{"id":13756,"date":"2023-03-21T02:23:12","date_gmt":"2023-03-21T01:23:12","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/rules-for-the-card-game-of-enid\/"},"modified":"2023-03-21T02:23:12","modified_gmt":"2023-03-21T01:23:12","slug":"rules-for-the-card-game-of-enid","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/rules-for-the-card-game-of-enid\/","title":{"rendered":"Rules For The Card Game Of Enid"},"content":{"rendered":"<p>From mirk@warwick.UUCP Tue Apr 18 17:45:56 1989<br \/>\nFrom: mirk@warwick.UUCP (Mike Taylor)<br \/>\nSubject: A brilliant new card game (long but fabulous)<br \/>\nDisclaimer: This game invented by Carver\/Hodge\/Lessacher\/Taylor<\/p>\n<p>Rules for &#8220;Enid&#8221; &#8211; A card game for 2 to 5 players<br \/>\n=================================================<\/p>\n<p>The game of Enid developed over a number of late nights towards the<br \/>\nend of last term and start of this; it is based on the classic<br \/>\ncard-game &#8220;Blackjack&#8221;, but we hold it to be more educational, since it<br \/>\nhas strong influences from the fields of computer science, piscatorial<br \/>\nzoology and english literature.<\/p>\n<p>For the benefit of those readers not acquainted with the relatively<br \/>\npedestrian game of Blackjack, a summary follows.  Those who already<br \/>\nknow this game can skip straight to the section detailing the ways in<br \/>\nwhich Enid differs from Blackjack, after the dashed line.<\/p>\n<p>In Blackjack, each player is dealt a hand of seven cards, and the<br \/>\nremainder of the deck is placed face down on the table, except for one<br \/>\ncard which is turned face up.  The first player to get rid of all his<br \/>\n(or her; throughout this article, masculine pronouns are used in a<br \/>\nnon-gender-specific sense) cards is the winner.  A player loses a card<br \/>\nby placing it face up on top of the current face-up card; it must<br \/>\nfollow either suit or rank except in special circumstances mentioned<br \/>\nbelow.<\/p>\n<p>Play starts with the player to the left of the dealer, and passes to<br \/>\nthe left until one player has one.  Any player unable to take his turn<br \/>\nmust instead draw the top card from the face-down deck.  When this<br \/>\ndeck is exhausted, it is replenished from the stock of face-up cards.<\/p>\n<p>This is &#8220;natural&#8221; Blackjack.  As it stands it is a rather dull game;<br \/>\nthus it is enhanced by the addition of &#8220;magic&#8221; cards.  That is, cards<br \/>\nof certain rank have special effects.  These are:<\/p>\n<p>\tAce:\tThe player playing an ace nominates a new suit, which<br \/>\n\t\tthe next play must follow.<\/p>\n<p>\tTwo:\tThe next player is forced to pick up two cards unless<br \/>\n\t\the is able to lay another two, in which case the<br \/>\n\t\tplayer after must pick up four cards.  If he is able<br \/>\n\t\tto play another two, he may do this instead, in which<br \/>\n\t\tcase the next player picks up six, etc.<\/p>\n<p>\tSeven:\tThe direction of play is reversed.<\/p>\n<p>\tEight:\tThe player who laid the eight MUST immediately follow<br \/>\n\t\tit with ANY OTHER CARD in his hand; the second card<br \/>\n\t\tneed not follow suit or rank as in the usual case.<br \/>\n\t\tIt the player is unable to follow an eight (ie. it was<br \/>\n\t\this last card) he must draw from the deck.<\/p>\n<p>\tTen:\tThe player may lay any or all cards from his hand which<br \/>\n\t\tare of the same suit as the Ten just laid.<\/p>\n<p>\tJack:\tA black Jack causes he next player to pick up seven<br \/>\n\t\tcards, unless he can follow with  a red jack (which<br \/>\n\t\tneutralises the blackjack) or another black jack, in<br \/>\n\t\twhich case the next player must draw fourteen cards,<br \/>\n\t\tunless able to lay a red jack.<\/p>\n<p>\tQueen:\tThe next player is skipped.<\/p>\n<p>\tKing:\tThe next two players are skipped.<\/p>\n<p>One last rule is that a player with only a single card left must say<br \/>\n&#8220;Last card&#8221; as soon as he has laid his last-but-one; otherwise he must<br \/>\npick up seven, in an astonishingly witty way.<\/p>\n<p>This, then, is the usual game of Blackjack.  Some regional variations<br \/>\nexist in the exact powers of the magic cards, but those listed above<br \/>\nare typical, and make a balanced and witty game.<\/p>\n<p>\/*&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;*\/<\/p>\n<p>In a different league altogether, however, is Enid.  This builds on<br \/>\nthe usual rules in a number of ways.  Firstly, the suits are renamed;<br \/>\nno longer are they Clubs, Spades, Hearts and Diamonds, but Carp,<br \/>\nSturgeon, Halibut and Dalmations.  (The dalmation is, of course, not a<br \/>\nfish, but is included for historical reasons).  Secondly the card<br \/>\nranks are renamed after eminent computer scientists:<\/p>\n<p>  Black\tAce:\tRob McMahon\t   (Warwick computer Unit&#8217;s SuperGuru)<br \/>\n    Red\tAce:\tJeff Smith\t   (Warwick computer Department&#8217;s Guru)<br \/>\n\tTwo:\tMarvin Minsky\t   (AI pioneer and researcher)<br \/>\n\tThree:\tDenis M Richie\t   (Co-inventor of C and UNIX)<br \/>\n\tFour:\tBrian W Kernighan  (Co-inventor of C)<br \/>\n\tFive:\tTarski\t\t   (aka. &#8220;The Boring One&#8221;)<br \/>\n\tSix:\tAlan Turing\t   (Pioneer of computational theory)<br \/>\n\tSeven:\tAlonzo Church\t   (as in the Church-Turing thesis)<br \/>\n\tEight:\tAho\/Sethi\/Hopcroft\/Ullman   (Authors who only ever<br \/>\n\t\t\t\t\t\twork together)<br \/>\n\tNine:\tTerry Wogan\t   (Not really a computer scientist)<br \/>\n\tTen:\tTerry Winograd\t   (Natural language researcher)<br \/>\n  Black Jack:\tMark Rafter\t   (Warwick C++ guru)<br \/>\n    Red Jack:\tJohn Buckle\t   (Warwick frisbee guru)<br \/>\n\tQueen:\tJulia Dain\t   (Warwick compiler-design guru)<br \/>\n\tKing:\tKen Thompson\t   (The inventor of UNIX)<\/p>\n<p>Obviously, people form other establishments may wish to rename the<br \/>\nAces, Jacks and Queen after local people.  For historical reasons, the<br \/>\nred aces are always referred to as &#8220;Jeffy-pheasant(sic) without<br \/>\n\/cs\/res&#8221;, the King as &#8220;Kendall Mint Thompson&#8221;, and the Queen EITHER as<br \/>\n&#8220;Julia Dain&#8221;, &#8220;Julia Ordain&#8221;, &#8220;Julia Hors d&#8217;Ouvre&#8221; or &#8220;Julia Hors<br \/>\nd&#8217;Ouvre which must be obeyed as all times&#8221;.  The Ten may be referred<br \/>\nto as the &#8220;Terry Winograd&#8221;, &#8220;Terry who Mage can&#8217;t pronounce&#8221;, or &#8220;The<br \/>\nblock who wrote SHRDLU&#8221;.  Mage can&#8217;t pronounce &#8220;Winograd&#8221;.<\/p>\n<p>To encourage the use of these new names, each card played must be<br \/>\nnamed by the player as it is laid, without reading it off a list.<br \/>\nThis is difficult at first, and tends to discourage the over-use of<br \/>\nthe eight, but in time becomes second nature.  Any player unable to<br \/>\nname his card is forced to draw from the pack, and the card&#8217;s &#8220;magic&#8221;<br \/>\neffect, if any, is nullified.<\/p>\n<p>Whenever a Denis Richie or a Brian Kernighan is played, the player<br \/>\nmust make up a middle name, beginning with the appropriate initial,<br \/>\nwhich may not be re-used later in the same session of play, on pain of<br \/>\nbeing forced, once again, to draw from the deck.  The middle names may<br \/>\nnot be proper nouns unless they are really good ones.<\/p>\n<p>Whenever an Alonzo Church is played, reversing the direction of play,<br \/>\nthe player laying the card must shout triumphantly at the player who<br \/>\n*would* have played next, had the Church not been played: &#8220;Haaargh!<br \/>\nBe Alonzo Churched! (a bit)&#8221;.<\/p>\n<p>Anybody playing a black Alan Turing may force the next player to<br \/>\ncompose and recite a limerick, the first line being chosen by the<br \/>\nplayer laying the Alan Turing, unless this player can follow the<br \/>\nTuring with another black Alan Turing, which passes the limerick onto<br \/>\nthe next player, or a red one, which cancels it entirely.  If it<br \/>\ndoesn&#8217;t scan or rhyme properly, or is just no good, the other players<br \/>\nmay elect to force the poet to draw from the deck anyway.<\/p>\n<p>The card from which the game draws its name is, of course, the Enid<br \/>\nBlyton.  This card is always a nine, and its suit during any game is<br \/>\ndetermined by the suit of the first card to be turned over at the<br \/>\nstart of the game.  The enid is a kind of &#8220;smart-bomb&#8221; among cards &#8211;<br \/>\nit can gets its possessor out of almost anything, for instance a Mark<br \/>\nRafter can be annulled not only by a John Buckle (to the ritual cry of<br \/>\n&#8220;My John Buckle casts your Mark Rafter to type VOID!&#8221;), but also by<br \/>\nthe Enid Blyton.  Similarly, the Enid can cancel any number of<br \/>\nconsecutive Marvin Minskys, or indeed Alan Turings.<\/p>\n<p>Another property of the Enid Blyton is that if the player laying it is<br \/>\nable to name it correctly, then all other players are immediately<br \/>\nforced to draw from the deck, thus making the Enid a useful weapon on<br \/>\nthe player with only one card remaining.  (Incidentally, in this game,<br \/>\nBlackjack&#8217;s traditional call of &#8220;Last card&#8221; is replaced by &#8220;Last St.<br \/>\nFrancis of Assisi&#8221;.  Forgetting this results, predictably, in being<br \/>\nforced to draw seven cards from the deck)<\/p>\n<p>Naming the Enid is a more difficult task than it may seem, since each<br \/>\ntime it is correctly named, the player playing adds another middle<br \/>\nname onto the list, which starts empty at the beginning of the session<br \/>\nof play  (Note: it is *not* re-zero&#8217;d between games &#8211; only at the<br \/>\nstart of a whole new session)  Once four of five such middle names<br \/>\nhave been added, it can become quite difficult to remember them all<br \/>\n(They must of course, be in the right order)<\/p>\n<p>An example of a growing Enid, taken from the very first ever game of<br \/>\nEnid that we played, is:<\/p>\n<p>\tEnid Blyton<br \/>\n\tEnid Flamboyant Blyton<br \/>\n\tEnid Flamboyant Disjoint Blyton<br \/>\n\tEnid Flamboyant Disjoint Ornithological Blyton<br \/>\n\tEnid Flamboyant Disjoint Ornithological Aestheticism Blyton<\/p>\n<p>A player attempting to lay the Enid, but unable accurately to name it<br \/>\nmust draw a number of cards from the deck equal to the current tally<br \/>\nof middle names, and forfeits the right to add a new middle name.<\/p>\n<p>Well, there you have it.  Curiously enough, this isn&#8217;t *just* a set of<br \/>\nsilly rules, but does actually make a frogging good game &#8211; it keeps us<br \/>\namused for hours, and well repays the time taken in learning its<br \/>\nrules, which are, of course, fairly fluid.  I strongly urge you to<br \/>\nhave a go.<\/p>\n<p>If you play this game, please email me with any comments, ideas for<br \/>\nnew rules, particularly good middle names for Enid Blyton, etc.  My<br \/>\naddress is in my signature at the bottom of this article.<br \/>\n______________________________________________________________________________<br \/>\nMike Taylor &#8211; {Christ,M{athemat,us}ic}ian &#8230;  Email to: mirk@uk.ac.warwick.cs<br \/>\nUnkle Mirk sez: &#8220;Gm Gm F#7 Bb Cm-&gt;Gm Eb-&gt;Gm F F; Gm G#7 Bb C Eb C Bb Dm-&gt;D Gm&#8221;<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-13756 jlk' href='javascript:void(0)' data-task='like' data-post_id='13756' data-nonce='bc39e8310e' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-13756 lc'>0<\/span><\/a><\/div><\/div> <div class='status-13756 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>From mirk@warwick.UUCP Tue Apr 18 17:45:56 1989 From: mirk@warwick.UUCP (Mike Taylor) Subject: A brilliant new card game&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27],"class_list":["post-13756","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13756","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=13756"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13756\/revisions"}],"predecessor-version":[{"id":13757,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13756\/revisions\/13757"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=13756"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=13756"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=13756"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}