{"id":13612,"date":"2023-03-21T02:08:51","date_gmt":"2023-03-21T01:08:51","guid":{"rendered":"https:\/\/www.graviton.at\/letterswaplibrary\/blackjack-card-counting-for-the-complete-klutz-from-steven-jacobs\/"},"modified":"2023-03-21T02:08:51","modified_gmt":"2023-03-21T01:08:51","slug":"blackjack-card-counting-for-the-complete-klutz-from-steven-jacobs","status":"publish","type":"post","link":"https:\/\/www.graviton.at\/letterswaplibrary\/blackjack-card-counting-for-the-complete-klutz-from-steven-jacobs\/","title":{"rendered":"Blackjack: Card Counting For The Complete Klutz, From Steven Jacobs"},"content":{"rendered":"<p>Article 199 of alt.gambling:<br \/>\nPath: polyslo!usc!cs.utexas.edu!mailrus!hellgate.utah.edu!wasatch!jacobs<br \/>\n&gt;From: jacobs%cs.utah.edu@wasatch.utah.edu (Steven R. Jacobs)<br \/>\nNewsgroups: alt.gambling<br \/>\nSubject: Blackjack: Card Counting for the Complete Klutz<br \/>\nDate: 12 Sep 89 15:51:46 GMT<br \/>\nDistribution: alt<br \/>\nOrganization: University of Utah CS Dept<br \/>\nLines: 160<\/p>\n<p>Things have gotten too quiet here, so I guess I will post my card<br \/>\ncounting strategy.  This is a simplified method, it uses only the<br \/>\nbasic strategy.  It is very important that you fully understand<br \/>\nthe basic strategy before you try counting cards.  Counting is<br \/>\nfairly easy in your home, but it is easy to get distracted in<br \/>\na noisy casino.<\/p>\n<p>This method works best at a table that offers insurance.<br \/>\nSimulations show that this method gives about a 1% edge<br \/>\nover the house, when using a 5:1 bet spread (bet 5 units<br \/>\nwhen the deck is favorable, 1 unit when the deck is<br \/>\nunfavorable).  This high of a bet spread is not always<br \/>\npractical.<\/p>\n<p>The strategy table listed below is a revised version of<br \/>\nthe basic strategy table that I posted previously.  It<br \/>\nis optimal for most single-deck games.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\nFor SINGLE DECK games:<\/p>\n<p>1) Start the count at -4 when the deck is shuffled.<\/p>\n<p>2) Count -2 for 10, J, Q, K<\/p>\n<p>3) Count +1 for everything else (including aces)<\/p>\n<p>4) Bet low when the count is negative, high when the count is<br \/>\n   positive (actually, simulations show that you can bet high<br \/>\n   for a count of -2 or above).<\/p>\n<p>5) Take insurance when the count is positive.<\/p>\n<p>6) Play basic strategy at all times (table shown below)<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br \/>\nFor N deck games:<\/p>\n<p>1) Start the count at (-4 * N).<\/p>\n<p>2) all other rules are the same.<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>NOTES:<\/p>\n<p>  The unique feature of this counting method is that it is<br \/>\n  perfectly accurate for dealing with insurance.  When the<br \/>\n  count is positive, the player has the advantage when<br \/>\n  taking the insurance bet.  When the count is negative,<br \/>\n  the house has the advantage, so insurance should not be<br \/>\n  taken.<\/p>\n<p>  Counting is best done by counting several cards at once.<br \/>\n  It is easy to practice this counting method in the following<br \/>\n  way:<\/p>\n<p>\t1)  Count through a deck of cards, counting one card<br \/>\n\t    at a time.  Start at -4, and count through the entire<br \/>\n\t    deck.  After all of the cards have been seen, the<br \/>\n\t    count should be ZERO.  If it is not zero, a mistake<br \/>\n\t    has been made somewhere.  Repeat counting through<br \/>\n\t    the deck one card at a time, until you can do it<br \/>\n\t    quickly without making mistakes.<\/p>\n<p>\t2)  Count through the deck, counting two cards at a<br \/>\n\t    time.  Look for the following patterns, adding<br \/>\n\t    the correct amount for each pattern<\/p>\n<p>\t    (X = 10, N = non-ten)<\/p>\n<p>\t\tNN\t+2<br \/>\n\t\tXN\t-1<br \/>\n\t\tXX\t-4<\/p>\n<p>\t    Again, the count should be zero after all cards have<br \/>\n\t    been seen.  Repeat until you can do it efficiently.<\/p>\n<p>\t3)  Count through the deck, counting three cards at a time.<br \/>\n\t    Look for the following patterns, adding the correct<br \/>\n\t    amount for each pattern.<\/p>\n<p>\t    (X = 10, N = non-ten)<\/p>\n<p>\t\tNNN\t+3<br \/>\n\t\tXNN\t 0\t(this pattern is common)<br \/>\n\t\tXXN\t-3<\/p>\n<p>\t4)  Practice against a computer blackjack game.  When I<br \/>\n\t    play, I usually count the cards by counting an entire<br \/>\n\t    hand (player&#8217;s or dealers) at once.  If there are more<br \/>\n\t    than three cards in the hand, I mentally break it up<br \/>\n\t    into groups of 1, 2, or 3 cards (I usually look for<br \/>\n\t    &#8220;XNN&#8221; patterns and ignore those cards, since they<br \/>\n\t    add up to zero).  I usually count the cards just<br \/>\n\t    before the dealer picks up the hand (exception: for<br \/>\n\t    insurance, you should count your cards and the dealer&#8217;s<br \/>\n\t    up card immediately).<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>                 Strategy Table<\/p>\n<p>S=stand H=hit D=double P=pair(split)<br \/>\n = &#8220;strong&#8221; hand, favorable to player<br \/>\n = &#8220;weak&#8221; hand, favorable to house<\/p>\n<p>         &lt;&#8212;- dealer possibility<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n     2   3   4   5   6   7   8   9   X   A    &lt;&#8212;- dealer&#039;s up card<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  Pairs<br \/>\nXX | S   S   S   S   S   S   S   S   S   S<br \/>\n99 | PS  PS  PS  PS  PS  S   PS  ps  s   s<br \/>\n88 | Ps  Ps  Ps  Ps  Ps  Ph  ph  ph  ph  ph<br \/>\n77 | ps  ps  Ps  Ps  Ps  ph  h   h   s   h<br \/>\n66 | ph  ps  ps  Ps  Ps  h   h   h   h   h<br \/>\n55 | DH  DH  DH  DH  DH  DH  DH  DH  H   H<br \/>\n44 | h   H   H   DH  DH  H   h   h   h   h<br \/>\n33 | h   h   Ph  PH  PH  ph  h   h   h   h<br \/>\n22 | h   ph  Ph  PH  PH  ph  h   h   h   h<br \/>\nAA | PH  PH  PH  PDH PDH PH  PH  Ph  Ph  Ph<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  Soft Hands<br \/>\nAX | S   S   S   S   S   S   S   S   S   S<br \/>\nA9 | S   S   S   S   S   S   S   S   S   S<br \/>\nA8 | S   S   S   S   DS  S   S   S   S   S<br \/>\nA7 | S   DS  DS  DS  DS  S   S   h   h   h<br \/>\nA6 | DH  DH  DH  DH  DH  H   h   h   h   h<br \/>\nA5 | h   h   DH  DH  DH  h   h   h   h   h<br \/>\nA4 | h   H   DH  DH  DH  H   h   h   h   h<br \/>\nA3 | H   H   DH  DH  DH  H   H   h   h   h<br \/>\nA2 | H   H   DH  DH  DH  H   H   h   h   h<br \/>\nAA | H   H   H   DH  DH  H   H   h   h   h<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  Hard Hands<br \/>\n21 | S   S   S   S   S   S   S   S   S   S<br \/>\n20 | S   S   S   S   S   S   S   S   S   S<br \/>\n19 | S   S   S   S   S   S   S   S   S   S<br \/>\n18 | S   S   S   S   S   S   S   s   s   s<br \/>\n17 | s   s   s   s   s   s   s   s   s   s<br \/>\n16 | s   s   s   s   s   h   h   h   h   h<br \/>\n15 | s   s   s   s   s   h   h   h   h   h<br \/>\n14 | s   s   s   s   s   h   h   h   h   h<br \/>\n13 | s   s   s   s   s   h   h   h   h   h<br \/>\n12 | h   h   s   s   s   h   h   h   h   h<br \/>\n11 | DH  DH  DH  DH  DH  DH  DH  DH  DH  DH<br \/>\n10 | DH  DH  DH  DH  DH  DH  DH  DH  H   H<br \/>\n 9 | DH  DH  DH  DH  DH  H   H   h   h   h<br \/>\n 8 | h   H   H   DH  DH  H   h   h   h   h<br \/>\n 7 | h   h   h   H   H   h   h   h   h   h<br \/>\n 6 | h   h   h   H   H   h   h   h   h   h<br \/>\n 5 | h   h   h   H   H   h   h   h   h   h<br \/>\n 4 | h   h   h   H   H   h   h   h   h   h<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\nNOTES: 1) Use the &quot;Hard Hands&quot; table only<br \/>\n          when the other tables do not apply.<\/p>\n<p>       2) If splitting Aces is not allowed,<br \/>\n          use the &quot;Soft Hands&quot; table.<br \/>\n&#8212;+&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>&#8212;<br \/>\nSteve Jacobs  ({bellcore,hplabs,uunet}!utah-cs!jacobs, jacobs@cs.utah.edu)<\/p>\n<p>From usc!ucsd!orion.cf.uci.edu!uci-ics!zardoz!tgate!ka3ovk!teemc!mibte!gamma!towernet!pyuxp!nvuxj!nvuxh!hall Wed Sep 13 12:35:26 PDT 1989<\/p>\n<p>In article  RLM@ceres.physics.uiowa.edu (Robert Mutel) writes:<br \/>\n&gt;Could someone give a succinct summary of the situation regarding<br \/>\n&gt;`favorable&#8217; and `unfavorable&#8217; shuffles in multi-deck blackjack? What<br \/>\n&gt;should a player look out for? Will unfavorable shuffles affect basic<br \/>\n&gt;players as well as counters?<\/p>\n<p>First, consider the totally random shuffle.  This is what all card<br \/>\ncounters&#8217; strategies are based on (because the mathematics are<br \/>\nalready combinatorially explosive without having to worry about<br \/>\nnon-random orderings.)  It is also what the &#8220;basic strategy&#8221; of<br \/>\nnon-counters is based on. The totally random shuffle doesn&#8217;t exist,<br \/>\nbut it can be approached to a greater or lessor extent.  <\/p>\n<p>Nonrandom shuffles can contradict the assumptions that went into<br \/>\nbuilding the strategies, and hence the counting and non-counting<br \/>\nstrategies can be sub-optimal in practice.  Also, nonrandom shuffles<br \/>\ncan result in &#8220;like-card&#8221; clumping.  Have you ever seen everyone<br \/>\nincluding the dealer get two 10-valued cards?  Pretty annoying.<br \/>\nLike-card clumping is devastating to the players.<\/p>\n<p>Like-card clumping can be a natural or manufactured phenomenon.  It<br \/>\nhappens naturally, because if you have low cards, you tend to take a<br \/>\nhit, and if the next card is low again, you may take another hit.<br \/>\nThis clump of low cards is preserved when it is picked up.  A poor<br \/>\nshuffle will only slightly reduce the amount of clumping.<\/p>\n<p>Card counters, however, can put non-random shuffles to their<br \/>\nadvantage.  This involves remembering (or recording with chips) the<br \/>\n&#8220;richness&#8221; of different segments of the deck as it is played.<br \/>\n&#8220;Shuffle-tracking&#8221; is then employed to estimate the richness of<br \/>\ndifferent segments of the shuffled deck.  One can then use the<br \/>\ncut-card to &#8220;remove&#8221; unfavorable portions of the deck (i.e. get rid<br \/>\nof low cards.)  See &#8220;Break the Dealer&#8221; for more information.  (By the<br \/>\nway, I don&#8217;t have enough money to even think of trying this myself.)<\/p>\n<p>Okay, now you know what favorable and unfavorable shuffles do to<br \/>\nyou, so how do you recognize them?  <\/p>\n<p>First, be on the look-out for &#8220;poor washing.&#8221;  If a casino does not<br \/>\nmix up new decks well, avoid it.  Furthermore, avoid playing at a<br \/>\ntable that started with new cards within the last few *hours*.<\/p>\n<p>Next, watch out for the &#8220;high-low&#8221; pickup, where the dealer picks up<br \/>\nthe cards in a high to low order.  I&#8217;m sure there must be variations<br \/>\non this theme.<\/p>\n<p>Also, watch out for the &#8220;strip&#8221; shuffle.  This is typically done by<br \/>\n&#8220;pinching&#8221; the top few cards and the bottom few cards off the<br \/>\nportion of the deck being shuffled.  I don&#8217;t know why this shuffle<br \/>\nis non-random when combined with other shuffles, but the casinos<br \/>\nhave researched this, and know that it hurts the players, and so<br \/>\nthey do it.  Note that &#8220;unfair&#8221; shuffles are illegal in Atlantic<br \/>\nCity.  I have seen strip shuffles there.<\/p>\n<p>Last, be aware that inexperienced dealers, while they deal nice and<br \/>\nslow also shuffle poorly.  Inexperienced dealers can let a clump of<br \/>\n4 cards slip by without getting shuffled.<\/p>\n<p>In sum, totally random shuffles are nice but do not exist, and<br \/>\nnon-random shuffles usually hurt, but can help, especially if you<br \/>\nare shuffle tracking.  The casinos know all this and attempt to use<br \/>\nit to their advantage (they&#8217;re greedy, remember?)<br \/>\n&#8212;<br \/>\nMichael R. Hall             |  BAN   |&#8221;I live in a country that I hate.  I live<br \/>\nhall@nvuxh.cc.bellcore.COM  | STRIP  | in a country where I want to shoot the<br \/>\nbellcore!nvuxh!hall         |SHUFFLES| politicians.&#8221;     &#8211; Peter Buck of R.E.M.<\/p>\n<p>From sdsu!usc!apple!rutgers!tut.cis.ohio-state.edu!pt.cs.cmu.edu!andrew.cmu.edu!jr+ Wed Sep 13 12:37:33 PDT 1989<\/p>\n<p>&gt;From: garym@crash.cts.com (Gary Morris)<br \/>\nNewsgroups: alt.gambling<br \/>\nSubject: Re: Blackjack: Card Counting for the Complete Klutz<br \/>\nDate: 13 Sep 89 01:48:40 GMT<\/p>\n<p>&gt;&gt;Simulations show that this method gives about a 1% edge<br \/>\n&gt;&gt;over the house, when using a 5:1 bet spread (bet 5 units<br \/>\n&gt;&gt;when the deck is favorable, 1 unit when the deck is<br \/>\n&gt;&gt;unfavorable).  This high of a bet spread is not always<br \/>\n&gt;&gt;practical.<br \/>\n&gt; Is using this high a bet spread practical in Las Vegas casinos?  Don&#8217;t<br \/>\nthe<br \/>\n&gt; dealers watch for this people changing their bets like this or is it<br \/>\nonly<br \/>\n&gt; Pit Bosses you have to watch out for?  Maybe a good size tip to the<br \/>\ndealer<br \/>\n&gt; would help? (he might not notice the bet changes then \ud83d\ude42<\/p>\n<p>My recent experience says that you will not get away with this very<br \/>\noften in LV, at least not playing with favorable rules.  The last time I<br \/>\nwas there (3 months ago) doubling your previous bet was safe, but<br \/>\ntripling it brought immediate reshuffles in single-deck games (at least,<br \/>\nat the Frontier, Circus Circus &amp; the Fremont).<\/p>\n<p>I haven&#8217;t been to Las Vegas for a while, but last month in Laughlin<br \/>\n&gt; I found that only the 4 or 6 deck games were dealt face up, the one<br \/>\ndeck<br \/>\n&gt; games were dealt face down.  How can you count if the cards are dealt<br \/>\n&gt; face down?<\/p>\n<p>First fo all, you really shouldn&#8217;t be playing with other people at the<br \/>\ntable.  It greatly reduces your number of hands\/hour &amp; thus, the<br \/>\nlikelihood of ending up ahead.  In addition, when other people are at<br \/>\nthe table, it dilutes your chances of obtaining the cards you want when<br \/>\nthe count is high.<\/p>\n<p>But, if you have to play with other people around, you should just play<br \/>\nat face-up games or count the cards when the dealer collects them.<\/p>\n<p>&gt; Shouldn&#8217;t count strategies be designed for 4 or 6 deck odds?<\/p>\n<p>Not if you want to win.  My simulations show that the disadvantage<br \/>\nintroduced by 6 decks is tremendous (I haven&#8217;t experimented with 4<br \/>\ndecks, yet).  In particular, my version of Hi-Opt I yields a 1.2%<br \/>\nadvantage against favorable 1-deck rules, but a -0.3% disadvatnage<br \/>\nagainst equally favorable 6 decks.  Without some special help (like<br \/>\nearly surrender) I think it&#8217;s very difficult to beat a 6-deck game.  I<br \/>\navoid them like disco music.<\/p>\n<p>JR<\/p>\n<p>From usc!ginosko!uunet!amdahl!eli Thu Sep 14 13:21:04 PDT 1989<\/p>\n<p>This is obviously late, but I didn&#8217;t see mention of it here, so:<\/p>\n<p>The Silver City Casino on the Las Vegas Strip is offering EARLY SURRENDER<br \/>\nat certain SELECT tables, but ONLY until September 30, 1989!  (Early surrender<br \/>\nis when the player is allowed to surrender hands before the dealer checks his<br \/>\nhole card for potential blackjack)<\/p>\n<p>So anyone with a little vacation time should try to make it out to Vegas<br \/>\nin September and go get some of the free cash, esp. if you are a card counter.<\/p>\n<p>Blackjack is becoming such a difficult game to make any substantial money at<br \/>\nthat its always nice when a casino gives you a break&#8230;<\/p>\n<p>p.s. (early surrender gives the player a 0.62% higher expectation than if<br \/>\n      it were not offered. &#8220;basic&#8221; early surrender stategy is to surrender<br \/>\n      hard 16, but not 8-8 against a dealer&#8217;s 9 up, surrender<br \/>\n      hard 14, 15, and 16 against a dealer&#8217;s 10 up, and to surrender<br \/>\n      hard 5, 6, 7, 12, 13, 14, 15, 16, and 17 against a dealer&#8217;s Ace up.)<\/p>\n<div class='watch-action'><div class='watch-position align-right'><div class='action-like'><a class='lbg-style1 like-13612 jlk' href='javascript:void(0)' data-task='like' data-post_id='13612' data-nonce='65e0e39b87' rel='nofollow'><img class='wti-pixel' src='https:\/\/www.graviton.at\/letterswaplibrary\/wp-content\/plugins\/wti-like-post\/images\/pixel.gif' title='Like' \/><span class='lc-13612 lc'>0<\/span><\/a><\/div><\/div> <div class='status-13612 status align-right'><\/div><\/div><div class='wti-clear'><\/div>","protected":false},"excerpt":{"rendered":"<p>Article 199 of alt.gambling: Path: polyslo!usc!cs.utexas.edu!mailrus!hellgate.utah.edu!wasatch!jacobs &gt;From: jacobs%cs.utah.edu@wasatch.utah.edu (Steven R. Jacobs) Newsgroups: alt.gambling Subject: Blackjack: Card Counting&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[27],"class_list":["post-13612","post","type-post","status-publish","format-standard","hentry","category-othernonsense","tag-english","wpcat-7-id"],"_links":{"self":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13612","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/comments?post=13612"}],"version-history":[{"count":1,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13612\/revisions"}],"predecessor-version":[{"id":13613,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/posts\/13612\/revisions\/13613"}],"wp:attachment":[{"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/media?parent=13612"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/categories?post=13612"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.graviton.at\/letterswaplibrary\/wp-json\/wp\/v2\/tags?post=13612"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}