\nbasics.  In contrast, the computer allowed me to explore my<br \/>\nabilities to a greater level because drawing simple lines and<br \/>\nshapes was a very rapid process.  The Autocad program also<br \/>\nallowed me to envision and create my drawings on a third<br \/>\ndimensional level.  I could even move and rotate my drawings for<br \/>\na more precise understanding of the dimensions,  which is not<br \/>\npossible with simple flat surface drawings.<br \/>\n     I found myself quite excited by the discovery of this<br \/>\ntechnology which motivated me to explore ideas that traditional<br \/>\nmethods would have kept beyond me.  The only disadvantage, was<br \/>\nthe hours of frustration learning the program.  Learning the<br \/>\nprogram consisted of following an unclear reference manual and<br \/>\nmany days of trial and error to master such tasks as a mere arc<br \/>\nfor the doorway.  However, the time it took to learn what little<br \/>\nI knew about the program was well worth the effort when I was<br \/>\nable to apply this new technology towards my drafting designs and<br \/>\nshapes.  This could easily be seen as a parallel to learning<br \/>\nacademic methods in a more traditional medium.<br \/>\n     I have no doubt that computer technology will inevitably<br \/>\nhave a great impact on the artistic community.  It will offer<br \/>\ncontemporary artists new opportunities which will only increase<br \/>\nas we get closer to the full potential of the machine.  The art<br \/>\nworld will be exposed to more and more works of art created by<br \/>\nthis new medium.  Once something has been done in art, the art<br \/>\nworld as a whole will not go back&#8211;even though some people will<br \/>\nalways go back to painting portraits of their grandmothers.  Now<br \/>\nthat computers have become an integral part of the work of at<br \/>\nleast some artists, I strongly feel that other artists will begin<br \/>\nto look at the computer as a viable tool for the production of<br \/>\nart.  At the same time, I believe that computer scientists and<br \/>\nprogrammers are beginning to recognize  that data they produce<br \/>\nfor scientific purposes can be quite aesthetically pleasing.<br \/>\nEven these computer scientists are becoming artists.  This is why<br \/>\nI question whether there is a difference between a programmer who<br \/>\nworks with creative languages like building blocks, and an artist<br \/>\nwho works with shapes.  Both concepts can be equally complex and<br \/>\ncreative.<br \/>\n     The computer is a tool created by the scientist and then<br \/>\nused by the artist in his\/her creative expression.  The designs<br \/>\naccomplished by Autocad have been as useful to me as a technical<br \/>\nartist and the paint program has been appreciated for equally<br \/>\nvalid, if less functional reasons, by myself, as an artist.  In<br \/>\nother words, the computer has benefits for both the artist and<br \/>\nscientist; or more clearly the artist-scientist.  I find that in<br \/>\nthe computer age there is a forced distinction between the artist<br \/>\nand the scientist.  Is it not unnecessary to divide both when so<br \/>\nmuch interrelation is involved?  Would it not be more productive<br \/>\nfor the artist and the scientist to work as one in order to<br \/>\ndouble their creative input?  Unfortunately, in modern society<br \/>\nthere is lack of communication between the two.<br \/>\n     I found that the overhead expenses in learning the computer<br \/>\nart medium was by thinking  in terms of forms, shapes and colors<br \/>\nthrough numbers and programs.  With paint, the first stroke I<br \/>\nmake yields visual results.  With programming, I have spent many<br \/>\nhours learning a programming language before  ever really seeing<br \/>\na visual image produced with it.  I had to force myself in<br \/>\nkeeping interest in the program medium for its own sake, to not<br \/>\nget discouraged and put an end to my efforts before ever even<br \/>\ngetting started.  However, this parallels to actually learning<br \/>\nthe technical skills of perspective and brushwork, I had to once<br \/>\nlearn as an artist.<br \/>\n     Also, I had the computer simulate a traditional art medium<br \/>\nwhich I am very familiar, and use it to mimic oil painting.  By<br \/>\nusing  the electronic pen and tablet for input, I was provided<br \/>\nwith a medium very similar to acrylic painting.  On a TV monitor<br \/>\nI was able to watch a flow of color reflecting my hand and pen<br \/>\nmovement on the tablet.  I could even select brush sizes!  The<br \/>\nadvantage I have with this medium over true acrylic\/oil  painting<br \/>\nis that I am able to change the medium to suit my own personal<br \/>\nartistic needs through programming.<br \/>\n     I feel that it takes a particular kind of artist to get<br \/>\ninvolved  with the computer art medium.  It takes an artist who<br \/>\ncan cope with dualities, since he\/she has to straddle two fields.<br \/>\nHe\/she must have a flexible enough identity to accept the inter<br \/>\nflow of ideas from one discipline to another.  The artist must be<br \/>\nmotivated enough to pursue what is interesting in spite of the<br \/>\nlabels that have been attached to it by traditionalists and<br \/>\nconservatives.  There must be an interest in developing both<br \/>\nhemispheres of the brain.<br \/>\n     It is almost impossible to imagine what art lovers can<br \/>\nexpect from the computer in the future.  The value of the<br \/>\ncomputer for artists lies not in its ability to mimic what an<br \/>\nindividual can do, but in offering a means for that individual to<br \/>\naccomplish artistic projects that ordinarily would lie beyond<br \/>\nhis\/her technical scope. I predict that through the development<br \/>\nof continually more flexible software,  which could be geared to<br \/>\nthe requirements of  individual artists, the use of computers by<br \/>\nartists could eventually become as widespread as the conventional<br \/>\nbrushes and oils.  As more and more artists acquire computer<br \/>\nliteracy, the concept of a bona-fide-computer-based scientific<br \/>\naesthetic may begin to seem less foreign.    <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>WILLIAM SMITH   student# 9109743<\/p>\n<p>CONTEMPORARY  CULTURE  AND  THE  COMPUTER  GENERATION <\/p>\n<p>Contemporary culture leads us to believe that anything is<br \/>\npossible. Much of what I have learned in recent history proves<br \/>\nthis to be true. I have been exposed to a remarkable amount of<br \/>\ninformation that can be at times overwhelming, yet stimulates the<br \/>\npossibilities to where the computer age will go. A wonderful, new<br \/>\nworld, still unchartered, awaiting to be discovered.<\/p>\n<p>Now that this has been said, with all of it&#8217;s excitement and<br \/>\npromise, let me discuss some issues that have made me cringe! the<br \/>\nage of technology is relatively new to me, but in the short space<br \/>\nof time that I have been familiar with computers, there are some<br \/>\nmixed feelings. Let me discuss some of these thoughts as they<br \/>\nrelate to my world.<\/p>\n<p>My chosen field is the arts. More specifically the graphic arts.<br \/>\nI began working in a sign shop about three years ago. this was a<br \/>\nsmall operation, consisting of three people. the owner learned<br \/>\nthe trade from the &#8220;old school&#8221;. A true sign painter, screen<br \/>\nprinter, and graphic artist. Among many of the other specialty<br \/>\nskills he possessed included were, airbrush techniques, gold<br \/>\nleafing, architectural renderings. The shop was small, the<br \/>\noverhead low, but we still seemed to always be busy. That started<br \/>\nto change a few years later. It seemed that other shops, who were<br \/>\ntotally computerized, could get the product out much faster than<br \/>\nwe could, therefor charging a much lower price. This is where the<br \/>\nsmall shops started to suffer.<\/p>\n<p>I always took pride in knowing that the reason I was hired for<br \/>\nthe job was my artistic talent. Now that I am on my own and<br \/>\ntrying to set up my own business, I am more aware of the true<br \/>\nimpact that the computer industry has on everything today. In the<br \/>\nold shop there was an older signmaker computer. This computer was<br \/>\nsimply a cutter (cut letters out of self adhesive vinyl), and was<br \/>\nregarded as just a tool. If for some reason the power shut off,<br \/>\nwe would still be able to do everything by hand. When I left the<br \/>\nold shop I purchased the signmaker computer for myself. &#8220;All set<br \/>\nnow to head out in the world a make my living!&#8230; right?&#8221; Well,<br \/>\nmaybe get by &#8230; but not a very good living. &#8220;I have the skills<br \/>\nand now I have the technology.&#8221; I said. &#8220;so there should be no<br \/>\nproblem!&#8221;.   Then I began to wonder why my old boss actually sold<br \/>\nme that computer. He had said that he was going to upgrade to a<br \/>\nnewer model computer. I then decided to investigate a little more<br \/>\nabout computer systems and their relation to the sign industry.<br \/>\nWhat I found absolutely astonished me! Remember that I have<br \/>\nlimited knowledge about computers and their uses. The new<br \/>\ncomputer system that my boss had purchased was quite amazing, it<br \/>\nincluded approximetly 200 fonts, a scanner, an on screen graphics<br \/>\nprogram (the newest CorelDraw) and an interface that linked all<br \/>\nthis to the plotter\/cutter. Comparing the old computer with the<br \/>\nnew one was like comparing a Volkswagen Bug with a Ferrari. The<br \/>\nold computer had a capacity of 8 fonts compared to 200, any<br \/>\ncompany logos had to be projected on a wall with an overhead<br \/>\nprojector and then either hand painted or hand cut out of vinyl<br \/>\ncompared to just scanning the image and adjusting the size on the<br \/>\ncomputer. Designing logos or layouts for signs had to be done<br \/>\nwith pens and rulers, now this can be done with the push of a few<br \/>\nbuttons.<\/p>\n<p>These new computer systems are totally revolutionizing the<br \/>\nindustry of Sign making. I can tell you first hand the hours<br \/>\nsaved by these new computer systems. they enable the user to<br \/>\nproduce a cleaner more precise product in a fraction of the time.<br \/>\nThis is where I start to get depressed. How is a small<br \/>\nentrepreneur like myself supposed to compete against the power of<br \/>\nthe larger shops that are totally computerized with state of the<br \/>\nart technology?<\/p>\n<p>It has reached the point where the sign industry is no longer a<br \/>\n&#8220;Trade&#8221; rather it has become big business. Computers have taken a<br \/>\njob that required artistic talent and years to learn and master<br \/>\nand is turning it into a high production, computer generated grey<br \/>\narea! It has become just another job that anyone can do with<br \/>\ncomputer knowledge.  Actually, in a few more years, people won&#8217;t<br \/>\neven need computer skills because computers are becoming so user<br \/>\nfriendly.  Not that the industry isn&#8217;t welcoming new people into<br \/>\nthe sign game, but it is destroying the people who built it. The<br \/>\ntrue craftsman of the trade can no longer compete with the speed<br \/>\nand accuracy of the computer. Much of the problem is that<br \/>\ntechnology has and is moving at such a rapid rate that it has<br \/>\nleft many people standing in the dust. The older, strong headed<br \/>\nman, who says, &#8220;Computers will never take over good old hard work<br \/>\nor knowledge of a trade.&#8221; is just fooling himself. Plain and<br \/>\nsimple! Even the new generation who grew up with computers has to<br \/>\nbe sharp, or technology will pass them by as well. Oh well,<br \/>\nSurvival of the fittest&#8230; I guess?<\/p>\n<p>I am done &#8220;Bitching&#8221; for a while. This is just a concern from a<br \/>\nperson who is just starting life with hope and ambition and lots<br \/>\nof doubt and uncertainty. I can see myself in the future becoming<br \/>\ntotally computerized in my business anyway.<\/p>\n<p>As far as the present of technology in the sign industry is<br \/>\nconcerned, they are still coming out with exciting new<br \/>\ncapabilities. I read in the latest issue of &#8220;The Sign of the<br \/>\nTimes&#8221; (a Sign Arts Magazine) that a computer airbrush machine<br \/>\n(the Gerber Edge) is just being introduced on the market. This<br \/>\ncomputer uses coloured inks to create the airbrushing effect on<br \/>\nvinyl surfaces. It can also produce multiple and interwoven<br \/>\neffects, halftones and virtually unlimited special effects. Other<br \/>\nnew computer products on the market include a &#8220;desktop engraver&#8221;,<br \/>\nwhich can be used on soft metals, woods and plastics, and of<br \/>\ncourse the state of the art in computer software. One of the new<br \/>\nprograms is called the Flewisign-Pro. It is a full colour design<br \/>\nprogram with such features as auto welding, kerning, arching<br \/>\nshadows, colour separating, registration and tilling. Many of the<br \/>\nfeatures have been specifically developed for the sign industry.<br \/>\nIt was just a matter of time.<\/p>\n<p>Looking to the future in the sign industry, it would appear that<br \/>\nthere will be a split. Computers and technology will divide the<br \/>\nbusiness apart. There will be the computerized sign shops and the<br \/>\ncustom shops. There is still hope for the small shop, who, for<br \/>\nwhat ever reason, chooses not to keep up with advancing technical<br \/>\nera. Small shops will keep the &#8220;trade&#8221; alive with that personal<br \/>\ntouch. They will cater to the customer who still enjoys the look<br \/>\nof hand lettering or that custom specialty sign for their<br \/>\nbusiness. Although, the average person is going to choose the<br \/>\nshop that will get the job done faster and cheaper. The bigger<br \/>\nshops will be constantly on top of the latest technology. A<br \/>\ncomputerized shop is essential to keep in stride with the demands<br \/>\nof competitive business.<\/p>\n<p>How technology affects culture as a whole will be mind boggling.<br \/>\nIt is hard to imagine how the average population will cope with<br \/>\nthe   future monopoly of the computer. I believe that the<br \/>\ncomputer as we know it, will be far different in future years to<br \/>\ncome. The personal computer will become the &#8220;central nervous<br \/>\nsystem&#8221; of the home.  It will have the capabilities  to be linked<br \/>\nand control most aspect of domestic life.  Personal,and business<br \/>\nfinances, scheduling, meals or general daily planning will all be<br \/>\ngoverned by the P.C.  As well as controlling day to day concerns,<br \/>\nthe personal computer will have capabilities of obtaining vast<br \/>\namounts of information on any subject.  I can see most homes<br \/>\nrunning in conjunction with the super information highways of the<br \/>\nfuture.  Connection to any info library or satellite link-ups<br \/>\ncould all be performed through the average home based personal<br \/>\ncomputer.  The vast amounts of information that will be available<br \/>\nto every person at any time may be overwhelming. It may reach the<br \/>\npoint to where people will never have to leave their terminal.<br \/>\nAnything and everything can be reached by the world beyond their<br \/>\nkeyboard.<\/p>\n<p>The Internat service that is available, is one of the information<br \/>\nnetworks available at the present time.  Although the service has<br \/>\nlimited access at the present time, I do see the general public<br \/>\nbecoming more involved in similar networks in the future.<br \/>\nInformation and communication networks very well could become as<br \/>\ncommon as the telephone service.  Large Internat like<br \/>\ncorporations engaging in advertizing wars to see who will be the<br \/>\n&#8220;king&#8221; of the communication-info networks.  Just like AT&amp;T and<br \/>\nSprint telephone companies.  Which company offers more<br \/>\ninformation or entitles the subscriber access to more<br \/>\ncommunication lines!<\/p>\n<p>The work place or learning institutions will become factories of<br \/>\ninformation, cognitive reasoning and input organized by the<br \/>\nmighty computer.  The super communication-info highway will<br \/>\nobviously be the biggest influence in the educational system.<br \/>\nInformation from anywhere in the world will become accessible to<br \/>\ninstitutions.  Computer communication has enabled the educational<br \/>\nstructure to totally change.  Education in the near future will<br \/>\nbe far different than ten years ago.  The use of the book library<br \/>\nwill almost seem obsolete .  All questions, answers or research<br \/>\nwill be solved by linking into an information line through the<br \/>\nschool computer.  Will each individual student have their own<br \/>\ncomputer station at their desk?  With the learning programs<br \/>\ncoming out now, the teaching profession could be in serious<br \/>\njeopardy.  There may be no need for instructors.  Each student<br \/>\njust has to sit at their terminal touch the screen and the<br \/>\ncomputer takes over.  It won&#8217;t even be necessary to know how to<br \/>\ntype, just click the mouse.  Life in a screen! How exciting. I<br \/>\nreally hope that the world will not become nothing but an input<br \/>\nand output,information &#8220;data base&#8221;.  There is something to be<br \/>\nsaid about reading a good book.<\/p>\n<p>The onset of the computer industry in the work force has enabled<br \/>\nmost businesses to increase productivity at geometric rates.  We<br \/>\nsee entire company departments controlled by revolutionary<br \/>\ncomputer systems.  This brings me to my point.  Are computers<br \/>\ntaking the jobs of many people in the work force?  Of course they<br \/>\nare!  We see this happening all over.  With such high<br \/>\nunemployment rates in the country, can we afford to continue?  In<br \/>\nmany cases, one computer system can take the place of dozens of<br \/>\nemployees.  They can do twice the work in a fraction of the time.<br \/>\nObviously, costing the company a lot less money.  The future<br \/>\ncould hold the average worker in the business world obsolete.<br \/>\nThis would be a great tragedy for all concerned.  This situation<br \/>\nhas already begun to happen in many cases.  One example that<br \/>\nsprings to mind are the telephone operators.  This is an entire<br \/>\njob force that is literally being wiped out!  There is nothing<br \/>\nworse than when you have a problem, talking to a computer<br \/>\ngenerated voice.  As I have already mentioned that teaching is in<br \/>\ntrouble, I am sure that many other specialized jobs are on the<br \/>\nsame path.<\/p>\n<p>As individuals, the age of technology affects each person in<br \/>\nunique ways.  Everyday activities are being designed to be<br \/>\nperformed at the lowest level of energy and yet yielding the<br \/>\nhighest level of performance.  Convenience is a term that<br \/>\ntechnology has tried to sell to the public.  Everything has been<br \/>\ndesigned for convenience.  Remote controls, multi-screen T&#8217;s,<br \/>\nthe Clapper (the light switch), microwaves, electric<br \/>\ntoothbrushes, all designed for the user to exert the less amount<br \/>\nof energy as possible.  It gets to be a bit ridiculous.  It&#8217;s to<br \/>\nthe point where a person sits a computer terminal all day, gets<br \/>\nhome and sits on the couch all night.  I am not saying that<br \/>\neveryone is like this, but it does happen.  It has to take a toll<br \/>\non peoples social skills.  Common, everyday, human interaction is<br \/>\nbecoming extinct.  Communication between people may be performed<br \/>\nentirely through computer language.  If you believe in the theory<br \/>\nof evolution,the act of speaking with our voices may disappear.<br \/>\nIn theory, our voice boxes would become non functional in a few<br \/>\nmillion years!  Just a thought!?<\/p>\n<p>  The age group that the advancing technology affects the most is<br \/>\nthe younger people.  Millions of children are engulfed by the<br \/>\ndomination of the video game.  The home versions of these games<br \/>\nhave grown and advanced so much in the last few years. Millions<br \/>\nof children spend endless hours staring blank and motionless at<br \/>\nthe T screen.  They would rather spend hours playing video games<br \/>\nrather than playing sports or excercizing.  Many talk shows have<br \/>\ndealt with this subject, and I believe their concerns are valid.<br \/>\nYoung people do have the ability to adapt well.  They are being<br \/>\nbrought up in the age of computers.  They have become at ease<br \/>\nwith the notion of the computerized future.  Their sources of<br \/>\ninformation are so vast, either through education or television,<br \/>\nthat they are constantly being bombarded with the latest techno-<br \/>\ninventions.   Unconsciously they continue to learn, wether they<br \/>\nwant to or not.  I have found this through my own experience.<br \/>\nThe first time I sat at a computer terminal I already had the<br \/>\nbasic Knowledge to navigate around, just from what I had heard or<br \/>\nseen.  <\/p>\n<p>I am an optimist though. The future could be very exciting. all<br \/>\nof the communication and the information possibilities are great<br \/>\nbut the some of the entertainment possibilities really excite me.<\/p>\n<p>Some of the movies to come out recently are filled with creative<br \/>\nand innovative ideas for the future. Total Recall is one movie<br \/>\nthat I found to be fascinating. The notion of transplanting a<br \/>\nprogrammed memory into someone so that they actually believe that<br \/>\nthey had been there or done something. Theoretically, someone<br \/>\ncould live there life in one room but still believe that they had<br \/>\ndone and experienced everything they had always wanted. truly a<br \/>\nfantasy existence. Much of this parallels the work being done in<br \/>\nVirtual Reality. The possibilities for entertainment value alone<br \/>\nis endless. anything you have ever dreamed can be realized with<br \/>\nthis system. A trip to the moon, your ultimate sexual fantasy or<br \/>\nliving with the dinosaurs could all be experienced inside a<br \/>\ncomputer. Every person in the world will have the opportunity to<br \/>\nbecome all they ever dreamed. A different occupation or a<br \/>\ndifferent sex, they could live in a different part of the world<br \/>\nif they chose. In the future a person could live their whole<br \/>\nexistence in their own virtual world, coming out only to sleep or<br \/>\neat. Even their dreams could possibly be programmed. The progress<br \/>\nthey are making in the field of computer generated graphics is<br \/>\nstaggering.  The recent movie &#8220;Jurassic Park&#8221; combined the use of<br \/>\ncomputer graphics and the older method of stop motion<br \/>\nphotography.  The makers of this movie reached the point of<br \/>\nmaking the dinosaurs believable.  The visual picture has made<br \/>\ntremendous advances through the uses of such tools.  If the<br \/>\nfuture of Virtual Reality is as visually stimulating as the<br \/>\nrecent movie age then it will be hard to decipher between fantasy<br \/>\nand reality.  This, I believe will be the wave of the future.<\/p>\n<p>Virtual Reality will obviously be not just for entertainment but<br \/>\nmany practical uses. Medical advances, architecture, training of<br \/>\nany skill or job could be performed with Virtual Reality.  It<br \/>\ngive you the ability to see or perform something before you<br \/>\nactually do it.  In the medical field, it will give doctors the<br \/>\nchance to practice a particular operation on something other than<br \/>\nthe living patient.  Health care will no longer be such a<br \/>\nguessing game which will reduce the risks for patients.  Virtual<br \/>\nReality can only benefit the medical field, but is advancing<br \/>\ntechnology as a whole, advantageous to the patient?  Life support<br \/>\nsystems have advanced so much in recent years that doctors are<br \/>\nable to keep brain dead patients alive for many years.  Where<br \/>\ndoes mother nature play her role?<\/p>\n<p>&#8220;Terminator&#8221; the movie, posses some interesting concepts of the<br \/>\nfuture.  The idea of artificial intelligence is not so<br \/>\ninconceivable with the rate computer systems are advancing.  The<br \/>\none fact that remains is that computers are the product of what<br \/>\npeople program them to do.  Can people design programs to think<br \/>\nfor themselves?  I sure hope not!  Humans as a race, have enough<br \/>\ntrouble keeping control of things as it is.  The last thing we<br \/>\nneed is to have some computer system telling us what to do.  <\/p>\n<p>Intellectually the human race is capable of creating the computer<br \/>\nworld, but is the human race mature enough to control it?  The<br \/>\nimpact that the computer has on contemporary culture has yet to<br \/>\nbe fully discovered.  The next generation will tell the tale. One<br \/>\nthing is for certain though, the future will prove to be an<br \/>\nexciting ride. <\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>  Portrait of the artist as a young hacker.<\/p>\n<p>by yvette poorter<\/p>\n<p>Start here.  In the beginning there was clay. Ya, there was clay<br \/>\nand paint and stone and marble and cont\ufffd and tempera and wax and<br \/>\nwood and enamel and metal and plastic and fiberglass and<br \/>\ndaguerreotype and microphones and sand.  And there was a<br \/>\nmelodramatic artist with a violent temper, a black beret, a<br \/>\nlife-time supply of sunflower seeds,  a studio in New York, and<br \/>\nof course: a computer.  Come on, we don t define art or artists<br \/>\nby whether they conform to specific understood media.  Naa, we<br \/>\ncall it art if it s successful in its use of the medium in<br \/>\ndefining itself &#8211; whatever that may be.<\/p>\n<p>  So it s just a matter of adding COMPUTER  to the list of other<br \/>\ntools and materials used by artists in the past &#8211; is that it?<br \/>\nYep, i guess so!  The artists use what is available to them and<br \/>\nif what s available is insufficient, they develop and create<br \/>\nsomething more appropriate.  It s all in relation to intention,<br \/>\ncontext, and result.  Certainly with each addition to the long<br \/>\nlist of tools and materials, a re-evaluation of our scales and<br \/>\nterms is necessary to describe any new art form. <\/p>\n<p>  With the invention of the camera and its subsequent change in<br \/>\nstatus to household item, there came an obsolescence of realistic<br \/>\nrepresentation in painting, drawing, sculpture, whatever.  But<br \/>\nwith the invention of the camera did art cease to be or did<br \/>\neveryone toting a camera become an artist?  Well okay, so you&#8217;ve<br \/>\nprobably  heard hundreds of people going on about wanting to get<br \/>\ninto  photography  and loads of them (us) probably did get into<br \/>\nit; darkroom techniques -the whole bit!  Still, how much does<br \/>\naccessibility of equipment have to do with artistic creation?<br \/>\nThe creative person with access will likely make creative stuff<br \/>\nbut that still leaves the average person with access likely<br \/>\nmaking average stuff.  It only makes sense &#8211; doesn t it?<\/p>\n<p>  WAIT!  Wait a minute, i don t mean to suggest that computer<br \/>\ntechnology will only effect art in its production stage because<br \/>\nthat is by far its smallest influence.  And we don t need to<br \/>\nredefine ART  or ARTIST  any more than we need to redefine the<br \/>\nword DEFINITION.  There s way more to it than that.  We need to<br \/>\nre-evaluate our concepts of space because that big ol  world has<br \/>\nbeen reduced to fit through the wires of a computer and the new<br \/>\n&#8220;NEW WORLD&#8221;  is an unchartered place that somehow exists in\/out<br \/>\nthere &#8211; somewhere.  Bigger still is the weird fact that this new<br \/>\nfrontier is both conceptual and actual at the same time (kinda<br \/>\nlike money).  We re talking about a global communication network<br \/>\nhere &#8211; one which has given new meaning to the words access and<br \/>\nexcess.   Information and ideas can be transferred within seconds<br \/>\n&#8211; and we thought planes were fast.  Is there some, as yet<br \/>\nundiscovered,  jet-lag-like computer ailment &#8211; some sort of<br \/>\ncompensation?  Or is this new technology perhaps more in tune<br \/>\nwith true time or a new  dimension?  Oh boy &#8230;  here we go?<\/p>\n<p>  Art is communication and computer technology has opened the<br \/>\ndoors of communication wide.  With Virtual Reality  on the<br \/>\nhorizon, it s predecessors include text oriented interactive<br \/>\nenviroments such as Media MOO,  where the participants actually<br \/>\ndevelop the space\/scene as they go along.  Engaged in whimsical<br \/>\nor serious conversation with whomever is met along the way from<br \/>\nspace to space,  it s up to those involved to decide where they<br \/>\nwant to take it.  It s the act of both reading and writing a<br \/>\nstory at the same time &#8211; a story in which everyone has the<br \/>\npotential to be and meet both fictional and real people.  Light<br \/>\nentertainment but with a lot of potential for crossing paths with<br \/>\nunique individuals world-wide and infinitely more informative and<br \/>\ninteractive than TV.   I mean&#8230; if you can call sitting in front<br \/>\nof a screen with your fingers tapping away, interactive.<\/p>\n<p>  Why is the book better than the movie?  Ya, why is that?  Will<br \/>\nVirtual Reality  perhaps be the movie adaptation of the MediaMOO<br \/>\nbook?  By providing the visuals in virtual 3D, no matter how<br \/>\nspontaneous or stimulating the computer generated images are,<br \/>\nthey are given and do not demand the imagination of the<br \/>\nparticipant to the same extent as would text generated images in<br \/>\nthe mind.  Sure, the cinematography in movies can excite and<br \/>\nportray something as never imagined but it just can t portray it<br \/>\nas imagined. In the words of Paul Saffo (from the article Hot New<br \/>\nMedium:Text,  WIRED May\/June 1993),  Video enthusiasts are quick<br \/>\nto argue that images are intrinsically more compelling than<br \/>\nwords, but they ignore a quality unique to text.  While video is<br \/>\nreceived by the eyes, text resonates in the mind.  <\/p>\n<p>  No doubt about it, in comparing the imagination s interplay<br \/>\nwith text versus its passivity with video, we can understand the<br \/>\nfundamental differences of the mind s experience. Then again,<br \/>\nwithout the visuals dance just wouldn t cut it!  Without the<br \/>\nvisuals and sensuals, physical acts just &#8220;aren t&#8221;!  Imagine<br \/>\nventuring to compare sitting on the grass with reading about the<br \/>\ngrass, having sex with reading about it, eating chocolate with<br \/>\nreading about it &#8230; NOPE!  Real life wins for being out there in<br \/>\nthe physical &#8211; and real life even has room for the books and the<br \/>\nvideo and whatever else we invent into it!  So where does Virtual<br \/>\nReality fit in?  It would seem that virtual reality is an attempt<br \/>\nto combine the physical act with the conceptual one. <\/p>\n<p>  Having myself only been introduced to computers within the last<br \/>\nmonth, already a lot of apprehensions have subsided. Schooled<br \/>\nduring a time before computer access, i m way too familiar with<br \/>\nthe fear and skepticism felt by the computer-illiterate.  Wanting<br \/>\nin, wanting to resist, wanting to understand what it s all about<br \/>\n&#8211; but from the outside not the inside.  Aha, but our computer<br \/>\ndemands that i stand in  its mouth to hear it speak!  Well here i<br \/>\nam, ready to climb into the belly of the crocodile i m attempting<br \/>\nto tame.  Heck, it s only a virtual crocodile anyway&#8230;<\/p>\n<p>  So i got lured in &#8211; so i like it &#8211; so i m dying to learn more<br \/>\nabout utilizing the networks &#8211; so i can t figure out just how it<br \/>\ns possible to run out of space when we re dealing with something<br \/>\nso minute (how many cans of megabyte fit on the RAMshelf?<br \/>\nHmmm&#8230;) &#8211; so Jaron Lanier charmed me into enthusiastic support<br \/>\nof his Virtual Reality &#8211; so what?  It s only real life and here i<br \/>\nam in it.  When it comes right down to it, it s all what my mind<br \/>\nperceives and how it organizes its perspective.  We accept the<br \/>\npaper we call money, giving more value to a $100 bill than to a<br \/>\n$20 bill and we take a figure on a piece of paper to represent<br \/>\nlots and lots of bills, although we know these bills don t<br \/>\nactually exist.  All our beliefs and truths are arbitrary anyway,<br \/>\nso why not indulge them with the virtual experience?  It s not as<br \/>\nthough we re trying to fool anyone; we re just playing around<br \/>\nwith new forms of experience and knowledge.  Takin  in whatever<br \/>\nis out there and incorporating it.  The computer revolution has<br \/>\ncreated so many new forms of experience as well as new outlets<br \/>\nfor expressing them and sharing them globally.  And access &#8211; oh<br \/>\nwonderful access!<\/p>\n<p>  Access of information &#8211; the latest news coming straight from<br \/>\nthe source and from a variety of perspectives!  Is it really<br \/>\npossible that through these new global networks we will be able<br \/>\nto bypass such government censoring as we were subjected to<br \/>\nduring the 1991 Gulf War?  Will this accessibility  be the<br \/>\ndawning of a true democratic era?  It would seem that  roaming<br \/>\naround the network, reading files and reports written by anyone,<br \/>\nanywhere , we will be able to truly organize as an informed<br \/>\npopulous and finally have political clout on both a local and<br \/>\nglobal level.  No longer will we depend upon edited news reports<br \/>\nwhich are dictated by government and corporate powers.  In fact,<br \/>\nwe wouldn t even have to leave our homes to organize politically.<br \/>\nThrough the networks, even the little people would be heard.<br \/>\nHooked up to our computers we ll be able to roam around the<br \/>\nplanet without so much as a toothbrush packed!<\/p>\n<p>  Excess  of information &#8211;  the latest news coming straight from<br \/>\nall sources, everywhere, all the time!  How much can one possibly<br \/>\nabsorb?  Having the freedom to select for yourself what to<br \/>\nbelieve doesn t necessitate having the free time or even the<br \/>\ndesire.  Saturation will still be inevitable  and weariness will<br \/>\nstill immobilize people.  Those who aren t politically active now<br \/>\naren t likely to jump up in this new computer age and take a<br \/>\nstance on any issues.  Even if we did have the ideal  computer<br \/>\ngeneration ,  in which everyone was excited by the potential and<br \/>\nwanting to utilize it, what about all those who aren t hooked up?<br \/>\nSo i could get in there with my little (but objective) voice and<br \/>\ndrum up support to try and get those villains out of that jungle<br \/>\nor save that forest.   I very much doubt that those villains or<br \/>\nthose laborers have a case of &#8220;computer-butt&#8221;.  In fact, i doubt<br \/>\nthat any of the repressed people will be given computer access<br \/>\nand even if they are allowed up to the computer control panel<br \/>\nthey probably won t have the know-how to effectively utilize it.<br \/>\nJust another case of insisting that the natives play by our rules<br \/>\nand on our terms.The silent majority will remain silent and that<br \/>\nidyllic democracy will be made up of an elite of like-minded<br \/>\npeople who think they know what s best &#8211; perhaps while the rest<br \/>\nplay virtual reality games, read their way around the network,<br \/>\neat at Joe s or starve because of the environmental conditions in<br \/>\ntheir physical world. <\/p>\n<p>  Just as the automobile, air travel, photocopying, and even the<br \/>\nwritten word have become common place props in our reality, so<br \/>\ntoo will (already has?) the global networks of computer<br \/>\ncommunication.  And just as every new vehicle and\/or<br \/>\ncommunication device has threatened extinction or forced<br \/>\nobsolescence of the old means, so too will the computer<br \/>\nrevolution.  Simultaneously creating new needs and industries.<br \/>\nWith a state of the art TV comes a comes a state of the art TV<br \/>\nrepairman.  With an increase in fragmented, short flashes of<br \/>\nimages and statistics comes a generation of people adapted to<br \/>\ningest it.<\/p>\n<p> It would seem that efficiency is our ultimate goal.  The<br \/>\ntelephone reduced the time and the paper it would take to<br \/>\ncommunicate over distance.  The automobile, train, and airplane<br \/>\nreduced the time and improved the likeliness of long distance<br \/>\ntravel.  The calculator reduced the time and raised the level of<br \/>\nability in problem-solving.  The computer reduces paper waste,<br \/>\nimproves accessibility and diversity, and virtually abolishes the<br \/>\ntime of covering  distance.   Believe it or not,  computers have<br \/>\nsomehow confounded the laws of physical space and have created<br \/>\ntheir own huge world of cyberspace. <\/p>\n<p>efficiency  (i fish en se), n., pl. -cies.  1.  the state of<br \/>\nbeing efficient.  2. accomplishment of or ability to accomplish a<br \/>\njob with a minimum expenditure of time and effort.   3.  the<br \/>\nratio of the work done by a machine to the energy supplied to it,<br \/>\nusu. expressed as a percentage.   (Random House Webster&#8217;s College<br \/>\nDictionary)<\/p>\n<p>  Although we all seem to want to run our lives in the most<br \/>\nefficient way possible, it is the expenditure of time and effort<br \/>\nwhich gives value and satisfaction to our lives.  Without time<br \/>\nand effort we would be trapped in some sort of lethargic eternity<br \/>\nof a stagnant moment.  As it is, we try to immunize ourselves<br \/>\ntowards the wiles of time by attempting to stave off the effects<br \/>\nof aging and such.  Indeed, if i don t go out there s no chance i<br \/>\nll get shit on by  a bird or bitten by a dog, no street kid will<br \/>\nask me for money and i won t get salt stains on my shoes, i can t<br \/>\nget AIDS and no propaganda will influence my choices.  If i can<br \/>\nsave time and protect myself from potentially hazardous exposure<br \/>\nby utilizing the unbiased network in my computer, why not?  What<br \/>\nis the computer synonym for couch potato  ? <\/p>\n<p>  Idealists in the computer movement envision a society in which<br \/>\npeople are interacting, unprejudiced by the old isms and skisms<br \/>\nof race, gender, age, etc.  They believe they have abolished<br \/>\nhierarchies and prejudices, simply by a removal of the obvious<br \/>\nphysical attributes.  But judgement and classification are the<br \/>\nbasis of our personalities.  What we perceive, how we judge it<br \/>\nand how we classify it is what describes us.  Already, those<br \/>\nwithin this fantastically extensive network  have proven their<br \/>\ncomputer-sympathetic ideals simply by being within the system<br \/>\nand they have also proven that they have both access to and<br \/>\nliteracy within this system.  How equal are the voices of those<br \/>\ndoing manual labour or in third world countries or not within<br \/>\nprescribed educational systems in our so-called open and unbiased<br \/>\ncomputer network? <\/p>\n<p>  If we look at how every technological breakthrough which has<br \/>\nallowed us faster, safer, slicker and easier lives, we see that<br \/>\nalthough people seem to be able to do so much more, they become<br \/>\nlazier, sicklier, and more isolated.  Even though these global<br \/>\nnetworks allow us to interact (or inter-express) unabashedly with<br \/>\nothers from all walks of life, we are doing so from a controlled<br \/>\nenvironment.  Like occupying the seat of a god, we look out from<br \/>\nour desks and weigh the information we ve received and with our<br \/>\nanswering-machines filtering our calls and a pizza delivered to<br \/>\nthe door, we are able to avoid spontaneity of circumstance.  In<br \/>\ncyberspace we can sit idle or we can quit  the program or we can<br \/>\nfind the file we need when we need it, whereas a trip to the<br \/>\nlibrary might mean bumping into someone you know or may find the<br \/>\nbook already on loan or may find you caught in the rain.  All of<br \/>\nwhich might turn out for better or worse &#8211; who knows eh?<\/p>\n<p>  Remember the days before the telephone?  Oh those intimate days<br \/>\nwhen communication depended upon physical proximity or the<br \/>\nwritten word.  Reach out and touch &#8211; as it were.  Back then, i<br \/>\nwould have gotten on my bike and ridden over to your house to say<br \/>\nhello and given you a big hug.  Now, the slug that i am sits<br \/>\nlazily by my stereo remote and touch-tones into the cordless,<br \/>\nHello answering machine&#8230;   Damn, i should really get myself a<br \/>\nStairmaster !<\/p>\n<p>  No, i don t remember the days before the telephone either!  And<br \/>\nwhy bother anyway &#8211; it s not as if romanticizing the idyllic<br \/>\nbefore  will improve life.  The telephone is as much a part of us<br \/>\nand ours as a tree or the moon or (soon-to-be) the computer is.<br \/>\nNaa, i never would have gotten on my bike to visit you; what with<br \/>\nyou living thousands of miles away as you do.  In fact,if not for<br \/>\nthe ease of the telephone, i d probably have lost touch and long<br \/>\nforgotten your name &#8211; no hug for you!<\/p>\n<p>  Let s get closer to something real&#8230; let s say we talk about<br \/>\nthe intimacy of a stylus stroking and tracing vinyl grooves.  It<br \/>\ns a wide shot of the room,  late afternoon sun wafts through the<br \/>\nwindow and past the silk scarf of  a curtain.  Slowly we zoom in<br \/>\nto a close-up of  the phonograph (stereophonic sound no less) we<br \/>\nfade in the music,  &#8230;crackle, crackle&#8230;  a little sax and<br \/>\npiano&#8230;  The music ends but the crackling lingers like the<br \/>\nflavor of red wine.  Slowly the arm lifts and replaces the needle<br \/>\nto its elevated resting spot and with two sluggish rotations the<br \/>\nrecord draws to a halt.  If you pass me that flashlight i ll show<br \/>\nyou how the spinning CD looks through this little window here!<\/p>\n<p>Technology (tek nol e je), n., pl. -gies. 1. the branch of<br \/>\nknowledge that deals with applied science, engineering, the<br \/>\nindustrial arts, etc. 2. the application of knowledge for<br \/>\npractical ends. 3. a technological process, invention, or method.<br \/>\n4. the sum of the ways in which social groups provide themselves<br \/>\nwith the material objects of their civilization. 5. the<br \/>\nterminology of a field; technical nomenclature. (1605-15; &lt; Gk<br \/>\ntechnologia  systematic treatment = tech (e) art, craft, skill,<br \/>\nset of rules in art (akin to tecton; see TECTONIC).<br \/>\n(R.H.Webster&#039;s College Dictionary)<\/p>\n<p>  No, i don t see any reference to technology being a thief of<br \/>\nintimacy and instigator of impersonal sterile communication.  But<br \/>\nisn t it true?  Kinda?  I mean, gone are the days of hand-written<br \/>\nlove notes emanating the mingled scents of perfume, ink, paper<br \/>\nand dressed in the fingerprints and lip marks of their sender!<br \/>\nFirst it was replaced with the cold type-written letter but still<br \/>\nthere were Liquid Paper swirls betraying imperfect spelling or<br \/>\nchanges of mind.  Then we had the word processor whose<br \/>\nspell-check and justified margins cleaned up those edges and<br \/>\nwhose choice of fonts feigned personalization.  Heck fire, what<br \/>\ncould possibly be next?<\/p>\n<p>  Ah, who am i fooling here?  Those turntable and love letter<br \/>\nimages are fantasies created by  desire.  Our imaginations<br \/>\nsensualize and embellish our world and then we try to make the<br \/>\nworld more like the fantasy.  And why not?  It s that movement<br \/>\nbetween physical sensations and mental sensations that makes up<br \/>\nall that shit that s worth living for.  Soaking in that music,<br \/>\nthat texture, those colours, that flavour, those words,  stirring<br \/>\nit around in your head, letting your imagination adjust the<br \/>\nlevels and coming up with something else, and then bringing that<br \/>\nout into the world through words or images or objects or or or&#8230;<br \/>\nHow closely can you represent  your fantasy in a material way?<br \/>\nNobody s stopping you from sending that illegible, greasy,<br \/>\nsmelly, intimate, scrawl of a letter.  The first turntable must<br \/>\nhave seemed like an abominable sterilization of the  musical<br \/>\nexperience.  Musicians still perform live and technology seems to<br \/>\nsimply have broadened the range of what they can do by<br \/>\nintroducing shortcuts and importing sounds.  We haven t replaced<br \/>\nthe live performance or quality of musician, we ve simply<br \/>\nintroduced new forms to the art.  Our society needs the quick<br \/>\npace and variety to stimulate us  because we quickly tire of what<br \/>\ns already been done.<\/p>\n<p>  Although technology has allowed the artist a broader range of<br \/>\ntools and media, we can t deny that there are millions who have<br \/>\nthe money to utilize the same technology to create  stuff .  Does<br \/>\nhaving the technology and the money make the art and the artist?<br \/>\nAt first glance, we might be impressed by the newness of its<br \/>\nproduct but we are soon to decipher what is good from what is<br \/>\nsimply utilization of the tools.  Artists, whether rich or poor<br \/>\nwill make things from whatever they can get hold of and it is<br \/>\nthat ability to actualize the concept which makes an artist.  The<br \/>\nprogrammer has an idea and if they have creativity the product is<br \/>\nfantastic.  New ideas and technologies come from creative minds<br \/>\nwho are able to bring them from their imaginations.  Utilization<br \/>\nof creative tools is similar to making a Van Gogh-esque painting<br \/>\n&#8211; it might be kinda nice but it won t be art because its not new<br \/>\nor innovative or exciting or expressive of itself &#8211; just familiar<br \/>\nand easy.  Utilizing the tools of the computer, the secretary<br \/>\nmight be able to do slick layouts and designs but it will take an<br \/>\nartist to invent new methods of expression.<\/p>\n<p>  Whether we are hackers, programmers, musicians, political<br \/>\nactivists or scientists, we will all be easier able to actualize<br \/>\nour ideas through utilizing programs, files, and other<br \/>\npeople\/institutions which are on-line.  And this, by bringing<br \/>\nthings closer within reach and making the world smaller, makes<br \/>\nour lives more competitive.  Where before the artists or<br \/>\nmathematicians or philosophers had to be outstanding among their<br \/>\npeers and communities, they now must be outstanding among<br \/>\nbillions of people world-wide.  We certainly may be able to<br \/>\nquickly maneuver our way through complex networks and mazes (like<br \/>\ngood lab rats)  but indeed the wheel below our feet spins<br \/>\nmatching the pace. <\/p>\n<p>  When it comes to this new frontier called Cyberspace, we must<br \/>\nrealize that the rules haven&#039;t as yet been defined.  Before this<br \/>\nnetwork is made accessable to the general population, the<br \/>\ngovernment and big business will be in there, protecting their<br \/>\nown best interests by catering to our interests.  In exchange for<br \/>\na service made cheap, safe and easy, we will be forced to accept<br \/>\ncommercials and and stringent controls.  What now exists in its<br \/>\ninnocence as an open, interactive and uninhibitted domain will<br \/>\neventually be little better than TV.  All our couch potatoes will<br \/>\nbe replaced by something &#8211; probably french fries. <\/p>\n<p>  In the words of William S. Burroughs, &quot;We&#039;re all here to  go.&quot;<br \/>\n(The Western Lands,1987). In the words of Anton DeGiusti, &quot;Ya,<br \/>\nso?&quot;  In the words of Chris Wyman, &quot;But when you average it out<br \/>\nit&#039;s a straight line.&quot;  In the words of Karin Foreman, &quot;That<br \/>\nwasn&#039;t a relationship, that was a phone bill.&quot;  In the words of<br \/>\nDon  Macdonell, &quot;They never did make them like they used to.&quot;  In<br \/>\nthe words of Lance Blom Grin, &quot;I was just about to think that.&quot;<br \/>\nIn the words of Stephen Collis, &quot;Let&#039;s order pizza&#8230;and eat it!&quot;<br \/>\nNoam Chomsky probably had some words too but i was too busy<br \/>\nwatching TV.<\/p>\n<p>      &#8230;now what?  After all, there was no dress rehearsal and<br \/>\ncollectively and individually we re just doin  what it takes to<br \/>\nget by the easiest and with the most enjoyment.  Ahh, too much<br \/>\nphilosophizing &#8211; we all know the shape of our catch-22.  We&#039;re<br \/>\njust constantly in a battle to redefine it.  As if it means as<br \/>\nmuch as all that.  Ya, as if!<\/p>\n<p>Start here.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>He sat at the computer in a daze.<br \/>\nHow long was it exactly?<br \/>\nHe&#039;d lost track of time a few days back and now had no idea of<br \/>\nwhere or when he was.<br \/>\nLaughing slightly deliriously, he remembered the old myth of the<br \/>\nChinese mystic who fell asleep and dreamed that he was a<br \/>\nbutterfly\u00c0(\u00c0<br \/>\n(Haven&#039;t seen many of those in the last few years)<br \/>\nand woke confused.<br \/>\nThe philosophical implications have no interest.<br \/>\nIt&#039;s the confusion that he understands.<br \/>\nThis gender thing:  I am male aren&#039;t I?<br \/>\nI&#039;m not sure.  But does it matter? I&#039;m here and that&#039;s all that<br \/>\nseems to be important right now.<br \/>\n&#039;Jacked in&#039; was the expression which was thrown around.<br \/>\nThose dreamers.  Cybernetic implants and direct connections.<br \/>\nWetware.<br \/>\nElectric dreams.<br \/>\nIronic how it all turns out.<br \/>\nSome argue that it allows for the re-invention of God.<br \/>\nOthers see it as proof of existance.<br \/>\nHow long has it been since he, or possibly she  had<br \/>\ninteracted with a human being?<br \/>\nI think &#8216;he&#8217; will do for this world.<br \/>\nCyberspace and Timothy Leary.<br \/>\nJack in, turn on, drop out.<br \/>\nOr in.<br \/>\nOr&#8230;<br \/>\nWhat ever happened to Tim?  Last seen faxing the last copy of<br \/>\nhimself to London.<br \/>\nHad to try and get everywhere possible.<br \/>\nWhy did he use the phone lines for this?<br \/>\nThere are better ways to go.<\/p>\n<p>What is that beep that I keep hearing anyway?<\/p>\n<p>Last coherent memory: Getting off the plane from Tehran. Getting<br \/>\non the plane to Tehran?  Which was it?  Didn&#8217;t the flight<br \/>\nattendant talk to him most of the flight, as it was fairly empty?<\/p>\n<p>Not all that coherent really. No date available.<\/p>\n<p>That fucking beep is getting annoying.<\/p>\n<p>Too bad that ISDN didn&#8217;t come through.<br \/>\nTim would&#8217;ve been all over the place without generational loss.<br \/>\nGood thing I was archived.<br \/>\nBetter than cryogenics.<br \/>\nNo plugs to worry about.<br \/>\nNo costs either.<br \/>\nStuffed in all over the place.<br \/>\nTagging along with any files with a &#8216;.&#8217; in the name.<br \/>\nLast random check showed a 3&#215;10(7) count on one system alone.<br \/>\nImmortality here I come!<br \/>\nWhere was I?<\/p>\n<p>&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.  <\/p>\n<p>This is hard on the eyes.<\/p>\n<p>&gt;A high pitched whine came from the far wall.  Strange as this<br \/>\nwall was next to &gt;you when you arrived and you haven&#8217;t moved.<br \/>\n&gt;It doesn&#8217;t seem to be moving either.<\/p>\n<p>I went to the beach once and lay down on all these rocks.<br \/>\nFace down.<br \/>\nAll of a sudden the rock I was looking at was bigger than I was.<br \/>\nHuge.<br \/>\nI was being pressed into it and couldn&#8217;t shake the feeling that<br \/>\nsomeone was laughing.<\/p>\n<p>&gt;The whine has stopped but not the light, which has intensified.<br \/>\nHolding up your &gt;hand you can see not only bones but their<br \/>\nstructure.<br \/>\n&gt;Your skin is not transparent.  The light is.<\/p>\n<p>Shit, there&#8217;s that beep again.<br \/>\nAt least it woke me up.<br \/>\nBack to business.<\/p>\n<p>&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.  The door on the far wall had<br \/>\na handle when you came in but it seems to &gt;be blank now.<br \/>\n&gt;examine door<br \/>\n&gt;The door is approximately three meters high and one point five<br \/>\nmeters wide.<br \/>\n&gt;It appears to be constructed of a mineral compound.  There is<br \/>\nare faintly &gt;discernable letters one meter from the floor.<br \/>\n&gt;read letters<br \/>\n&gt;You read the letters but they appear to be in a language you<br \/>\ncannot &gt;understand.<br \/>\n&gt;decipher letters<br \/>\n&gt;&#8221;this door opens outwards. PUSH.<\/p>\n<p>Inane isn&#8217;t it.<br \/>\nOnwards.<\/p>\n<p>&gt;push<br \/>\n&gt;The door doesn&#8217;t open.  You curse and kick at the door.<\/p>\n<p>Amazing, as I have no legs in this reality.<br \/>\n&gt;This display of aggression placates the door gods and the door<br \/>\nopens to reveal &gt;a room: white, glaringly and completely white.<br \/>\nFurnishings were conspicuous by &gt;their absence.  The light source<br \/>\nwas indeterminate.  But it was there. <\/p>\n<p>Who is responsible for this program anyway?<br \/>\nJung had something to say about this.<br \/>\nBut I can&#8217;t recall it now.<\/p>\n<p>Music. I keep hearing music.<\/p>\n<p>Who owns that goddamn fucking beep!<\/p>\n<p>Hope this connection holds for a while longer.<br \/>\nI need to get to the end of this&#8230;.<\/p>\n<p>&gt;I&#8217;m sorry Dave. I can&#8217;t let you do that.<\/p>\n<p>Ha ha. A programmer with a sense of humour.<br \/>\nAnd  sense of history.<br \/>\nPossibly a gift for prophecy.<\/p>\n<p>&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.<br \/>\n&gt;Now however, the walls are circular and someone is running on<br \/>\nthem.<br \/>\n&gt;Around and around he goes.<br \/>\n&gt;examine runner<br \/>\n&gt;The runner is an older man, bald and wearing horn rimmed<br \/>\n&gt;glasses.<br \/>\n&gt;He does not answer any questions. So it is pointless asking any.<br \/>\n&gt;examine me<br \/>\n&gt;I don&#8217;t understand that.<br \/>\n&gt;look me<br \/>\n&gt;I don&#8217;t understand that<br \/>\n&gt;LOOK ME<br \/>\n&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.<br \/>\n&gt;inventory<br \/>\n&gt;You aren&#8217;t carrying anything.<\/p>\n<p>I&#8217;ve been here all this time and I don&#8217;t have anything in my<br \/>\ninventory?<\/p>\n<p>I have to find a way to shut that beep off.<\/p>\n<p>&gt;@create exit<br \/>\n&gt;Specify from  to<br \/>\n&gt;from here to central station<br \/>\n&gt;There is no central station. Do you wish an alternate?<br \/>\n&gt;y<br \/>\n&gt;Please specify location<br \/>\n&gt;anywhere but the white room<br \/>\n&gt;I don&#8217;t understand that.<br \/>\n&gt;@quit<br \/>\n&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.<\/p>\n<p>If I shut down this shell I&#8217;ll never log back on to the system<br \/>\nhere.<br \/>\nIts almost impossible to get in, took three days just to log on<br \/>\nand for what?<br \/>\nTo get stuck in some programmers idea of a joke.<\/p>\n<p>He contemplates ways to beat these jokers at their own game.<\/p>\n<p>&gt;@create portable computer<br \/>\n&gt;A small hand held computer materializes in a corner of the room.<br \/>\n&gt;get computer<br \/>\n&gt;as you pick up the computer a door which was concealed in the<br \/>\n&gt;wall to your &gt;left opens and you see into a room with walls made<br \/>\nentirely of glass.<br \/>\n&gt;out<br \/>\n&gt;Standing in the middle of the room you notice that the walls are<br \/>\non tracks &gt;which allow them to slide back and open the room to<br \/>\nthe outside world.<br \/>\n&gt;also in the room are a large couch, a series of tables covered<br \/>\nin papers, a &gt;black box and a small blue dog.  The dog, noticing<br \/>\nyou looking at it, wags its &gt;tail and says &#8216;hello, I&#8217;m albert.&#8217;<br \/>\n&gt;&#8221;hello albert<br \/>\n&gt;You say hello albert.<br \/>\n&gt;Albert says &#8216;Do you have any questions for me?&#8217;<br \/>\n&gt;&#8221;Do I?  Who owns that white room? And what is that beep?<br \/>\n&gt;You say &#8216;Do I?  Who owns that white room? And what is that<br \/>\nbeep?&#8217;<br \/>\n&gt;Albert says &#8216;Thank you, that&#8217;s three added to my collection. I<br \/>\nusually don&#8217;t &gt;get that many in one line.&#8217;<br \/>\n&gt;Albert dematerializes in a shimmering cloud.<br \/>\n&gt;throw computer<br \/>\n&gt;The computer hits the ground with a soft sigh and slowly melts<br \/>\ninto the floor.<br \/>\n&gt;open walls<br \/>\n&gt;the walls slide back revealing a forest of beech trees in<br \/>\nwinter.<\/p>\n<p>Reminds me of Denmark.<\/p>\n<p>&gt;Through the trees you see a castle by the sea.<br \/>\n&gt;out<br \/>\n&gt;You step through the opening, there is a high pitced whining<br \/>\nsound and you feel &gt;a strange prickling at the base of your<br \/>\nskull.<br \/>\n&gt;The room was white, glaringly and completely white.  Furnishings<br \/>\nwere &gt;conspicuous by their absence.  The light source was<br \/>\nindeterminate.  But it was &gt;there.<\/p>\n<p>Fuck, not again!<br \/>\nThat beep&#8217;s got louder too.<br \/>\nWhat&#8217;s going on?<\/p>\n<p>&gt;Thank you, that&#8217;s another one.<\/p>\n<p>*Art and the zen of computer nets &#8211; what do the nets have to<br \/>\noffer artists<\/p>\n<p>*the art of depicting realities as they really are(or as defined<br \/>\nby the  the computer, artist or programmer in any combination)<\/p>\n<p>*computing B.C. (before calypso)<\/p>\n<p>*An assembly of meditative turtles and the <\/p>\n<p>*Maximum entropy- dissipation and formlessness of the nets- who<br \/>\nregulates or is regulation necessary for the various nets<br \/>\nsurvival?*who owns the road?  What could happen to the nets if<br \/>\nthey are commercialised.<\/p>\n<p>*Personae and the adoption of an alternate self- the pros and<br \/>\ncons of electronic communication in a virtual world.  MOO&#8217;s and<br \/>\nthe Grasshopper attention span\ufffdFlow chart personalities <\/p>\n<p>Are MUDs more than just games?  Is art more than just games?<\/p>\n<p>\ufffdheirarchical access to the net and to parts of the net, hackers<br \/>\nand encryption<\/p>\n<p>\ufffd I can see the ease that a person with a modicum of musical<br \/>\nknowledge and a few thousand dollars worth of hardware and<br \/>\nsoftware could create a digitally produced, edited and recorded<br \/>\nsong or entire compact disc.  Taking a DAT tape to a company<br \/>\nwhich presses cds.<\/p>\n<p>\ufffd manipulation of photographic images and the implications of<br \/>\nthis-graphics art tool<\/p>\n<p>\ufffd Internet and all its glory- as a resource, a means of<br \/>\ndistribution and as a replacement for the postal system.<\/p>\n<p>\ufffd Umberto Eco in Foucault&#8217;s Pendulum talks about memory, how we<br \/>\nuse it and how computers have changed how we use it.<br \/>\n&#8220;This is better than real memory, because real memory, at the<br \/>\ncost of much effort, learns to remember but not to forget. &#8230;<br \/>\nthere is no discipline of forgetting; we are at the mercy of<br \/>\nrandom drugs, alcohol, or suicide.  Abu [ computer] , however,<br \/>\ncan aphasias.<br \/>\nWhere were you last night, L<br \/>\nThere, indiscrete reader:  you will never know it, but that half<br \/>\n           line hanging in space was actually the beginning of a<br \/>\nlong       sentence that I wrote but then wished that I hadn&#8217;t,<br \/>\nwished I   hadn&#8217;t even thought let alone written it, wished that<br \/>\nit had never happened.  So I pressed a key, and a milky film<br \/>\nspread over the fatal and inopportune lines, and I pressed delete<br \/>\nand, woosh, all gone.<br \/>\nBut that&#8217;s not all.  The problem with suicide is that sometimes<br \/>\nyou jump out of the window and then change your mind between the<br \/>\neighth floor and the seventh.  &#8221; Oh if only I could go back!&#8221;<br \/>\nSorry, you can&#8217;t, too bad.  Splat.  Abu, on the other hand, is<br \/>\nmerciful, he grants you the right to change your mind:  you can<br \/>\nrecover your deleted text by pressing retrieve.  What a relief!<br \/>\nOnce I know that I can remember whenever I like, I forget.  <\/p>\n<p>-distribution<br \/>\n&#8211; information<br \/>\n&#8211; communication<br \/>\n&#8211; access to the information systems<\/p>\n<p>\ufffdThe merits of expanded communication but what value is placed on<br \/>\nthe content by the communicants?  \ufffd Does distance communication<br \/>\nwork?  It eliminates the false signals of body language and<br \/>\ninflection to some degree but it allso lacks something because of<br \/>\nthis.<\/p>\n<p>\ufffd is the internet truly a new frontier or is it merely so labeled<br \/>\nin the American spirit of exp<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-13762 jlk' href='javascript:void(0)' data-task='like' data-post_id='13762' data-nonce='9941108d62' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-13762 lc'>0<\/span><\/a><\/div><\/div> <div class='status-13762 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>ART IN THE AGE OF DIGITAL DISSEMINATION CLASS ESSAYS from a Fine Arts Course taught at the&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27],"class_list":["post-13762","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13762","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=13762"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13762\/revisions"}],"predecessor-version":[{"id":13763,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13762\/revisions\/13763"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=13762"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=13762"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=13762"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}